Player Matchup

Bellona
Bellona
AndyTrudell
Bellona
Level 99
God Stats
2W - 2L
1,796 SR
Queue Stats
4W - 5L
1,569 Elo+
Party 1
Bacchus
Bacchus
CRICK CRVCK
Bacchus
Level 108
God Stats
1W - 1L
1,443 SR
Queue Stats
2W - 4L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kaseyyyyyyy
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,474 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Susano
Susano
Wallachia519
Susano
Level 111
God Stats
3W - 4L
1,539 SR
Queue Stats
3W - 5L
1,512 Elo+
Party 1
Medusa
Medusa
dabuckk
Medusa
Level 107
God Stats
2W - 2L
1,516 SR
Queue Stats
4W - 4L
1,596 Elo+
Party 1
Team Averages
Level 98
1,554 SR
1,535 Elo+

VS

Team Averages
Level 89
1,496 SR
1,497 Elo+
Cthulhu
Cthulhu
Azrael900
Cthulhu
Level 115
God Stats
5W - 1L
1,516 SR
Queue Stats
271W - 271L
1,447 Elo+
Party 2
Da Ji
Da Ji
InpaceRequesate
Da Ji
Level 46
God Stats
2W - 2L
1,456 SR
Queue Stats
50W - 54L
1,561 Elo+
Solo
Zhong Kui
Zhong Kui
JoeyStax_
Zhong Kui
Level 115
God Stats
4W - 4L
1,259 SR
Queue Stats
700W - 663L
1,535 Elo+
Solo
Charybdis
Charybdis
TrapaveIi__
Charybdis
Level 88
God Stats
4W - 0L
1,752 SR
Queue Stats
16W - 23L
1,417 Elo+
Solo
Terra
Terra
raxeira2
Terra
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 100L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AndyTrudell
Bellona
8
0 / 4 / 1
5,042
458
2,308
7,700
6,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
CRICK CRVCK
Bacchus
8
1 / 2 / 2
5,261
478
2,279
7,699
4,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Kaseyyyyyyy
Morgan Le Fay
9
0 / 7 / 0
5,137
467
982
6,672
2,107
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
9
1 / 3 / 1
5,616
511
2,863
6,454
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
dabuckk
Medusa
9
2 / 3 / 1
5,668
515
4,186
8,153
2,154
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azrael900
Cthulhu
12
3 / 0 / 4
6,964
633
4,681
6,384
4,098
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
6 / 2 / 2
6,677
607
3,823
6,763
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
JoeyStax_
Zhong Kui
13
7 / 0 / 1
7,811
710
6,894
6,860
5,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
TrapaveIi__
Charybdis
9
3 / 2 / 1
5,835
530
6,320
5,784
1,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
raxeira2
Terra
9
0 / 1 / 5
5,276
480
1,791
6,133
4,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
19
19
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
AndyTrudell
Bellona
0
4
1
0.13
W
Cthulhu
Azrael900
Cthulhu
3
0
4
5
L
Bacchus
CRICK CRVCK
Bacchus
1
2
2
1
W
6
2
2
3.5
W
Zhong Kui
JoeyStax_
Zhong Kui
7
0
1
7.5
L
Morgan Le Fay
Kaseyyyyyyy
Morgan Le Fay
0
7
0
0
W
Charybdis
TrapaveIi__
Charybdis
3
2
1
1.75
L
Susano
1
3
1
0.5
L
Medusa
dabuckk
Medusa
2
3
1
0.83
W
Terra
raxeira2
Terra
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,618
Damage
23,509
36,678
Taken
31,924
17,038
Mitigated
18,923
4,262
Healing
12,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AndyTrudell
Bellona
2,308
429
0
784
7,700
6,472
0
3,326
4,374
0
19,861
W
Cthulhu
Azrael900
Cthulhu
4,681
666
146
2,710
6,384
4,098
196
0
5,909
33,618
0
L
Bacchus
CRICK CRVCK
Bacchus
2,279
522
0
762
7,699
4,330
286
1,504
6,195
11,726
0
W
3,823
1,493
0
1,452
6,763
2,725
49
283
6,368
0
32,585
W
Zhong Kui
JoeyStax_
Zhong Kui
6,894
277
0
3,460
6,860
5,647
75
699
6,118
44,396
0
L
Morgan Le Fay
Kaseyyyyyyy
Morgan Le Fay
982
157
0
251
6,672
2,107
0
5,227
1,445
18,416
0
W
Charybdis
TrapaveIi__
Charybdis
6,320
3,478
0
1,864
5,784
1,538
0
1,257
4,527
0
31,363
L
Susano
2,863
722
0
388
6,454
1,975
0
2,112
4,342
0
23,566
L
Medusa
dabuckk
Medusa
4,186
2,134
0
2,077
8,153
2,154
862
1,197
6,956
0
26,196
W
Terra
raxeira2
Terra
1,791
748
533
2,549
6,133
4,915
0
1,022
5,111
13,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,724
Gold Earned
32,563
194
Minions Killed
290
0
Camps Cleared
0
1,056,498
Distance Traveled
1,135,790
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,042
458
47
4
0
207,826
0
W
Cthulhu
6,964
633
64
6
0
247,624
3
L
Bacchus
5,261
478
15
1
0
230,055
2
W
Da Ji
6,677
607
62
6
0
247,021
2
W
Zhong Kui
7,811
710
84
8
0
224,447
3
L
Morgan Le Fay
5,137
467
38
3
0
194,593
0
W
Charybdis
5,835
530
50
5
0
189,116
1
L
Susano
5,616
511
45
4
0
232,337
1
L
Medusa
5,668
515
49
4
0
191,687
1
W
Terra
5,276
480
30
3
0
227,582
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role