Player Matchup

Ganesha
Ganesha
Bronze IV
TR Bouch
Ganesha
Bronze IV
Level 67
God Stats
4W - 4L
1,270 SR
Queue Stats
5W - 11L
1,174 MMR
Party 1
Scylla
Scylla
Silver IV
TR Casual
Scylla
Silver IV
Level 116
God Stats
3W - 4L
1,618 SR
Queue Stats
31W - 27L
1,245 MMR
Party 1
Loki
Loki
Silver V
TR Ddraig
Loki
Silver V
Level 114
God Stats
0W - 1L
1,559 SR
Queue Stats
23W - 18L
1,360 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,482 SR
1,260 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,589 SR
1,164 MMR
Vulcan
Vulcan
Silver III
MENTEDEUMVILAO13
Vulcan
Silver III
Level 159
God Stats
126W - 142L
1,524 SR
Queue Stats
400W - 501L
883 MMR
Party 2
Erlang Shen
Erlang Shen
Silver II
Menor_Lopes
Erlang Shen
Silver II
Level 111
God Stats
7W - 4L
1,646 SR
Queue Stats
65W - 87L
1,018 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold II
Wesley_Brown_DMZ
Ah Muzen Cab
Gold II
Level 144
God Stats
7W - 3L
1,598 SR
Queue Stats
120W - 133L
1,589 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
TR Bouch
Ganesha
13
2 / 4 / 3
9,115
701
3,707
18,463
17,677
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
TR Casual
Scylla
12
1 / 6 / 3
8,396
646
7,931
11,311
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
12
2 / 9 / 2
8,459
651
5,049
13,158
4,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CthulhuChaacCerberusGilgameshHades

VS

Bans
Morgan Le FayJormungandrKumbhakarnaChang'eOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 10
10,121
779
14,519
7,426
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Menor_Lopes
Erlang Shen
13
3 / 2 / 10
10,143
780
8,388
11,259
8,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
Wesley_Brown_DMZ
Ah Muzen Cab
16
11 / 1 / 6
11,071
852
11,716
8,041
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
19
19
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
W
Erlang Shen
Menor_Lopes
Erlang Shen
3
2
10
4
L
Ganesha
TR Bouch
Ganesha
2
4
3
0.88
L
Scylla
TR Casual
Scylla
1
6
3
0.42
L
Loki
2
9
2
0.33
W
Ah Muzen Cab
Wesley_Brown_DMZ
Ah Muzen Cab
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,687
Damage
34,623
42,932
Taken
26,726
25,391
Mitigated
14,812
3,944
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,519
8,443
0
744
7,426
2,948
231
3,550
3,749
31,071
0
W
Erlang Shen
Menor_Lopes
Erlang Shen
8,388
3,011
315
4,244
11,259
8,440
212
4,594
6,400
0
28,975
L
Ganesha
TR Bouch
Ganesha
3,707
210
33
1,050
18,463
17,677
0
6,535
11,928
14,531
0
L
Scylla
TR Casual
Scylla
7,931
976
0
2,548
11,311
3,505
0
5,542
5,769
31,243
0
L
Loki
5,049
724
0
313
13,158
4,209
0
2,866
10,292
0
28,902
W
Ah Muzen Cab
Wesley_Brown_DMZ
Ah Muzen Cab
11,716
4,490
0
4,422
8,041
3,424
2,348
3,475
4,416
0
64,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,970
Gold Earned
31,335
123
Minions Killed
170
2
Camps Cleared
11
656,590
Distance Traveled
793,430
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,121
779
42
3
2
275,123
3
W
Erlang Shen
10,143
780
27
2
3
255,357
3
L
Ganesha
9,115
701
10
1
0
242,836
1
L
Scylla
8,396
646
69
5
2
208,789
3
L
Loki
8,459
651
44
3
0
204,965
3
W
Ah Muzen Cab
11,071
852
101
8
6
262,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role