Player Matchup

Hun Batz
Hun Batz
Dovahkiinxc
Hun Batz
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
283W - 267L
1,608 Elo+
Party 1
Artio
Artio
FroggerxRibbit
Artio
Level 122
God Stats
100W - 74L
1,592 SR
Queue Stats
643W - 616L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
HealingAqua
Nu Wa
Level 129
God Stats
62W - 48L
1,634 SR
Queue Stats
695W - 644L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
KillDog22
Danzaburou
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 63L
1,683 Elo+
Party 1
Jormungandr
Jormungandr
OldFrag10
Jormungandr
Level 122
God Stats
1W - 2L
1,229 SR
Queue Stats
592W - 569L
1,593 Elo+
Party 1
Team Averages
Level 105
1,491 SR
1,606 Elo+

VS

Team Averages
Level 66
1,439 SR
1,514 Elo+
Bakasura
Bakasura
Zreiser
Bakasura
Level 158
God Stats
2W - 2L
1,867 SR
Queue Stats
101W - 88L
1,618 Elo+
Party 2
Cthulhu
Cthulhu
buddydab247
Cthulhu
Level 42
God Stats
0W - 3L
1,245 SR
Queue Stats
172W - 169L
1,516 Elo+
Solo
Aphrodite
Aphrodite
jjstone20000
Aphrodite
Level 49
God Stats
0W - 3L
1,233 SR
Queue Stats
52W - 69L
1,490 Elo+
Solo
Artemis
Artemis
sSweeTroll
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,423 Elo+
Party 2
Bellona
Bellona
vipcrook
Bellona
Level 67
God Stats
3W - 8L
1,351 SR
Queue Stats
23W - 30L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dovahkiinxc
Hun Batz
10
5 / 0 / 4
5,947
595
3,764
4,853
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
5 / 0 / 5
6,178
618
1,953
5,688
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 3
6,178
618
3,544
2,103
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
KillDog22
Danzaburou
10
3 / 0 / 8
6,081
608
6,824
4,062
1,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
OldFrag10
Jormungandr
12
2 / 0 / 1
6,859
686
4,139
4,635
3,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Zreiser
Bakasura
9
0 / 3 / 0
4,972
497
3,301
7,078
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
buddydab247
Cthulhu
6
0 / 2 / 0
4,135
414
1,592
5,493
2,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
jjstone20000
Aphrodite
9
0 / 3 / 0
5,229
523
1,794
6,554
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
sSweeTroll
Artemis
5
0 / 6 / 0
3,985
399
2,253
6,371
1,211
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
vipcrook
Bellona
7
0 / 2 / 0
4,589
459
2,170
5,492
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
16
Kills
0
0
Deaths
16
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Dovahkiinxc
Hun Batz
5
0
4
7
W
5
0
5
7.5
W
1
0
3
2.5
W
Danzaburou
KillDog22
Danzaburou
3
0
8
7
W
Jormungandr
OldFrag10
Jormungandr
2
0
1
2.5
L
Bakasura
Zreiser
Bakasura
0
3
0
0
L
Cthulhu
buddydab247
Cthulhu
0
2
0
0
L
Aphrodite
jjstone20000
Aphrodite
0
3
0
0
L
Artemis
sSweeTroll
Artemis
0
6
0
0
L
Bellona
vipcrook
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,224
Damage
11,110
21,341
Taken
30,988
9,945
Mitigated
13,367
10,513
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Dovahkiinxc
Hun Batz
3,764
1,020
0
2,442
4,853
1,300
0
1,025
3,788
0
26,645
W
1,953
125
665
3,110
5,688
2,953
0
1,761
3,927
12,703
0
W
3,544
867
0
500
2,103
567
18
412
1,691
38,874
0
W
Danzaburou
KillDog22
Danzaburou
6,824
2,802
0
2,091
4,062
1,136
420
188
3,654
0
36,243
W
Jormungandr
OldFrag10
Jormungandr
4,139
1,878
0
1,705
4,635
3,989
85
0
4,445
40,064
0
L
Bakasura
Zreiser
Bakasura
3,301
2,229
0
2,799
7,078
3,033
0
1,215
5,776
0
22,745
L
Cthulhu
buddydab247
Cthulhu
1,592
194
198
476
5,493
2,560
0
940
4,553
10,962
0
L
Aphrodite
jjstone20000
Aphrodite
1,794
198
215
2,845
6,554
1,896
0
2,457
4,097
26,393
0
L
Artemis
sSweeTroll
Artemis
2,253
1,076
0
1,042
6,371
1,211
0
1,647
4,724
0
10,493
L
Bellona
vipcrook
Bellona
2,170
997
0
410
5,492
4,667
0
3,290
2,202
0
16,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,243
Gold Earned
22,910
324
Minions Killed
207
0
Camps Cleared
0
959,221
Distance Traveled
823,111
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,947
595
56
6
0
223,460
0
W
Artio
6,178
618
29
3
0
191,709
1
W
Nu Wa
6,178
618
87
9
0
183,897
1
W
Danzaburou
6,081
608
62
6
0
183,915
0
W
Jormungandr
6,859
686
90
9
0
176,240
0
L
Bakasura
4,972
497
59
6
0
195,066
3
L
Cthulhu
4,135
414
15
2
0
123,141
1
L
Aphrodite
5,229
523
66
7
0
164,954
0
L
Artemis
3,985
399
21
2
0
153,255
0
L
Bellona
4,589
459
46
5
0
186,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role