Player Matchup

Bellona
Bellona
DHO1025
Bellona
Level 20
God Stats
36W - 21L
1,579 SR
Queue Stats
212W - 176L
1,414 Elo+
Party 2
Merlin
Merlin
JayFill0111
Merlin
Level 7
God Stats
7W - 13L
1,500 SR
Queue Stats
8W - 17L
1,170 Elo+
Solo
Anhur
Anhur
oOiKi11MiS3LFOo
Anhur
Level 85
God Stats
4W - 1L
1,212 SR
Queue Stats
340W - 297L
1,439 Elo+
Party 2
Team Averages
Level 37
1,430 SR
1,341 Elo+

VS

Team Averages
Level 54
1,408 SR
1,439 Elo+
Tyr
Tyr
ITZsaxageIG
Tyr
Level 109
God Stats
3W - 3L
1,605 SR
Queue Stats
96W - 86L
1,461 Elo+
Party 1
Hel
Hel
das taters
Hel
Level 28
God Stats
1W - 10L
1,197 SR
Queue Stats
198W - 215L
1,443 Elo+
Solo
Charybdis
Charybdis
iTsSaUcEbOsS545
Charybdis
Level 25
God Stats
5W - 6L
1,422 SR
Queue Stats
41W - 38L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DHO1025
Bellona
17
3 / 1 / 19
14,507
631
17,130
26,428
39,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
15
2 / 12 / 10
13,168
573
11,216
16,748
8,147
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
20 / 5 / 3
17,412
757
32,197
18,657
7,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 7 / 3
15,625
679
21,425
29,507
25,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
6 / 5 / 10
14,428
627
17,294
18,711
13,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
iTsSaUcEbOsS545
Charybdis
14
2 / 13 / 9
12,756
555
13,161
25,677
12,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
40
25
Kills
18
18
Deaths
25
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
DHO1025
Bellona
3
1
19
12.5
L
10
7
3
1.64
W
Merlin
2
12
10
0.58
L
6
5
10
2.2
L
Charybdis
iTsSaUcEbOsS545
Charybdis
2
13
9
0.5
W
20
5
3
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,543
Damage
51,880
61,833
Taken
73,895
55,086
Mitigated
50,861
6,517
Healing
19,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DHO1025
Bellona
17,130
3,203
0
1,293
26,428
39,177
0
6,145
20,283
0
36,411
L
21,425
3,091
0
7,547
29,507
25,800
65
3,940
25,567
0
55,094
W
Merlin
11,216
1,922
0
270
16,748
8,147
58
4,421
12,327
43,245
0
L
17,294
604
4,620
5,357
18,711
13,053
219
3,741
14,970
47,006
0
L
Charybdis
iTsSaUcEbOsS545
Charybdis
13,161
7,855
0
2,387
25,677
12,008
747
4,549
21,128
0
42,026
W
32,197
22,034
0
4,954
18,657
7,762
2,347
6,905
11,752
0
81,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,087
Gold Earned
42,809
187
Minions Killed
204
2
Camps Cleared
11
1,110,498
Distance Traveled
1,049,069
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,507
631
33
1
0
425,056
1
L
Tyr
15,625
679
72
3
5
394,074
1
W
Merlin
13,168
573
78
3
1
323,229
0
L
Hel
14,428
627
77
3
4
329,053
0
L
Charybdis
12,756
555
55
2
2
325,942
0
W
Anhur
17,412
757
76
3
1
362,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role