Player Matchup

Sol
Sol
 
Sol
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AdvenaR
Nike
Level 21
God Stats
19W - 17L
1,662 SR
Queue Stats
168W - 158L
1,644 Elo+
Party 2
Baron Samedi
Baron Samedi
AntiHero812
Baron Samedi
Level 27
God Stats
3W - 1L
1,878 SR
Queue Stats
204W - 203L
1,653 Elo+
Party 2
Hades
Hades
CrazyPlayer69
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,867 Elo+
Solo
Thor
Thor
phoveus17
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,613 Elo+
Solo
Team Averages
Level 14
1,608 SR
1,655 Elo+

VS

Team Averages
Level 45
1,624 SR
1,525 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
BonitoSwagolini
Ymir
Level 30
God Stats
13W - 9L
1,647 SR
Queue Stats
148W - 144L
1,582 Elo+
Party 3
Raijin
Raijin
ZoraTraps
Raijin
Level 146
God Stats
2W - 0L
1,747 SR
Queue Stats
94W - 82L
1,580 Elo+
Party 1
Artemis
Artemis
arachnemain666
Artemis
Level 8
God Stats
5W - 2L
1,724 SR
Queue Stats
13W - 17L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
1 / 1 / 0
3,760
470
2,078
1,837
336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
AdvenaR
Nike
8
0 / 2 / 0
4,484
561
1,381
5,671
2,197
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
AntiHero812
Baron Samedi
7
0 / 2 / 1
4,332
542
1,425
4,403
2,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 4 / 0
4,648
581
934
6,116
2,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
5
0 / 5 / 1
3,975
497
1,615
5,656
1,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 0 / 0
6,217
777
4,097
4,457
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Serqet
 
Serqet
9
3 / 1 / 5
5,698
712
2,026
5,353
1,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
2 / 0 / 5
4,906
613
2,013
4,269
1,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
ZoraTraps
Raijin
10
4 / 0 / 2
6,246
781
3,771
2,085
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 1 / 3
4,975
622
1,466
2,242
568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
14
14
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
W
Ao Kuang
 
Ao Kuang
4
0
0
4
W
Serqet
 
Serqet
3
1
5
5.5
L
Nike
AdvenaR
Nike
0
2
0
0
L
Baron Samedi
AntiHero812
Baron Samedi
0
2
1
0.25
W
2
0
5
4.5
L
1
4
0
0.25
W
Raijin
ZoraTraps
Raijin
4
0
2
5
W
1
1
3
2.5
L
Thor
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,433
Damage
13,373
23,683
Taken
18,406
8,890
Mitigated
5,383
5,367
Healing
5,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,078
787
0
763
1,837
336
0
519
1,110
12,037
0
W
Ao Kuang
 
Ao Kuang
4,097
709
0
2,629
4,457
1,276
814
0
4,251
29,442
0
W
Serqet
 
Serqet
2,026
435
0
905
5,353
1,435
0
1,258
4,095
0
24,148
L
Nike
AdvenaR
Nike
1,381
72
0
2,139
5,671
2,197
0
3,249
2,422
0
20,007
L
Baron Samedi
AntiHero812
Baron Samedi
1,425
337
88
821
4,403
2,507
0
1,040
3,166
13,457
0
W
2,013
463
134
753
4,269
1,522
162
1,744
2,482
12,845
0
L
934
316
0
1,556
6,116
2,182
0
2,368
3,563
16,415
0
W
Raijin
ZoraTraps
Raijin
3,771
213
0
856
2,085
582
372
685
1,400
32,238
0
W
1,466
1,111
0
669
2,242
568
970
750
1,492
0
18,845
L
Thor
1,615
716
0
0
5,656
1,668
0
2,436
3,170
0
15,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,199
Gold Earned
28,042
173
Minions Killed
264
0
Camps Cleared
0
636,099
Distance Traveled
810,647
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,760
470
21
3
0
81,456
0
W
Ao Kuang
6,217
777
70
9
0
160,745
1
W
Serqet
5,698
712
55
7
0
183,876
3
L
Nike
4,484
561
49
6
0
145,898
1
L
Baron Samedi
4,332
542
24
3
0
119,988
1
W
Ymir
4,906
613
25
3
0
151,156
3
L
Hades
4,648
581
45
6
0
159,539
3
W
Raijin
6,246
781
71
9
0
176,553
3
W
Artemis
4,975
622
43
5
0
138,317
0
L
Thor
3,975
497
34
4
0
129,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role