Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Munchyleigh23
Neith
Level 41
God Stats
3W - 1L
1,595 SR
Queue Stats
5W - 4L
1,550 Elo+
Party 1
Hercules
Hercules
agonyark
Hercules
Level 124
God Stats
9W - 7L
1,631 SR
Queue Stats
41W - 43L
1,568 Elo+
Party 1
Team Averages
Level 108
1,575 SR
1,539 Elo+

VS

Team Averages
Level 108
1,494 SR
1,493 Elo+
Scylla
Scylla
JOEMOE 16
Scylla
Level 124
God Stats
34W - 40L
1,539 SR
Queue Stats
248W - 223L
1,495 Elo+
Party 2
Ganesha
Ganesha
Tom Bombachill
Ganesha
Level 95
God Stats
26W - 29L
1,462 SR
Queue Stats
256W - 274L
1,486 Elo+
Solo
King Arthur
King Arthur
vxBEAVERxv
King Arthur
Level 106
God Stats
5W - 12L
1,482 SR
Queue Stats
201W - 200L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 1 / 8
8,984
817
10,702
8,654
3,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 9
7,676
698
2,662
4,363
1,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
agonyark
Hercules
14
10 / 0 / 6
9,556
869
9,468
9,256
6,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JOEMOE 16
Scylla
9
0 / 5 / 1
6,676
607
5,368
6,903
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
0 / 4 / 2
7,343
668
3,036
10,433
8,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
vxBEAVERxv
King Arthur
11
2 / 7 / 0
7,501
682
6,584
10,867
5,949
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
16
Kills
2
2
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
8
9
L
Scylla
JOEMOE 16
Scylla
0
5
1
0.1
W
1
1
9
5.5
L
0
4
2
0.25
W
Hercules
agonyark
Hercules
10
0
6
13
L
King Arthur
vxBEAVERxv
King Arthur
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,832
Damage
14,988
22,273
Taken
28,203
11,414
Mitigated
15,687
10,935
Healing
1,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,702
734
0
3,838
8,654
3,948
73
4,303
4,142
44,513
0
L
Scylla
JOEMOE 16
Scylla
5,368
118
0
0
6,903
1,240
0
3,712
3,191
16,628
0
W
2,662
1,177
0
1,188
4,363
1,313
568
1,654
2,586
0
14,439
L
3,036
202
262
1,110
10,433
8,498
0
4,582
5,851
19,185
0
W
Hercules
agonyark
Hercules
9,468
3,376
150
5,759
9,256
6,153
182
2,569
6,501
0
16,056
L
King Arthur
vxBEAVERxv
King Arthur
6,584
406
0
350
10,867
5,949
0
3,195
7,672
0
21,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,216
Gold Earned
21,520
127
Minions Killed
101
5
Camps Cleared
4
566,211
Distance Traveled
571,898
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,984
817
75
7
3
190,385
0
L
Scylla
6,676
607
44
4
1
179,155
1
W
Neith
7,676
698
38
3
0
149,444
0
L
Ganesha
7,343
668
20
2
0
183,671
3
W
Hercules
9,556
869
14
1
2
226,382
2
L
King Arthur
7,501
682
37
3
3
209,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role