Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Archangel2835
Jormungandr
Level 92
God Stats
4W - 4L
1,622 SR
Queue Stats
120W - 160L
1,391 Elo+
Party 2
Camazotz
Camazotz
Brisingrr93
Camazotz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,027 Elo+
Party 2
Ah Puch
Ah Puch
D6unkpanda
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,085 Elo+
Solo
Skadi
Skadi
TheVin42
Skadi
Level 69
God Stats
0W - 1L
1,441 SR
Queue Stats
5W - 15L
1,094 Elo+
Solo
Team Averages
Level 88
1,513 SR
1,219 Elo+

VS

Team Averages
Level 79
1,555 SR
1,429 Elo+
Eset
Eset
 
Eset
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ABU_Algeria
Sol
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,279 Elo+
Solo
Geb
Geb
CaptainJerkbob
Geb
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,427 Elo+
Party 1
Chaac
Chaac
Da_CupHolder
Chaac
Level 68
God Stats
4W - 2L
1,777 SR
Queue Stats
107W - 96L
1,533 Elo+
Solo
Vulcan
Vulcan
Mormonmagicpants
Vulcan
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
4 / 4 / 11
9,886
760
9,120
11,674
9,624
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
Archangel2835
Jormungandr
16
3 / 6 / 10
9,495
730
17,644
17,957
14,838
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
Brisingrr93
Camazotz
15
1 / 9 / 11
9,088
699
4,778
14,060
4,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
D6unkpanda
Ah Puch
15
2 / 9 / 8
9,367
721
8,394
12,194
3,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
TheVin42
Skadi
18
10 / 5 / 3
11,304
870
17,395
12,486
4,502
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
7 / 4 / 10
10,938
841
10,664
13,437
6,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
9 / 2 / 16
11,400
877
18,014
21,462
11,799
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 7 / 16
10,132
779
4,320
13,875
12,215
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
9 / 4 / 18
12,096
930
15,326
23,367
35,496
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 3 / 17
10,042
772
12,877
8,193
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
109
20
Kills
32
33
Deaths
20
43
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
4
11
2.38
W
Eset
 
Eset
7
4
10
3
W
9
2
16
8.5
L
Jormungandr
Archangel2835
Jormungandr
3
6
10
1.33
L
Camazotz
Brisingrr93
Camazotz
1
9
11
0.72
W
4
7
16
1.71
L
Ah Puch
D6unkpanda
Ah Puch
2
9
8
0.67
W
9
4
18
4.5
W
3
3
17
3.83
L
Skadi
TheVin42
Skadi
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,331
Damage
61,201
68,371
Taken
80,334
37,459
Mitigated
69,738
11,769
Healing
26,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,120
4,153
742
2,744
11,674
9,624
0
7,834
3,634
0
15,506
W
Eset
 
Eset
10,664
306
1,425
4,139
13,437
6,261
1,206
4,631
8,806
24,623
0
W
18,014
2,999
77
8,715
21,462
11,799
1,782
6,304
15,158
31,991
0
L
Jormungandr
Archangel2835
Jormungandr
17,644
2,952
885
2,148
17,957
14,838
615
13,100
4,336
35,756
0
L
Camazotz
Brisingrr93
Camazotz
4,778
920
0
2,638
14,060
4,821
651
8,704
5,047
0
9,483
W
4,320
320
137
529
13,875
12,215
0
3,977
9,898
10,235
0
L
Ah Puch
D6unkpanda
Ah Puch
8,394
1,160
0
257
12,194
3,674
0
7,959
3,959
19,937
0
W
15,326
1,075
1,716
8,072
23,367
35,496
197
6,726
16,641
0
28,751
W
12,877
3,407
870
934
8,193
3,967
1,550
4,400
3,793
29,351
0
L
Skadi
TheVin42
Skadi
17,395
7,101
130
2,225
12,486
4,502
1,442
8,278
4,066
0
32,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,140
Gold Earned
54,608
127
Minions Killed
137
0
Camps Cleared
0
1,056,877
Distance Traveled
1,303,904
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,886
760
16
1
0
260,915
0
W
Eset
10,938
841
36
3
0
237,626
0
W
Sol
11,400
877
16
1
0
280,074
0
L
Jormungandr
9,495
730
24
2
0
205,942
0
L
Camazotz
9,088
699
10
1
0
241,288
1
W
Geb
10,132
779
13
1
0
245,016
2
L
Ah Puch
9,367
721
31
2
0
135,483
0
W
Chaac
12,096
930
28
2
0
275,353
0
W
Vulcan
10,042
772
44
3
0
265,835
0
L
Skadi
11,304
870
46
4
0
213,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role