Player Matchup

Artemis
Artemis
Gold II
Cosa MSE
Artemis
Gold II
Level 136
God Stats
24W - 18L
1,668 SR
Queue Stats
618W - 619L
1,482 MMR
Solo
Chang'e
Chang'e
Bronze III
Goyim14
Chang'e
Bronze III
Level 36
God Stats
31W - 28L
1,500 SR
Queue Stats
54W - 54L
1,446 MMR
Solo
Geb
Geb
Gold II
TDkid7
Geb
Gold II
Level 126
God Stats
25W - 11L
1,706 SR
Queue Stats
449W - 449L
1,468 MMR
Solo
Ra
Ra
Gold III
TKF Ludens
Ra
Gold III
Level 88
God Stats
29W - 27L
1,542 SR
Queue Stats
449W - 454L
1,476 MMR
Solo
Da Ji
Da Ji
Gold V
YaBoiPICKLES420
Da Ji
Gold V
Level 88
God Stats
4W - 1L
1,806 SR
Queue Stats
33W - 35L
1,473 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,644 SR
1,469 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,523 SR
1,469 MMR
Hades
Hades
Silver I
EclipsedMoonX
Hades
Silver I
Level 68
God Stats
3W - 3L
1,612 SR
Queue Stats
10W - 15L
1,484 MMR
Solo
Nox
Nox
Gold II
MrReiman
Nox
Gold II
Level 106
God Stats
0W - 2L
1,387 SR
Queue Stats
162W - 171L
1,471 MMR
Solo
Hou Yi
Hou Yi
Gold IV
TacoMiller64
Hou Yi
Gold IV
Level 105
God Stats
23W - 15L
1,659 SR
Queue Stats
211W - 211L
1,483 MMR
Solo
Poseidon
Poseidon
Silver II
TtvMarcio
Poseidon
Silver II
Level 47
God Stats
4W - 5L
1,487 SR
Queue Stats
44W - 54L
1,428 MMR
Solo
Thanatos
Thanatos
Gold V
victorshotokan
Thanatos
Gold V
Level 148
God Stats
34W - 40L
1,467 SR
Queue Stats
305W - 336L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cosa MSE
Artemis
19
9 / 3 / 10
13,496
613
23,276
16,307
7,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Goyim14
Chang'e
20
6 / 1 / 9
13,831
629
15,784
19,569
8,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Geb
TDkid7
Geb
16
6 / 2 / 13
12,222
556
6,902
24,078
29,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 3 / 10
14,198
645
14,866
20,930
9,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 1 / 7
14,376
653
10,905
18,299
16,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
Morgan Le FayGilgameshTiamatKing ArthurAthena

VS

Bans
GaneshaNemesisYmirSetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 3
9,791
445
11,804
26,054
17,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 7 / 5
10,247
466
9,504
19,830
22,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
16
2 / 7 / 5
9,883
449
13,209
17,910
5,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
TtvMarcio
Poseidon
15
1 / 10 / 4
9,816
446
10,011
14,108
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
15
5 / 4 / 2
10,059
457
7,357
14,313
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
38
Kills
10
10
Deaths
38
49
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cosa MSE
Artemis
9
3
10
4.67
L
1
10
3
0.25
W
Chang'e
Goyim14
Chang'e
6
1
9
10.5
L
1
7
5
0.5
W
Geb
TDkid7
Geb
6
2
13
6.25
W
7
3
10
4
L
Hou Yi
2
7
5
0.64
L
Poseidon
TtvMarcio
Poseidon
1
10
4
0.3
W
10
1
7
13.5
L
Thanatos
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,733
Damage
51,885
99,183
Taken
92,215
72,753
Mitigated
55,730
51,869
Healing
27,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cosa MSE
Artemis
23,276
12,321
0
4,248
16,307
7,919
6,522
5,989
10,318
0
85,096
L
11,804
889
0
9,263
26,054
17,654
392
11,888
14,080
62,981
0
W
Chang'e
Goyim14
Chang'e
15,784
509
5,990
12,442
19,569
8,963
5,527
9,378
10,191
87,562
0
L
9,504
1,437
0
1,176
19,830
22,381
0
8,374
11,261
39,083
0
W
Geb
TDkid7
Geb
6,902
816
595
4,159
24,078
29,898
789
6,958
17,120
20,570
0
W
14,866
2,082
6,522
11,391
20,930
9,531
1,624
6,602
14,328
118,734
0
L
Hou Yi
13,209
6,490
0
4,721
17,910
5,893
181
6,131
11,669
0
67,877
L
Poseidon
TtvMarcio
Poseidon
10,011
870
0
893
14,108
5,261
0
6,918
6,922
70,350
0
W
10,905
2,865
0
6,522
18,299
16,442
3,939
3,955
14,344
0
96,423
L
Thanatos
7,357
1,775
0
11,608
14,313
4,541
560
3,462
10,669
0
40,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,123
Gold Earned
49,796
598
Minions Killed
468
0
Camps Cleared
0
2,031,263
Distance Traveled
1,669,510
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,496
613
121
6
0
370,960
1
L
Hades
9,791
445
112
5
0
305,162
0
W
Chang'e
13,831
629
152
7
0
439,507
1
L
Nox
10,247
466
54
2
0
368,730
1
W
Geb
12,222
556
31
1
0
414,749
0
W
Ra
14,198
645
176
8
0
424,700
8
L
Hou Yi
9,883
449
116
5
0
358,113
5
L
Poseidon
9,816
446
117
5
0
327,023
0
W
Da Ji
14,376
653
118
5
0
381,347
1
L
Thanatos
10,059
457
69
3
0
310,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role