Player Matchup

Ares
Ares
DanoG04
Ares
Level 29
God Stats
6W - 5L
1,320 SR
Queue Stats
194W - 199L
1,440 Elo+
Solo
Thor
Thor
Phantomice122
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 42L
1,343 Elo+
Solo
Neith
Neith
Shwapman
Neith
Level 26
God Stats
12W - 6L
1,657 SR
Queue Stats
30W - 27L
1,314 Elo+
Solo
Hel
Hel
撞翻一天星
Hel
Level 28
God Stats
4W - 7L
1,285 SR
Queue Stats
55W - 84L
1,263 Elo+
Party 1
Anubis
Anubis
汗撒功名成
Anubis
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 80L
1,275 Elo+
Party 1
Team Averages
Level 24
1,453 SR
1,327 Elo+

VS

Team Averages
Level 20
1,600 SR
1,392 Elo+
Arachne
Arachne
 
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Gunsniper
Sobek
Level 4
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Hak23
Izanami
Level 15
God Stats
15W - 15L
1,453 SR
Queue Stats
26W - 33L
1,297 Elo+
Solo
Danzaburou
Danzaburou
Virus31rus
Danzaburou
Level 28
God Stats
41W - 58L
1,792 SR
Queue Stats
127W - 194L
1,265 Elo+
Solo
Cu Chulainn
Cu Chulainn
abnher
Cu Chulainn
Level 26
God Stats
5W - 4L
1,537 SR
Queue Stats
69W - 77L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DanoG04
Ares
7
1 / 3 / 4
4,963
496
2,787
9,606
3,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
3 / 3 / 0
5,540
554
3,581
6,139
1,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Shwapman
Neith
10
6 / 0 / 2
6,216
622
5,941
4,335
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 3 / 3
5,443
544
1,770
5,269
1,952
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 1
6,144
614
3,702
3,682
2,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
5 / 1 / 2
5,837
584
5,608
6,853
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
Gunsniper
Sobek
5
0 / 7 / 4
4,395
440
2,551
9,588
4,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Hak23
Izanami
6
0 / 3 / 0
4,133
413
1,343
3,257
561
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
Virus31rus
Danzaburou
9
5 / 0 / 2
6,155
616
5,636
5,243
1,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
abnher
Cu Chulainn
10
0 / 1 / 1
5,475
548
1,365
5,701
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
12
Kills
10
10
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
1
2
6
W
Ares
DanoG04
Ares
1
3
4
1
L
Sobek
Gunsniper
Sobek
0
7
4
0.29
L
Izanami
Hak23
Izanami
0
3
0
0
W
3
3
0
1
W
Neith
Shwapman
Neith
6
0
2
7
L
Danzaburou
Virus31rus
Danzaburou
5
0
2
6
L
Cu Chulainn
abnher
Cu Chulainn
0
1
1
0.5
W
1
3
3
0.83
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,781
Damage
16,503
29,031
Taken
30,642
10,838
Mitigated
11,964
7,024
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,608
3,487
0
2,478
6,853
2,511
0
1,082
5,771
0
24,011
W
Ares
DanoG04
Ares
2,787
85
68
616
9,606
3,927
38
753
8,853
14,785
0
L
Sobek
Gunsniper
Sobek
2,551
530
0
944
9,588
4,916
0
2,516
7,072
6,880
0
L
Izanami
Hak23
Izanami
1,343
823
0
662
3,257
561
0
281
2,976
0
14,151
W
3,581
1,590
0
310
6,139
1,517
0
411
5,728
0
23,256
W
Neith
Shwapman
Neith
5,941
3,742
0
2,690
4,335
1,399
873
832
3,503
0
24,261
L
Danzaburou
Virus31rus
Danzaburou
5,636
3,957
0
1,061
5,243
1,658
152
2,193
3,050
0
27,234
L
Cu Chulainn
abnher
Cu Chulainn
1,365
167
0
1,993
5,701
2,318
0
2,187
3,514
3,344
21,691
W
1,770
522
104
1,248
5,269
1,952
0
349
4,920
18,565
0
W
3,702
256
0
1,988
3,682
2,043
464
206
3,476
29,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,306
Gold Earned
25,995
233
Minions Killed
170
0
Camps Cleared
0
895,177
Distance Traveled
899,242
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,837
584
43
4
0
237,412
2
W
Ares
4,963
496
22
2
0
184,455
1
L
Sobek
4,395
440
7
1
0
173,402
1
L
Izanami
4,133
413
20
2
0
93,946
0
W
Thor
5,540
554
43
4
0
197,014
0
W
Neith
6,216
622
46
5
0
177,886
0
L
Danzaburou
6,155
616
45
5
0
197,575
1
L
Cu Chulainn
5,475
548
55
6
0
196,907
0
W
Hel
5,443
544
44
4
0
192,762
1
W
Anubis
6,144
614
78
8
0
143,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role