Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FlamenFlack
Bellona
Level 89
God Stats
4W - 2L
1,561 SR
Queue Stats
128W - 126L
1,505 Elo+
Solo
Sol
Sol
LyssandreLobo
Sol
Level 131
God Stats
11W - 17L
1,394 SR
Queue Stats
300W - 310L
1,533 Elo+
Solo
Bacchus
Bacchus
Nitas423
Bacchus
Level 113
God Stats
3W - 2L
1,500 SR
Queue Stats
439W - 385L
1,503 Elo+
Solo
Nox
Nox
Snow Hazzard
Nox
Level 123
God Stats
37W - 36L
1,502 SR
Queue Stats
305W - 285L
1,520 Elo+
Solo
Team Averages
Level 105
1,491 SR
1,512 Elo+

VS

Team Averages
Level 86
1,424 SR
1,491 Elo+
Odin
Odin
DogMonkey
Odin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 85L
1,510 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ONISREVENGE
Cu Chulainn
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,385 Elo+
Party 1
Ymir
Ymir
Zebrahat03
Ymir
Level 105
God Stats
0W - 2L
1,328 SR
Queue Stats
98W - 81L
1,515 Elo+
Party 2
Scylla
Scylla
dinokiller7745
Scylla
Level 89
God Stats
14W - 14L
1,503 SR
Queue Stats
155W - 173L
1,551 Elo+
Solo
Charybdis
Charybdis
xXRoboUnicornXx
Charybdis
Level 56
God Stats
7W - 9L
1,290 SR
Queue Stats
143W - 136L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 2 / 2
6,461
587
3,636
5,893
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
FlamenFlack
Bellona
11
2 / 0 / 2
6,413
583
4,318
5,976
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 2 / 3
6,968
633
4,168
4,671
1,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Nitas423
Bacchus
9
1 / 3 / 9
6,174
561
4,473
7,556
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 5
5,981
544
3,110
4,124
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
0 / 2 / 1
4,946
450
1,784
5,561
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
ONISREVENGE
Cu Chulainn
6
0 / 2 / 0
4,256
387
1,297
3,893
1,553
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 6 / 4
5,363
488
3,985
10,428
4,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 1 / 1
5,800
527
4,058
5,233
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
xXRoboUnicornXx
Charybdis
9
4 / 3 / 1
5,798
527
4,307
6,622
1,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
13
Kills
9
9
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
2
2.5
L
Odin
0
2
1
0.25
W
Bellona
FlamenFlack
Bellona
2
0
2
3
W
5
2
3
3.25
W
Bacchus
Nitas423
Bacchus
1
3
9
1.83
L
Cu Chulainn
ONISREVENGE
Cu Chulainn
0
2
0
0
W
1
2
5
1.75
L
2
6
4
0.67
L
3
1
1
3.5
L
Charybdis
xXRoboUnicornXx
Charybdis
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,705
Damage
15,431
28,220
Taken
31,737
15,382
Mitigated
10,524
9,264
Healing
6,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,636
960
0
1,251
5,893
2,334
0
2,041
3,852
0
35,037
L
Odin
1,784
559
0
1,982
5,561
1,532
0
1,007
4,517
0
19,112
W
Bellona
FlamenFlack
Bellona
4,318
831
0
3,601
5,976
3,834
509
279
5,697
0
29,826
W
4,168
2,392
0
2,185
4,671
1,420
1,107
1,577
3,094
30,960
5,452
W
Bacchus
Nitas423
Bacchus
4,473
1,013
0
1,408
7,556
6,363
266
1,948
5,608
12,800
0
L
Cu Chulainn
ONISREVENGE
Cu Chulainn
1,297
284
0
326
3,893
1,553
0
753
3,140
0
8,703
W
3,110
171
0
819
4,124
1,431
212
2,261
1,863
28,553
0
L
3,985
593
0
1,421
10,428
4,452
0
4,872
5,526
17,393
0
L
4,058
660
0
2,065
5,233
1,131
0
1,226
3,921
33,408
0
L
Charybdis
xXRoboUnicornXx
Charybdis
4,307
2,435
0
995
6,622
1,856
0
3,266
3,274
0
27,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,997
Gold Earned
26,163
296
Minions Killed
207
0
Camps Cleared
0
1,040,578
Distance Traveled
839,615
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,461
587
69
6
0
228,634
2
L
Odin
4,946
450
46
4
0
150,283
2
W
Bellona
6,413
583
65
6
0
221,199
1
W
Sol
6,968
633
78
7
0
180,512
1
W
Bacchus
6,174
561
14
1
0
206,717
7
L
Cu Chulainn
4,256
387
21
2
0
128,729
0
W
Nox
5,981
544
70
6
0
203,516
3
L
Ymir
5,363
488
30
3
0
179,897
8
L
Scylla
5,800
527
57
5
0
199,400
2
L
Charybdis
5,798
527
53
5
0
181,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role