Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Andres_Z_871
Ah Puch
Level 109
God Stats
2W - 3L
1,744 SR
Queue Stats
121W - 116L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
El-Drahcir
Kukulkan
Level 85
God Stats
9W - 4L
1,677 SR
Queue Stats
440W - 467L
1,434 Elo+
Solo
Chernobog
Chernobog
rafaeloswaldo14
Chernobog
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,464 Elo+
Solo
Yemoja
Yemoja
rodrigothaddeo
Yemoja
Level 146
God Stats
2W - 3L
1,379 SR
Queue Stats
429W - 471L
1,404 Elo+
Solo
Team Averages
Level 100
1,560 SR
1,457 Elo+

VS

Team Averages
Level 102
1,566 SR
1,454 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Chrissypoohbear
Thor
Level 97
God Stats
6W - 2L
1,500 SR
Queue Stats
109W - 111L
1,391 Elo+
Solo
Nu Wa
Nu Wa
chargedcrystal
Nu Wa
Level 123
God Stats
8W - 1L
1,567 SR
Queue Stats
290W - 311L
1,443 Elo+
Solo
Jormungandr
Jormungandr
da_demented1
Jormungandr
Level 102
God Stats
14W - 4L
1,765 SR
Queue Stats
358W - 390L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 5 / 2
7,767
706
4,030
9,334
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Andres_Z_871
Ah Puch
14
0 / 5 / 4
7,700
700
7,960
13,762
6,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
El-Drahcir
Kukulkan
14
1 / 4 / 3
7,558
687
5,352
9,476
4,115
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
rafaeloswaldo14
Chernobog
13
2 / 4 / 3
7,253
659
1,551
9,731
4,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 4
7,166
651
1,736
11,081
11,617
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 0 / 9
9,513
865
15,720
3,501
1,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
 
Ah Puch
15
2 / 2 / 6
8,555
778
7,581
5,411
2,414
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
8 / 4 / 6
9,285
844
6,467
6,639
3,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 1 / 15
10,009
910
11,962
6,544
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
da_demented1
Jormungandr
16
2 / 1 / 15
9,220
838
9,752
8,562
8,652
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
7
Kills
20
20
Deaths
8
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
5
2
0.8
W
Zeus
 
Zeus
4
0
9
8.5
W
Ah Puch
 
Ah Puch
2
2
6
2.5
L
Ah Puch
Andres_Z_871
Ah Puch
0
5
4
0.4
W
8
4
6
2.75
L
Kukulkan
El-Drahcir
Kukulkan
1
4
3
0.63
W
4
1
15
11.5
W
Jormungandr
da_demented1
Jormungandr
2
1
15
9.5
L
Chernobog
rafaeloswaldo14
Chernobog
2
4
3
0.88
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,629
Damage
51,482
53,384
Taken
30,657
30,210
Mitigated
18,780
20,116
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,030
245
973
1,924
9,334
3,858
0
7,810
1,460
18,567
0
W
Zeus
 
Zeus
15,720
0
2,103
1,209
3,501
1,308
606
2,476
1,025
24,183
0
W
Ah Puch
 
Ah Puch
7,581
291
1,420
625
5,411
2,414
1,286
3,695
1,716
19,114
0
L
Ah Puch
Andres_Z_871
Ah Puch
7,960
369
655
3,364
13,762
6,308
0
11,416
2,108
26,790
0
W
6,467
713
639
386
6,639
3,427
339
3,593
3,046
0
6,469
L
Kukulkan
El-Drahcir
Kukulkan
5,352
279
1,675
1,653
9,476
4,115
0
7,836
1,502
23,399
0
W
11,962
4,588
1,559
1,719
6,544
2,979
1,205
4,115
2,429
27,198
0
W
Jormungandr
da_demented1
Jormungandr
9,752
1,106
914
1,405
8,562
8,652
588
5,199
3,363
23,789
0
L
Chernobog
rafaeloswaldo14
Chernobog
1,551
803
1,313
1,527
9,731
4,312
0
7,989
1,618
0
9,900
L
1,736
369
5,040
1,992
11,081
11,617
0
9,196
1,681
6,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,444
Gold Earned
46,582
145
Minions Killed
132
0
Camps Cleared
0
834,167
Distance Traveled
1,042,568
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,767
706
33
3
0
166,083
1
W
Zeus
9,513
865
38
3
0
212,038
0
W
Ah Puch
8,555
778
26
2
0
214,921
3
L
Ah Puch
7,700
700
41
4
0
178,788
0
W
Thor
9,285
844
1
0
0
189,241
2
L
Kukulkan
7,558
687
47
4
0
180,755
0
W
Nu Wa
10,009
910
49
4
0
214,545
1
W
Jormungandr
9,220
838
18
2
0
211,823
0
L
Chernobog
7,253
659
14
1
0
179,051
2
L
Yemoja
7,166
651
10
1
0
129,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role