Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Capziel
Baron Samedi
Level 14
God Stats
2W - 2L
1,499 SR
Queue Stats
19W - 14L
1,462 Elo+
Party 1
Ganesha
Ganesha
DowskiBear
Ganesha
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 8L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
Zekeon
Danzaburou
Level 29
God Stats
0W - 1L
1,283 SR
Queue Stats
23W - 21L
1,438 Elo+
Party 1
Horus
Horus
courtbear
Horus
Level 55
God Stats
0W - 1L
1,738 SR
Queue Stats
24W - 22L
1,449 Elo+
Party 1
Team Averages
Level 28
1,504 SR
1,471 Elo+

VS

Team Averages
Level 22
1,606 SR
1,616 Elo+
Ne Zha
Ne Zha
BaRRaGOD
Ne Zha
Level 16
God Stats
2W - 0L
1,740 SR
Queue Stats
9W - 2L
1,844 Elo+
Party 2
Gilgamesh
Gilgamesh
ChaosDemolisher
Gilgamesh
Level 28
God Stats
35W - 19L
1,668 SR
Queue Stats
152W - 150L
1,461 Elo+
Party 3
Ah Puch
Ah Puch
DarkSpyda
Ah Puch
Level 28
God Stats
1W - 2L
1,319 SR
Queue Stats
10W - 13L
1,453 Elo+
Solo
Guan Yu
Guan Yu
PoTaTo419plus1
Guan Yu
Level 12
God Stats
1W - 0L
1,781 SR
Queue Stats
7W - 4L
1,885 Elo+
Party 2
Bacchus
Bacchus
tinaxue
Bacchus
Level 27
God Stats
10W - 7L
1,521 SR
Queue Stats
151W - 151L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
1 / 8 / 8
9,583
958
18,273
17,513
7,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Capziel
Baron Samedi
16
4 / 11 / 5
10,557
1,056
12,960
18,011
7,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
DowskiBear
Ganesha
17
0 / 6 / 11
9,833
983
11,137
23,257
28,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Zekeon
Danzaburou
16
2 / 6 / 6
9,980
998
14,815
14,220
5,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
courtbear
Horus
16
4 / 5 / 5
10,122
1,012
9,333
19,459
24,527
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

95

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BaRRaGOD
Ne Zha
19
12 / 0 / 19
12,920
1,292
20,279
12,669
5,518
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ChaosDemolisher
Gilgamesh
18
6 / 2 / 21
11,387
1,139
24,044
19,798
16,109
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
DarkSpyda
Ah Puch
18
2 / 2 / 12
10,474
1,047
17,209
4,651
1,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
13 / 4 / 8
12,634
1,263
15,524
16,823
10,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
tinaxue
Bacchus
17
3 / 3 / 18
10,409
1,041
10,424
18,940
23,651
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
114
11
Kills
36
36
Deaths
11
35
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
8
8
0.63
W
Ne Zha
BaRRaGOD
Ne Zha
12
0
19
21.5
L
Baron Samedi
Capziel
Baron Samedi
4
11
5
0.59
W
Gilgamesh
ChaosDemolisher
Gilgamesh
6
2
21
8.25
W
Ah Puch
DarkSpyda
Ah Puch
2
2
12
4
L
Ganesha
DowskiBear
Ganesha
0
6
11
0.92
W
13
4
8
4.25
L
Danzaburou
Zekeon
Danzaburou
2
6
6
0.83
L
Horus
courtbear
Horus
4
5
5
1.3
W
Bacchus
tinaxue
Bacchus
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,518
Damage
87,480
92,460
Taken
72,881
73,554
Mitigated
57,129
18,058
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
18,273
1,179
5,971
3,012
17,513
7,490
0
5,377
11,960
39,775
0
W
Ne Zha
BaRRaGOD
Ne Zha
20,279
3,817
0
3,016
12,669
5,518
0
7,118
5,551
0
53,090
L
Baron Samedi
Capziel
Baron Samedi
12,960
2,392
2,421
849
18,011
7,604
0
6,455
11,395
30,143
0
W
Gilgamesh
ChaosDemolisher
Gilgamesh
24,044
6,437
0
172
19,798
16,109
0
12,942
6,856
0
37,960
W
Ah Puch
DarkSpyda
Ah Puch
17,209
1,563
0
1,339
4,651
1,570
0
1,362
3,289
37,224
0
L
Ganesha
DowskiBear
Ganesha
11,137
2,148
0
0
23,257
28,215
0
6,695
16,269
16,213
0
W
15,524
3,367
784
2,926
16,823
10,281
0
10,083
6,740
0
24,801
L
Danzaburou
Zekeon
Danzaburou
14,815
5,100
0
1,578
14,220
5,718
0
3,340
10,795
0
38,093
L
Horus
courtbear
Horus
9,333
5,059
1,708
2,519
19,459
24,527
0
5,766
13,419
0
16,076
W
Bacchus
tinaxue
Bacchus
10,424
1,617
0
225
18,940
23,651
0
10,865
8,075
15,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,075
Gold Earned
57,824
164
Minions Killed
170
3
Camps Cleared
6
915,798
Distance Traveled
1,026,784
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,583
958
56
6
0
199,716
1
W
Ne Zha
12,920
1,292
54
5
1
237,569
0
L
Baron Samedi
10,557
1,056
41
4
1
145,520
0
W
Gilgamesh
11,387
1,139
21
2
0
197,859
0
W
Ah Puch
10,474
1,047
50
5
1
173,654
0
L
Ganesha
9,833
983
1
0
0
185,629
0
W
Guan Yu
12,634
1,263
21
2
4
221,360
0
L
Danzaburou
9,980
998
48
5
0
185,087
0
L
Horus
10,122
1,012
18
2
2
199,846
0
W
Bacchus
10,409
1,041
24
2
0
196,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role