Player Matchup

Sun Wukong
Sun Wukong
Azzi boss
Sun Wukong
Level 105
God Stats
21W - 17L
1,637 SR
Queue Stats
65W - 84L
1,442 Elo+
Solo
Ra
Ra
LagMax
Ra
Level 64
God Stats
23W - 23L
1,505 SR
Queue Stats
242W - 308L
1,374 Elo+
Solo
Izanami
Izanami
NerdLife10
Izanami
Level 110
God Stats
9W - 6L
1,619 SR
Queue Stats
21W - 12L
1,534 Elo+
Solo
Team Averages
Level 93
1,587 SR
1,450 Elo+

VS

Team Averages
Level 61
1,376 SR
1,313 Elo+
Nu Wa
Nu Wa
Mr JaffaCake XD
Nu Wa
Level 128
God Stats
14W - 12L
1,526 SR
Queue Stats
324W - 389L
1,492 Elo+
Solo
Thor
Thor
RUBIVIH
Thor
Level 27
God Stats
1W - 3L
1,451 SR
Queue Stats
31W - 93L
1,166 Elo+
Party 1
King Arthur
King Arthur
el_p-to_estevez
King Arthur
Level 29
God Stats
0W - 4L
1,150 SR
Queue Stats
60W - 107L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azzi boss
Sun Wukong
12
1 / 0 / 12
7,786
708
8,815
9,065
3,962
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ra
12
5 / 1 / 7
8,308
755
8,819
5,367
1,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
NerdLife10
Izanami
13
7 / 0 / 6
8,861
806
8,728
5,244
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,861
624
7,709
7,519
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
RUBIVIH
Thor
9
0 / 5 / 0
6,260
569
2,766
7,676
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
el_p-to_estevez
King Arthur
10
0 / 5 / 1
6,605
600
4,719
17,423
8,948
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
13
Kills
1
1
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Azzi boss
Sun Wukong
1
0
12
7
W
Ra
5
1
7
8.5
L
1
3
0
0.33
W
Izanami
NerdLife10
Izanami
7
0
6
10
L
Thor
RUBIVIH
Thor
0
5
0
0
L
King Arthur
el_p-to_estevez
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,362
Damage
15,194
19,676
Taken
32,618
7,088
Mitigated
14,289
6,739
Healing
3,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Azzi boss
Sun Wukong
8,815
1,135
330
1,337
9,065
3,962
356
2,950
5,813
0
24,941
W
Ra
8,819
460
2,378
1,285
5,367
1,422
0
2,617
2,544
31,194
0
L
7,709
1,537
0
862
7,519
2,249
0
2,171
5,348
31,352
0
W
Izanami
NerdLife10
Izanami
8,728
6,128
0
1,409
5,244
1,704
978
2,045
3,059
0
31,928
L
Thor
RUBIVIH
Thor
2,766
795
0
223
7,676
3,092
0
3,059
4,617
0
5,833
L
King Arthur
el_p-to_estevez
King Arthur
4,719
442
28
2,460
17,423
8,948
0
4,139
13,284
0
18,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,955
Gold Earned
19,726
152
Minions Killed
88
7
Camps Cleared
4
635,458
Distance Traveled
571,438
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,786
708
31
3
1
226,685
1
W
Ra
8,308
755
51
5
1
202,755
1
L
Nu Wa
6,861
624
43
4
2
190,486
1
W
Izanami
8,861
806
70
6
5
206,018
5
L
Thor
6,260
569
4
0
1
183,167
1
L
King Arthur
6,605
600
41
4
1
197,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role