Player Matchup

Yemoja
Yemoja
Adamantois
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
DTMT_OG_Klemsic
Ao Kuang
Level 24
God Stats
46W - 72L
1,096 SR
Queue Stats
65W - 98L
1,293 Elo+
Solo
Artemis
Artemis
EgZilerate
Artemis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,408 Elo+
Party 3
Zeus
Zeus
Napex13
Zeus
Level 27
God Stats
2W - 1L
1,659 SR
Queue Stats
22W - 32L
1,244 Elo+
Solo
Sun Wukong
Sun Wukong
lmankz
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,451 SR
1,389 Elo+

VS

Team Averages
Level 17
1,431 SR
1,258 Elo+
Bacchus
Bacchus
ErectileReptiley
Bacchus
Level 42
God Stats
5W - 8L
1,505 SR
Queue Stats
73W - 88L
1,325 Elo+
Party 2
Sol
Sol
Grim_Uchiha999
Sol
Level 7
God Stats
4W - 5L
1,259 SR
Queue Stats
5W - 9L
1,178 Elo+
Party 1
Olorun
Olorun
Verelii
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 105L
1,336 Elo+
Party 2
Cerberus
Cerberus
demon_uchiha999
Cerberus
Level 6
God Stats
2W - 4L
1,324 SR
Queue Stats
10W - 13L
1,133 Elo+
Party 1
Artemis
Artemis
reaper_Uchiha666
Artemis
Level 10
God Stats
6W - 3L
1,567 SR
Queue Stats
9W - 10L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Adamantois
Yemoja
11
1 / 0 / 6
6,567
438
1,971
4,605
2,559
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
10
0 / 4 / 1
6,486
432
223
7,771
2,573
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
EgZilerate
Artemis
13
7 / 3 / 4
7,825
522
6,842
8,411
2,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Napex13
Zeus
12
3 / 6 / 6
7,687
512
11,674
9,000
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
lmankz
Sun Wukong
12
6 / 2 / 4
7,842
523
4,513
9,810
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,928
529
4,660
8,915
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 1
8,822
588
5,083
7,406
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Olorun
Verelii
Olorun
13
6 / 3 / 2
8,586
572
7,704
10,125
2,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
10
1 / 9 / 4
7,092
473
3,348
14,087
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 7 / 3
6,834
456
3,620
9,344
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
17
Kills
14
15
Deaths
20
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Adamantois
Yemoja
1
0
6
4
L
Ao Kuang
0
4
1
0.13
L
Artemis
EgZilerate
Artemis
7
3
4
3
W
2
1
3
3.5
W
5
0
1
5.5
L
Zeus
Napex13
Zeus
3
6
6
1
W
Olorun
Verelii
Olorun
6
3
2
2.33
W
Cerberus
1
9
4
0.33
L
Sun Wukong
lmankz
Sun Wukong
6
2
4
4
W
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,223
Damage
24,415
39,597
Taken
49,877
15,115
Mitigated
19,983
10,175
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Adamantois
Yemoja
1,971
396
1,811
292
4,605
2,559
156
2,177
2,428
13,093
0
L
Ao Kuang
223
154
0
1,467
7,771
2,573
3,153
2,893
4,878
16,033
0
L
Artemis
EgZilerate
Artemis
6,842
4,148
502
495
8,411
2,815
424
3,357
5,054
0
43,754
W
4,660
548
45
2,078
8,915
8,581
488
2,994
5,742
16,454
0
W
5,083
2,602
0
2,193
7,406
2,031
1,455
2,164
5,180
43,906
0
L
Zeus
Napex13
Zeus
11,674
2,368
0
1,219
9,000
3,020
196
7,682
1,318
36,451
0
W
Olorun
Verelii
Olorun
7,704
3,329
269
4,839
10,125
2,922
1,643
4,407
5,402
36,547
0
W
Cerberus
3,348
167
0
2,895
14,087
4,307
787
3,328
10,529
36,198
0
L
Sun Wukong
lmankz
Sun Wukong
4,513
1,063
0
4,389
9,810
4,148
0
4,686
5,124
0
38,968
W
3,620
1,723
0
1,154
9,344
2,142
963
1,279
8,043
0
30,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,407
Gold Earned
39,262
272
Minions Killed
292
0
Camps Cleared
0
1,172,318
Distance Traveled
1,309,973
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,567
438
26
2
0
265,134
0
L
Ao Kuang
6,486
432
40
3
0
202,995
0
L
Artemis
7,825
522
66
4
0
245,608
2
W
Bacchus
7,928
529
27
2
0
288,559
0
W
Sol
8,822
588
79
5
0
243,428
1
L
Zeus
7,687
512
56
4
0
235,405
0
W
Olorun
8,586
572
53
4
0
284,819
3
W
Cerberus
7,092
473
83
6
0
245,662
1
L
Sun Wukong
7,842
523
84
6
0
223,176
0
W
Artemis
6,834
456
50
3
0
247,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role