Player Matchup

Nu Wa
Nu Wa
Boltofthegods
Nu Wa
Level 123
God Stats
9W - 3L
1,782 SR
Queue Stats
303W - 394L
1,438 Elo+
Party 1
Mulan
Mulan
CringyMexican12
Mulan
Level 46
God Stats
76W - 88L
1,545 SR
Queue Stats
212W - 309L
1,389 Elo+
Party 1
Loki
Loki
Ron__Larson
Loki
Level 76
God Stats
44W - 36L
1,615 SR
Queue Stats
322W - 407L
1,453 Elo+
Party 1
Bacchus
Bacchus
agentwaffles13
Bacchus
Level 117
God Stats
4W - 2L
1,699 SR
Queue Stats
231W - 311L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
dmars0725
Danzaburou
Level 106
God Stats
18W - 17L
1,468 SR
Queue Stats
190W - 267L
1,417 Elo+
Party 1
Team Averages
Level 94
1,622 SR
1,431 Elo+

VS

Team Averages
Level 52
1,529 SR
1,437 Elo+
Zeus
Zeus
Damian_Rios_
Zeus
Level 46
God Stats
9W - 7L
1,570 SR
Queue Stats
224W - 242L
1,382 Elo+
Solo
Ra
Ra
Fancy Rasberry
Ra
Level 105
God Stats
5W - 6L
1,433 SR
Queue Stats
497W - 471L
1,526 Elo+
Party 2
Loki
Loki
MXLI_jonaBR
Loki
Level 31
God Stats
112W - 113L
1,464 SR
Queue Stats
180W - 208L
1,356 Elo+
Party 3
Skadi
Skadi
Mynameisjeff72
Skadi
Level 40
God Stats
8W - 7L
1,654 SR
Queue Stats
23W - 26L
1,526 Elo+
Party 2
Hades
Hades
Vionicx_
Hades
Level 37
God Stats
62W - 46L
1,526 SR
Queue Stats
262W - 297L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 11
9,919
522
11,717
8,535
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 2
8,328
438
6,580
9,451
6,190
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
11 / 3 / 6
11,328
596
11,096
10,421
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 3 / 10
9,796
516
8,677
13,052
16,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
dmars0725
Danzaburou
16
6 / 6 / 8
10,017
527
8,424
9,828
3,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 1
10,057
529
9,152
11,665
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 6
9,743
513
6,242
10,878
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 3 / 1
8,893
468
3,312
12,570
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 7 / 6
8,875
467
7,461
13,003
3,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hades
Vionicx_
Hades
14
2 / 3 / 1
8,530
449
8,126
15,055
7,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
27
Kills
17
17
Deaths
27
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
W
1
2
2
1
L
5
9
1
0.61
L
5
5
6
1.6
L
1
3
1
0.5
L
4
7
6
1
W
11
3
6
4.67
L
Hades
Vionicx_
Hades
2
3
1
0.83
W
4
3
10
3
W
Danzaburou
dmars0725
Danzaburou
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,494
Damage
34,293
51,287
Taken
63,171
33,011
Mitigated
22,049
8,003
Healing
21,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,717
3,491
0
506
8,535
2,965
757
5,416
3,023
45,341
0
W
6,580
1,403
0
703
9,451
6,190
456
4,372
5,079
0
32,162
L
9,152
843
0
1,158
11,665
3,260
458
4,068
7,371
50,548
0
L
6,242
412
1,622
4,077
10,878
3,429
254
4,353
6,433
55,345
0
L
3,312
1,129
0
4,096
12,570
3,779
707
1,994
10,430
0
56,596
L
7,461
1,983
0
1,852
13,003
3,603
160
5,191
7,656
0
49,580
W
11,096
2,848
0
2,048
10,421
4,514
1,070
3,582
6,795
0
79,265
L
Hades
Vionicx_
Hades
8,126
613
105
8,141
15,055
7,978
434
4,010
10,887
50,209
0
W
8,677
1,633
426
2,232
13,052
16,217
429
6,165
6,662
26,632
0
W
Danzaburou
dmars0725
Danzaburou
8,424
2,922
0
2,088
9,828
3,125
2,685
3,486
6,162
0
66,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,388
Gold Earned
46,098
424
Minions Killed
514
0
Camps Cleared
0
1,630,622
Distance Traveled
1,702,393
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,919
522
79
4
0
313,033
1
W
Mulan
8,328
438
63
3
0
250,223
0
L
Zeus
10,057
529
86
5
0
301,696
4
L
Ra
9,743
513
112
6
0
376,361
2
L
Loki
8,893
468
124
7
0
405,443
1
L
Skadi
8,875
467
97
5
0
335,111
4
W
Loki
11,328
596
130
7
0
404,138
2
L
Hades
8,530
449
95
5
0
283,782
0
W
Bacchus
9,796
516
29
2
0
339,580
1
W
Danzaburou
10,017
527
123
6
0
323,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role