Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BearyScary52
Bacchus
Level 89
God Stats
1W - 1L
1,290 SR
Queue Stats
34W - 24L
1,590 Elo+
Party 2
Jing Wei
Jing Wei
Qualatrix
Jing Wei
Level 103
God Stats
1W - 0L
1,824 SR
Queue Stats
38W - 51L
1,528 Elo+
Party 2
Team Averages
Level 98
1,538 SR
1,540 Elo+

VS

Team Averages
Level 99
1,628 SR
1,552 Elo+
Yemoja
Yemoja
Cherryberry
Yemoja
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 182L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
Jucambu
Danzaburou
Level 86
God Stats
16W - 28L
1,577 SR
Queue Stats
82W - 94L
1,533 Elo+
Solo
Anubis
Anubis
LostRelyk
Anubis
Level 129
God Stats
41W - 15L
1,807 SR
Queue Stats
302W - 297L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 2 / 10
8,237
686
10,905
6,391
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
BearyScary52
Bacchus
12
5 / 3 / 8
8,901
742
7,262
8,051
5,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Qualatrix
Jing Wei
14
10 / 0 / 3
9,525
794
8,729
7,599
2,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 5 / 5
7,015
585
5,352
10,467
4,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Jucambu
Danzaburou
11
1 / 5 / 2
7,362
614
4,527
9,369
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
LostRelyk
Anubis
10
3 / 6 / 0
7,645
637
6,438
10,403
4,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
16
Kills
4
5
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
2
10
3
W
Bacchus
BearyScary52
Bacchus
5
3
8
3
L
Yemoja
0
5
5
0.5
L
Danzaburou
Jucambu
Danzaburou
1
5
2
0.4
L
Anubis
LostRelyk
Anubis
3
6
0
0.5
W
Jing Wei
Qualatrix
Jing Wei
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,896
Damage
16,317
22,041
Taken
30,239
9,953
Mitigated
13,364
7,195
Healing
6,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,905
379
0
1,620
6,391
1,927
190
3,604
2,787
30,230
0
W
Bacchus
BearyScary52
Bacchus
7,262
588
0
1,263
8,051
5,385
0
4,685
3,366
17,220
0
L
Yemoja
5,352
1,252
1,235
1,047
10,467
4,969
0
6,292
3,839
12,321
0
L
Danzaburou
Jucambu
Danzaburou
4,527
1,360
0
1,575
9,369
3,568
0
4,397
4,746
0
25,312
L
Anubis
LostRelyk
Anubis
6,438
307
0
2,220
10,403
4,827
0
6,900
3,193
19,441
0
W
Jing Wei
Qualatrix
Jing Wei
8,729
6,198
0
4,312
7,599
2,641
1,097
3,722
3,877
0
36,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,663
Gold Earned
22,022
143
Minions Killed
99
6
Camps Cleared
4
691,602
Distance Traveled
601,130
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,237
686
49
4
3
227,055
4
W
Bacchus
8,901
742
20
2
1
227,346
0
L
Yemoja
7,015
585
18
2
0
196,652
2
L
Danzaburou
7,362
614
42
4
4
208,577
4
L
Anubis
7,645
637
39
3
0
195,901
1
W
Jing Wei
9,525
794
74
6
2
237,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role