Player Matchup

Janus
Janus
Crosmisis
Janus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 11L
1,649 Elo+
Party 1
Thanatos
Thanatos
Reaperzinc
Thanatos
Level 29
God Stats
9W - 11L
1,529 SR
Queue Stats
29W - 25L
1,587 Elo+
Party 1
Sylvanus
Sylvanus
bowser153
Sylvanus
Level 46
God Stats
6W - 5L
1,776 SR
Queue Stats
86W - 78L
1,523 Elo+
Party 1
Bellona
Bellona
happyrogue97
Bellona
Level 29
God Stats
33W - 19L
1,671 SR
Queue Stats
68W - 67L
1,537 Elo+
Party 1
Charybdis
Charybdis
ironwall
Charybdis
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 44L
1,495 Elo+
Party 1
Team Averages
Level 43
1,595 SR
1,558 Elo+

VS

Team Averages
Level 91
1,528 SR
1,566 Elo+
Kali
Kali
 
Kali
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BallsDeepOptions
Chang'e
Level 69
God Stats
11W - 5L
1,593 SR
Queue Stats
167W - 126L
1,573 Elo+
Party 2
Apollo
Apollo
IsekaiMe
Apollo
Level 140
God Stats
12W - 4L
1,700 SR
Queue Stats
390W - 330L
1,648 Elo+
Party 2
Yemoja
Yemoja
Noodlerose
Yemoja
Level 44
God Stats
6W - 1L
1,671 SR
Queue Stats
10W - 4L
1,707 Elo+
Party 2
Nemesis
Nemesis
imthatfrankguy
Nemesis
Level 45
God Stats
4W - 2L
1,178 SR
Queue Stats
10W - 10L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Crosmisis
Janus
11
0 / 4 / 3
6,731
421
4,611
6,326
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Reaperzinc
Thanatos
11
1 / 9 / 4
7,195
450
5,929
16,066
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
bowser153
Sylvanus
12
6 / 5 / 2
7,787
487
11,967
14,257
13,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
happyrogue97
Bellona
13
2 / 5 / 0
7,776
486
7,102
14,006
9,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
ironwall
Charybdis
11
3 / 6 / 4
7,447
465
5,869
11,810
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
18 / 1 / 1
12,028
752
20,477
17,165
12,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 5
9,173
573
6,366
8,901
4,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
IsekaiMe
Apollo
16
4 / 3 / 4
9,580
599
10,585
11,631
3,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Noodlerose
Yemoja
12
1 / 5 / 11
8,574
536
3,879
15,048
9,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 1
8,752
547
3,739
10,859
4,728
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
12
Kills
28
29
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
18
1
1
18.5
W
2
3
5
1.5
L
Janus
Crosmisis
Janus
0
4
3
0.38
W
Apollo
IsekaiMe
Apollo
4
3
4
2
W
Yemoja
Noodlerose
Yemoja
1
5
11
1.3
L
Thanatos
Reaperzinc
Thanatos
1
9
4
0.33
L
Sylvanus
bowser153
Sylvanus
6
5
2
1.4
L
Bellona
happyrogue97
Bellona
2
5
0
0.4
W
3
1
1
3.5
L
Charybdis
ironwall
Charybdis
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,478
Damage
45,046
62,465
Taken
63,604
32,845
Mitigated
35,300
21,240
Healing
25,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
20,477
9,468
0
10,077
17,165
12,841
879
1,644
15,499
0
76,944
W
6,366
409
1,454
3,720
8,901
4,658
979
4,180
4,449
43,887
0
L
Janus
Crosmisis
Janus
4,611
387
0
930
6,326
2,118
120
2,306
3,836
33,099
0
W
Apollo
IsekaiMe
Apollo
10,585
6,761
0
3,600
11,631
3,754
3,533
1,958
9,635
0
76,480
W
Yemoja
Noodlerose
Yemoja
3,879
1,239
825
517
15,048
9,319
648
7,237
7,701
21,087
0
L
Thanatos
Reaperzinc
Thanatos
5,929
1,568
0
9,571
16,066
5,123
0
2,917
12,916
0
43,932
L
Sylvanus
bowser153
Sylvanus
11,967
4,353
275
3,823
14,257
13,017
0
3,467
10,672
35,691
10,106
L
Bellona
happyrogue97
Bellona
7,102
3,169
0
4,076
14,006
9,196
0
725
13,243
0
42,834
W
3,739
1,709
0
4,861
10,859
4,728
0
2,558
8,261
0
54,837
L
Charybdis
ironwall
Charybdis
5,869
3,450
0
2,565
11,810
3,391
460
257
11,553
0
33,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,936
Gold Earned
48,107
376
Minions Killed
421
0
Camps Cleared
0
1,389,897
Distance Traveled
1,583,699
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,028
752
112
7
0
374,306
2
W
Chang'e
9,173
573
84
5
0
321,259
6
L
Janus
6,731
421
71
4
0
264,114
0
W
Apollo
9,580
599
111
7
0
312,076
5
W
Yemoja
8,574
536
35
2
0
282,374
0
L
Thanatos
7,195
450
78
5
0
298,885
1
L
Sylvanus
7,787
487
75
5
0
263,729
4
L
Bellona
7,776
486
93
6
0
282,306
1
W
Nemesis
8,752
547
79
5
0
293,684
3
L
Charybdis
7,447
465
59
4
0
280,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role