Player Matchup

Neith
Neith
EndmostDig1
Neith
Level 83
God Stats
18W - 12L
1,570 SR
Queue Stats
225W - 209L
1,487 Elo+
Solo
Tiamat
Tiamat
Lucresio007
Tiamat
Level 140
God Stats
1W - 1L
1,451 SR
Queue Stats
67W - 64L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
TYShenlong
Gilgamesh
Level 132
God Stats
11W - 9L
1,602 SR
Queue Stats
118W - 109L
1,485 Elo+
Solo
Cthulhu
Cthulhu
iIiMoWgLiIi
Cthulhu
Level 64
God Stats
2W - 4L
1,379 SR
Queue Stats
66W - 80L
1,411 Elo+
Solo
Chang'e
Chang'e
xLPFxGABOx
Chang'e
Level 25
God Stats
26W - 17L
1,799 SR
Queue Stats
60W - 79L
1,333 Elo+
Solo
Team Averages
Level 89
1,560 SR
1,428 Elo+

VS

Team Averages
Level 111
1,524 SR
1,548 Elo+
Janus
Janus
B_0_N_es_
Janus
Level 36
God Stats
7W - 3L
1,541 SR
Queue Stats
30W - 19L
1,570 Elo+
Party 1
Charybdis
Charybdis
Italian Khaos
Charybdis
Level 95
God Stats
4W - 10L
1,370 SR
Queue Stats
242W - 258L
1,447 Elo+
Solo
Hercules
Hercules
KYR_Omega
Hercules
Level 142
God Stats
1W - 1L
1,542 SR
Queue Stats
89W - 73L
1,583 Elo+
Party 1
Camazotz
Camazotz
LazyMonarch546
Camazotz
Level 126
God Stats
9W - 10L
1,624 SR
Queue Stats
80W - 69L
1,575 Elo+
Party 1
Athena
Athena
aztoaster
Athena
Level 155
God Stats
3W - 2L
1,543 SR
Queue Stats
120W - 110L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 4
11,630
727
14,735
15,234
6,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
16
0 / 9 / 4
9,144
572
9,280
18,660
9,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TYShenlong
Gilgamesh
17
5 / 4 / 1
10,903
681
16,400
25,341
20,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
iIiMoWgLiIi
Cthulhu
16
0 / 2 / 4
10,014
626
14,185
27,676
27,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
xLPFxGABOx
Chang'e
17
2 / 4 / 4
10,203
638
15,739
18,872
13,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
B_0_N_es_
Janus
17
1 / 2 / 8
10,602
663
19,570
9,208
3,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Italian Khaos
Charybdis
18
2 / 4 / 6
11,379
711
8,858
11,924
5,115
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
KYR_Omega
Hercules
19
9 / 1 / 8
12,902
806
18,554
30,556
26,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
20
8 / 2 / 11
13,693
856
29,822
21,653
13,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
aztoaster
Athena
17
5 / 1 / 13
12,644
790
13,311
22,060
26,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
10
Kills
25
25
Deaths
10
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Janus
B_0_N_es_
Janus
1
2
8
2.5
L
3
6
4
0.83
W
Charybdis
Italian Khaos
Charybdis
2
4
6
1.25
W
Hercules
KYR_Omega
Hercules
9
1
8
13
W
Camazotz
8
2
11
6.75
L
Tiamat
0
9
4
0.22
L
Gilgamesh
TYShenlong
Gilgamesh
5
4
1
1.38
W
Athena
aztoaster
Athena
5
1
13
11.5
L
Cthulhu
iIiMoWgLiIi
Cthulhu
0
2
4
1
L
Chang'e
xLPFxGABOx
Chang'e
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,339
Damage
90,115
105,783
Taken
95,401
77,007
Mitigated
74,822
26,553
Healing
38,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
B_0_N_es_
Janus
19,570
1,620
957
2,959
9,208
3,660
842
3,857
5,351
48,399
0
L
14,735
4,895
0
2,506
15,234
6,313
0
4,226
10,764
0
50,671
W
Charybdis
Italian Khaos
Charybdis
8,858
4,340
836
3,002
11,924
5,115
3,830
5,537
6,387
0
50,218
W
Hercules
KYR_Omega
Hercules
18,554
5,473
0
16,216
30,556
26,661
797
11,843
18,713
0
35,228
W
Camazotz
29,822
12,920
0
13,319
21,653
13,213
1,667
9,741
11,912
0
66,065
L
Tiamat
9,280
1,322
0
1,824
18,660
9,152
0
4,531
13,944
32,723
0
L
Gilgamesh
TYShenlong
Gilgamesh
16,400
3,145
0
3,452
25,341
20,827
0
8,935
15,960
0
37,046
W
Athena
aztoaster
Athena
13,311
3,659
0
1,544
22,060
26,173
246
8,636
13,424
25,398
0
L
Cthulhu
iIiMoWgLiIi
Cthulhu
14,185
1,274
1,032
7,574
27,676
27,248
1
9,756
17,353
34,489
0
L
Chang'e
xLPFxGABOx
Chang'e
15,739
2,195
4,828
5,337
18,872
13,467
0
5,865
12,669
40,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,894
Gold Earned
61,220
323
Minions Killed
332
7
Camps Cleared
9
1,438,129
Distance Traveled
1,545,405
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,602
663
99
6
1
309,960
0
L
Neith
11,630
727
103
6
2
275,277
9
W
Charybdis
11,379
711
113
7
3
256,512
3
W
Hercules
12,902
806
22
1
1
317,168
0
W
Camazotz
13,693
856
71
4
4
346,110
1
L
Tiamat
9,144
572
64
4
1
263,363
0
L
Gilgamesh
10,903
681
41
3
1
313,339
2
W
Athena
12,644
790
27
2
0
315,655
1
L
Cthulhu
10,014
626
51
3
1
296,573
0
L
Chang'e
10,203
638
64
4
2
289,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role