Player Matchup

Arachne
Arachne
Silver II
Edgewing
Arachne
Silver II
Level 158
God Stats
2W - 2L
1,748 SR
Queue Stats
28W - 34L
1,108 MMR
Solo
Bellona
Bellona
Bronze IV
PesoDip
Bellona
Bronze IV
Level 37
God Stats
10W - 16L
1,602 SR
Queue Stats
15W - 21L
1,262 MMR
Solo
Vulcan
Vulcan
Bronze I
RealzSkillz
Vulcan
Bronze I
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 70L
1,096 MMR
Solo
Athena
Athena
Silver II
SanMarcos
Athena
Silver II
Level 125
God Stats
2W - 1L
1,643 SR
Queue Stats
50W - 40L
1,082 MMR
Solo
Artemis
Artemis
Gold II
Sicilini
Artemis
Gold II
Level 103
God Stats
21W - 10L
1,768 SR
Queue Stats
154W - 150L
1,254 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,652 SR
1,160 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,559 SR
1,235 MMR
Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold III
Aloneso
Raijin
Gold III
Level 129
God Stats
13W - 13L
1,519 SR
Queue Stats
277W - 277L
1,287 MMR
Solo
King Arthur
King Arthur
Silver I
Seyed
King Arthur
Silver I
Level 128
God Stats
2W - 2L
1,573 SR
Queue Stats
122W - 121L
1,155 MMR
Solo
Hun Batz
Hun Batz
Silver I
WolfPoison
Hun Batz
Silver I
Level 108
God Stats
7W - 3L
1,620 SR
Queue Stats
208W - 218L
1,079 MMR
Solo
Ymir
Ymir
Gold V
cLaw7eagLe
Ymir
Gold V
Level 125
God Stats
33W - 31L
1,584 SR
Queue Stats
524W - 535L
1,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Edgewing
Arachne
16
6 / 5 / 1
10,414
548
8,431
13,950
7,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
PesoDip
Bellona
17
1 / 2 / 3
9,555
503
4,461
14,187
9,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
12
1 / 6 / 2
7,820
412
6,798
8,919
3,518
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
SanMarcos
Athena
12
0 / 1 / 3
7,679
404
2,198
10,458
6,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Sicilini
Artemis
14
0 / 4 / 1
8,563
451
5,819
10,190
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
OdinTiamatCthulhuPersephoneGilgamesh

VS

Bans
Morgan Le FayJanusSetThothLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
3 / 1 / 4
10,952
576
6,702
9,155
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Aloneso
Raijin
17
7 / 2 / 7
11,504
605
11,102
9,296
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Seyed
King Arthur
16
2 / 2 / 3
10,654
561
8,105
12,431
12,991
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
WolfPoison
Hun Batz
16
3 / 3 / 5
10,470
551
6,575
12,939
5,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 0 / 9
10,454
550
6,278
15,468
10,071
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
8
Kills
18
18
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
4
5
W
Raijin
Aloneso
Raijin
7
2
7
5.25
L
Arachne
Edgewing
Arachne
6
5
1
1.3
L
Bellona
PesoDip
Bellona
1
2
3
1.25
L
Vulcan
1
6
2
0.33
L
Athena
SanMarcos
Athena
0
1
3
1.5
W
King Arthur
Seyed
King Arthur
2
2
3
1.75
L
Artemis
Sicilini
Artemis
0
4
1
0.13
W
Hun Batz
WolfPoison
Hun Batz
3
3
5
1.83
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,707
Damage
38,762
57,704
Taken
59,289
31,458
Mitigated
35,349
13,428
Healing
16,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,702
2,817
0
4,524
9,155
3,226
5,209
1,303
7,852
0
79,066
W
Raijin
Aloneso
Raijin
11,102
868
145
2,846
9,296
3,370
366
1,669
7,627
72,960
0
L
Arachne
Edgewing
Arachne
8,431
5,738
0
5,892
13,950
7,835
0
3,652
10,238
0
68,919
L
Bellona
PesoDip
Bellona
4,461
1,577
0
3,294
14,187
9,769
0
2,454
11,669
0
60,008
L
Vulcan
6,798
996
0
928
8,919
3,518
150
2,779
5,920
39,223
0
L
Athena
SanMarcos
Athena
2,198
462
0
160
10,458
6,988
0
5,488
4,471
19,680
0
W
King Arthur
Seyed
King Arthur
8,105
397
0
2,022
12,431
12,991
192
1,322
11,109
0
62,313
L
Artemis
Sicilini
Artemis
5,819
2,255
0
3,154
10,190
3,348
639
2,104
8,026
0
55,087
W
Hun Batz
WolfPoison
Hun Batz
6,575
1,564
0
3,249
12,939
5,691
0
2,736
10,203
0
79,500
W
6,278
638
0
3,678
15,468
10,071
441
4,781
10,687
49,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,031
Gold Earned
54,034
483
Minions Killed
583
0
Camps Cleared
0
1,717,200
Distance Traveled
1,785,698
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,952
576
130
7
0
363,686
10
W
Raijin
11,504
605
144
8
0
334,415
8
L
Arachne
10,414
548
103
5
0
316,006
3
L
Bellona
9,555
503
142
7
0
377,527
4
L
Vulcan
7,820
412
84
4
0
354,911
0
L
Athena
7,679
404
43
2
0
369,530
6
W
King Arthur
10,654
561
127
7
0
382,607
3
L
Artemis
8,563
451
111
6
0
299,226
4
W
Hun Batz
10,470
551
103
5
0
342,859
3
W
Ymir
10,454
550
79
4
0
362,131
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role