Player Matchup

Erlang Shen
Erlang Shen
OKJOHNNYBOY
Erlang Shen
Level 13
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
SUPERLITO2002
Fenrir
Level 27
God Stats
5W - 8L
1,392 SR
Queue Stats
88W - 101L
1,423 Elo+
Party 1
Jing Wei
Jing Wei
Taquito3000
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 89L
1,411 Elo+
Party 1
Yemoja
Yemoja
ririgabbi
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Persephone
Persephone
sockmonster13
Persephone
Level 24
God Stats
11W - 14L
1,405 SR
Queue Stats
121W - 133L
1,334 Elo+
Solo
Team Averages
Level 19
1,415 SR
1,434 Elo+

VS

Team Averages
Level 29
1,740 SR
1,443 Elo+
Athena
Athena
ChiBaby93
Athena
Level 27
God Stats
4W - 1L
1,876 SR
Queue Stats
89W - 116L
1,431 Elo+
Party 2
Medusa
Medusa
ChiTownHero1989
Medusa
Level 24
God Stats
21W - 16L
1,700 SR
Queue Stats
79W - 96L
1,653 Elo+
Party 2
Aphrodite
Aphrodite
GetJawed
Aphrodite
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 33L
1,358 Elo+
Party 2
Ra
Ra
KeonMcknight116
Ra
Level 7
God Stats
5W - 3L
1,876 SR
Queue Stats
36W - 49L
1,431 Elo+
Party 2
Bakasura
Bakasura
chinfizzler
Bakasura
Level 25
God Stats
12W - 3L
1,747 SR
Queue Stats
37W - 32L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
OKJOHNNYBOY
Erlang Shen
15
1 / 9 / 2
9,848
448
7,456
23,728
15,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 6 / 1
11,375
517
5,579
17,988
7,359
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Taquito3000
Jing Wei
3
0 / 1 / 0
6,388
290
127
587
88
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
ririgabbi
Yemoja
14
2 / 9 / 6
9,746
443
5,023
16,941
14,713
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
sockmonster13
Persephone
14
2 / 4 / 1
9,829
447
7,595
11,764
4,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ChiBaby93
Athena
16
6 / 3 / 10
11,047
502
9,757
23,245
22,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
14 / 3 / 5
12,682
576
17,527
13,008
6,141
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
GetJawed
Aphrodite
16
3 / 2 / 16
11,752
534
5,703
11,020
10,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 1 / 7
10,922
496
6,964
9,695
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
chinfizzler
Bakasura
18
1 / 4 / 6
11,516
523
8,592
15,178
8,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
10
Kills
28
29
Deaths
13
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Athena
ChiBaby93
Athena
6
3
10
3.67
W
14
3
5
5.5
W
Aphrodite
GetJawed
Aphrodite
3
2
16
5.5
W
4
1
7
7.5
L
Erlang Shen
OKJOHNNYBOY
Erlang Shen
1
9
2
0.22
L
5
6
1
0.92
L
Jing Wei
Taquito3000
Jing Wei
0
1
0
0
W
Bakasura
chinfizzler
Bakasura
1
4
6
1
L
Yemoja
ririgabbi
Yemoja
2
9
6
0.56
L
Persephone
sockmonster13
Persephone
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,780
Damage
48,543
71,008
Taken
72,146
42,487
Mitigated
52,814
9,542
Healing
27,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
ChiBaby93
Athena
9,757
3,122
0
3,230
23,245
22,557
1,406
1,760
20,520
35,429
0
W
17,527
7,100
0
265
13,008
6,141
7,565
2,208
10,800
0
77,760
W
Aphrodite
GetJawed
Aphrodite
5,703
2,742
5,887
5,544
11,020
10,678
2,136
2,393
8,627
40,788
0
W
6,964
2,165
1,850
3,726
9,695
4,741
2,368
2,378
7,317
63,145
0
L
Erlang Shen
OKJOHNNYBOY
Erlang Shen
7,456
2,911
0
3,439
23,728
15,873
4,527
7,928
15,672
0
42,153
L
5,579
813
253
2,915
17,988
7,359
660
7,007
10,780
0
42,882
L
Jing Wei
Taquito3000
Jing Wei
127
43
0
0
587
88
0
0
587
0
2,269
W
Bakasura
chinfizzler
Bakasura
8,592
5,521
0
6,625
15,178
8,697
314
3,879
11,299
0
79,689
L
Yemoja
ririgabbi
Yemoja
5,023
1,053
447
162
16,941
14,713
355
3,719
12,933
22,620
0
L
Persephone
sockmonster13
Persephone
7,595
666
0
2,326
11,764
4,454
320
3,416
7,659
41,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,186
Gold Earned
57,919
265
Minions Killed
472
0
Camps Cleared
0
1,389,967
Distance Traveled
2,221,733
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,047
502
51
2
0
492,100
0
W
Medusa
12,682
576
105
5
0
419,898
0
W
Aphrodite
11,752
534
74
3
0
409,820
1
W
Ra
10,922
496
96
4
0
443,724
0
L
Erlang Shen
9,848
448
72
3
0
397,248
0
L
Fenrir
11,375
517
79
4
0
399,506
1
L
Jing Wei
6,388
290
5
0
0
27,143
0
W
Bakasura
11,516
523
146
7
0
456,191
0
L
Yemoja
9,746
443
28
1
0
256,057
0
L
Persephone
9,829
447
81
4
0
310,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role