Player Matchup

Da Ji
Da Ji
Cubbiee
Da Ji
Level 18
God Stats
2W - 0L
1,731 SR
Queue Stats
10W - 9L
1,438 Elo+
Party 1
Izanami
Izanami
catdumpling
Izanami
Level 16
God Stats
6W - 2L
1,578 SR
Queue Stats
11W - 11L
1,374 Elo+
Solo
Neith
Neith
elagabclus
Neith
Level 39
God Stats
3W - 5L
1,399 SR
Queue Stats
11W - 18L
1,446 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gentlegiant69
Ah Muzen Cab
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,422 Elo+
Party 1
Olorun
Olorun
kitzomii
Olorun
Level 23
God Stats
2W - 6L
1,216 SR
Queue Stats
6W - 10L
1,204 Elo+
Party 2
Team Averages
Level 22
1,485 SR
1,377 Elo+

VS

Team Averages
Level 23
1,382 SR
1,341 Elo+
Vamana
Vamana
MooseyTracks
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,325 Elo+
Solo
Yemoja
Yemoja
Movek513
Yemoja
Level 28
God Stats
3W - 8L
1,392 SR
Queue Stats
62W - 79L
1,403 Elo+
Solo
Vulcan
Vulcan
PapaDeltaThree
Vulcan
Level 19
God Stats
49W - 55L
1,140 SR
Queue Stats
107W - 135L
1,189 Elo+
Party 3
Danzaburou
Danzaburou
Shush0
Danzaburou
Level 29
God Stats
21W - 21L
1,557 SR
Queue Stats
818W - 845L
1,440 Elo+
Solo
Baba Yaga
Baba Yaga
TheRhino87
Baba Yaga
Level 27
God Stats
1W - 3L
1,322 SR
Queue Stats
32W - 38L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cubbiee
Da Ji
20
20 / 3 / 10
17,604
1,257
29,895
14,594
7,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
catdumpling
Izanami
20
7 / 8 / 21
15,314
1,094
36,067
28,305
11,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
20
6 / 8 / 18
15,203
1,086
16,971
21,964
8,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
gentlegiant69
Ah Muzen Cab
20
4 / 8 / 17
14,326
1,023
20,236
21,335
9,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
kitzomii
Olorun
20
0 / 5 / 17
13,434
960
12,026
17,304
7,228
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

29

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
9 / 10 / 16
15,437
1,103
21,907
41,729
22,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Movek513
Yemoja
20
2 / 9 / 16
13,280
949
4,816
22,461
38,811
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 9 / 10
13,078
934
13,462
18,921
8,597
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Shush0
Danzaburou
20
10 / 6 / 10
16,053
1,147
31,408
22,928
8,914
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
TheRhino87
Baba Yaga
20
10 / 3 / 12
15,677
1,120
25,952
17,155
7,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
96
37
Kills
32
32
Deaths
37
83
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Cubbiee
Da Ji
20
3
10
8.33
L
Vamana
9
10
16
1.7
L
Yemoja
Movek513
Yemoja
2
9
16
1.11
L
1
9
10
0.67
L
Danzaburou
Shush0
Danzaburou
10
6
10
2.5
L
Baba Yaga
TheRhino87
Baba Yaga
10
3
12
5.33
W
Izanami
catdumpling
Izanami
7
8
21
2.19
W
Neith
6
8
18
1.88
W
Ah Muzen Cab
gentlegiant69
Ah Muzen Cab
4
8
17
1.56
W
Olorun
kitzomii
Olorun
0
5
17
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,195
Damage
97,545
103,502
Taken
123,194
43,427
Mitigated
85,833
20,234
Healing
22,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Cubbiee
Da Ji
29,895
10,858
212
1,224
14,594
7,461
0
5,036
9,558
0
39,613
L
Vamana
21,907
10,618
0
5,560
41,729
22,170
0
6,195
35,534
0
30,569
L
Yemoja
Movek513
Yemoja
4,816
1,563
5,351
2,692
22,461
38,811
0
839
21,622
12,806
0
L
13,462
2,460
0
1,540
18,921
8,597
0
1,017
17,904
56,224
0
L
Danzaburou
Shush0
Danzaburou
31,408
17,989
0
4,061
22,928
8,914
0
2,442
20,486
0
60,638
L
Baba Yaga
TheRhino87
Baba Yaga
25,952
736
0
3,304
17,155
7,341
0
1,533
15,622
61,799
0
W
Izanami
catdumpling
Izanami
36,067
28,219
0
6,591
28,305
11,689
0
11,144
17,161
0
76,530
W
Neith
16,971
5,192
0
3,149
21,964
8,018
0
10,973
10,991
0
55,994
W
Ah Muzen Cab
gentlegiant69
Ah Muzen Cab
20,236
8,829
0
3,743
21,335
9,031
0
9,688
11,647
0
38,606
W
Olorun
kitzomii
Olorun
12,026
9,309
713
4,602
17,304
7,228
0
7,389
9,915
35,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,881
Gold Earned
73,525
303
Minions Killed
298
10
Camps Cleared
4
1,261,276
Distance Traveled
1,338,621
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
17,604
1,257
20
1
3
300,339
0
L
Vamana
15,437
1,103
17
1
1
319,137
0
L
Yemoja
13,280
949
19
1
1
210,920
0
L
Vulcan
13,078
934
111
8
1
254,673
0
L
Danzaburou
16,053
1,147
58
4
1
272,211
1
L
Baba Yaga
15,677
1,120
93
7
0
281,680
1
W
Izanami
15,314
1,094
92
7
1
248,526
0
W
Neith
15,203
1,086
97
7
0
245,050
1
W
Ah Muzen Cab
14,326
1,023
38
3
1
234,073
0
W
Olorun
13,434
960
56
4
5
233,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role