Player Matchup

Ah Puch
Ah Puch
AMurloc
Ah Puch
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,744 Elo+
Party 3
Ganesha
Ganesha
ArianAranguiz89
Ganesha
Level 115
God Stats
3W - 3L
1,477 SR
Queue Stats
376W - 366L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
Brendum
Gilgamesh
Level 117
God Stats
7W - 7L
1,481 SR
Queue Stats
301W - 273L
1,625 Elo+
Party 2
Vulcan
Vulcan
Risky Rickyy
Vulcan
Level 124
God Stats
5W - 4L
1,620 SR
Queue Stats
111W - 125L
1,536 Elo+
Solo
Nox
Nox
xnoble2x
Nox
Level 102
God Stats
0W - 2L
1,190 SR
Queue Stats
167W - 153L
1,574 Elo+
Party 3
Team Averages
Level 119
1,453 SR
1,618 Elo+

VS

Team Averages
Level 123
1,612 SR
1,579 Elo+
Danzaburou
Danzaburou
Bradley826
Danzaburou
Level 109
God Stats
5W - 1L
1,638 SR
Queue Stats
117W - 86L
1,585 Elo+
Party 1
Chronos
Chronos
ChickenACP
Chronos
Level 123
God Stats
2W - 1L
1,515 SR
Queue Stats
76W - 67L
1,593 Elo+
Party 1
Heimdallr
Heimdallr
Crumblingcorey
Heimdallr
Level 127
God Stats
1W - 0L
1,878 SR
Queue Stats
45W - 37L
1,587 Elo+
Party 1
Janus
Janus
MerrDerr
Janus
Level 149
God Stats
6W - 2L
1,545 SR
Queue Stats
200W - 208L
1,566 Elo+
Party 4
Cthulhu
Cthulhu
TooManyCarbs
Cthulhu
Level 109
God Stats
4W - 2L
1,484 SR
Queue Stats
193W - 183L
1,563 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AMurloc
Ah Puch
15
1 / 4 / 13
10,530
658
15,315
14,847
5,752
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
1 / 3 / 28
12,406
775
10,414
16,616
20,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Brendum
Gilgamesh
18
11 / 8 / 11
11,677
730
14,491
20,891
10,548
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
20
14 / 5 / 9
12,971
811
25,702
12,555
5,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 7 / 12
11,404
713
7,161
16,145
6,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bradley826
Danzaburou
17
2 / 7 / 13
11,964
748
12,648
14,631
5,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
ChickenACP
Chronos
18
3 / 6 / 13
11,587
724
10,598
17,544
6,026
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Crumblingcorey
Heimdallr
19
6 / 6 / 13
11,827
739
12,003
15,172
6,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
MerrDerr
Janus
20
12 / 4 / 9
14,190
887
22,221
11,638
4,698
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
TooManyCarbs
Cthulhu
17
3 / 9 / 13
11,120
695
12,163
23,389
30,426
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
87
32
Kills
26
27
Deaths
32
73
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AMurloc
Ah Puch
1
4
13
1.88
L
1
3
28
5
W
Danzaburou
Bradley826
Danzaburou
2
7
13
1.21
L
Gilgamesh
Brendum
Gilgamesh
11
8
11
2.06
W
Chronos
ChickenACP
Chronos
3
6
13
1.58
W
Heimdallr
Crumblingcorey
Heimdallr
6
6
13
2.08
W
Janus
MerrDerr
Janus
12
4
9
4.13
L
Vulcan
14
5
9
3.7
W
Cthulhu
TooManyCarbs
Cthulhu
3
9
13
1.06
L
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,083
Damage
69,633
81,054
Taken
82,374
48,932
Mitigated
52,389
30,170
Healing
20,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AMurloc
Ah Puch
15,315
551
961
4,608
14,847
5,752
304
8,729
6,118
29,484
0
L
10,414
227
2,127
5,430
16,616
20,378
273
7,736
8,880
22,970
0
W
Danzaburou
Bradley826
Danzaburou
12,648
1,987
708
2,553
14,631
5,223
976
8,623
6,008
0
37,175
L
Gilgamesh
Brendum
Gilgamesh
14,491
4,327
1,794
4,508
20,891
10,548
0
10,448
10,443
0
20,720
W
Chronos
ChickenACP
Chronos
10,598
2,032
3,259
3,609
17,544
6,026
2,010
14,427
3,117
22,241
0
W
Heimdallr
Crumblingcorey
Heimdallr
12,003
5,476
262
1,934
15,172
6,016
1,504
11,673
3,499
0
30,577
W
Janus
MerrDerr
Janus
22,221
258
768
3,854
11,638
4,698
573
7,865
3,773
44,774
0
L
Vulcan
25,702
11,416
1,701
3,048
12,555
5,555
1,527
7,654
4,901
47,615
0
W
Cthulhu
TooManyCarbs
Cthulhu
12,163
549
1,230
1,893
23,389
30,426
60
16,004
7,385
23,017
0
L
7,161
1,663
2,268
3,725
16,145
6,699
2,280
10,415
5,730
21,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,988
Gold Earned
60,688
162
Minions Killed
186
0
Camps Cleared
0
1,549,982
Distance Traveled
1,475,262
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,530
658
30
2
0
227,688
8
L
Ganesha
12,406
775
0
0
0
398,199
3
W
Danzaburou
11,964
748
54
3
0
272,877
0
L
Gilgamesh
11,677
730
15
1
0
311,202
0
W
Chronos
11,587
724
27
2
0
305,596
1
W
Heimdallr
11,827
739
40
3
0
272,503
0
W
Janus
14,190
887
43
3
0
354,058
0
L
Vulcan
12,971
811
64
4
0
336,288
0
W
Cthulhu
11,120
695
22
1
0
270,228
0
L
Nox
11,404
713
53
3
0
276,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role