Player Matchup

Bellona
Bellona
ILLMERCYOU256
Bellona
Level 25
God Stats
5W - 2L
1,722 SR
Queue Stats
52W - 31L
1,384 Elo+
Party 1
Hel
Hel
King roger6968
Hel
Level 25
God Stats
5W - 8L
1,152 SR
Queue Stats
93W - 114L
1,252 Elo+
Solo
Nemesis
Nemesis
MyQueenMiruko
Nemesis
Level 10
God Stats
11W - 10L
1,354 SR
Queue Stats
22W - 20L
1,320 Elo+
Party 1
Cerberus
Cerberus
SoppingBiscuit
Cerberus
Level 29
God Stats
3W - 2L
1,519 SR
Queue Stats
46W - 61L
1,536 Elo+
Solo
Tiamat
Tiamat
The TriPpiEst1
Tiamat
Level 18
God Stats
31W - 31L
1,351 SR
Queue Stats
93W - 102L
1,283 Elo+
Solo
Team Averages
Level 21
1,420 SR
1,355 Elo+

VS

Team Averages
Level 14
1,389 SR
1,343 Elo+
Yemoja
Yemoja
PeachyAcorn8601
Yemoja
Level 16
God Stats
13W - 20L
1,329 SR
Queue Stats
14W - 27L
1,206 Elo+
Solo
Sol
Sol
PepedropoContre
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
PrettyCoolFella
Susano
Level 25
God Stats
1W - 1L
1,514 SR
Queue Stats
29W - 36L
1,304 Elo+
Solo
Olorun
Olorun
Swift_Shot8
Olorun
Level 19
God Stats
1W - 5L
1,102 SR
Queue Stats
28W - 35L
1,101 Elo+
Solo
Odin
Odin
restful-claim7
Odin
Level 8
God Stats
26W - 18L
1,500 SR
Queue Stats
233W - 246L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
8 / 1 / 19
11,552
1,050
16,779
13,552
9,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
6 / 0 / 18
11,474
1,043
12,465
5,243
3,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
18
8 / 1 / 11
11,358
1,033
16,897
12,825
5,672
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
18
12 / 2 / 16
12,776
1,161
14,656
14,621
14,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 1 / 23
11,038
1,003
10,243
10,967
11,057
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

281

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 5
9,961
906
9,137
21,194
22,503
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 11 / 1
10,736
976
13,728
19,680
5,970
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 6 / 5
9,440
858
8,327
10,228
3,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
16
1 / 9 / 2
10,091
917
13,701
16,983
5,849
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 1 / 0
8,985
817
2,038
10,409
5,959
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
18
35
Kills
5
5
Deaths
35
87
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
8
1
19
17.5
W
6
0
18
15
W
Nemesis
8
1
11
13.5
L
0
8
5
0.31
L
4
11
1
0.41
L
0
6
5
0.42
W
Cerberus
12
2
16
10
L
Olorun
1
9
2
0.22
W
1
1
23
12.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,040
Damage
46,931
57,208
Taken
78,494
43,861
Mitigated
44,102
18,780
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
16,779
6,568
0
1,488
13,552
9,100
0
7,720
5,832
0
26,456
W
12,465
950
4,346
3,315
5,243
3,146
0
4,178
1,065
29,672
0
W
Nemesis
16,897
9,378
0
245
12,825
5,672
0
8,470
4,355
0
25,409
L
9,137
1,355
353
0
21,194
22,503
0
8,876
12,318
37,085
0
L
13,728
5,863
0
4,009
19,680
5,970
0
8,024
11,656
24,973
0
L
8,327
719
0
0
10,228
3,821
0
4,257
5,971
0
14,810
W
Cerberus
14,656
1,790
840
4,471
14,621
14,886
0
9,704
4,917
30,741
0
L
Olorun
13,701
11,017
492
3,367
16,983
5,849
0
10,805
6,178
36,894
0
W
10,243
1,809
327
3,748
10,967
11,057
0
6,494
4,473
36,738
0
L
2,038
326
237
427
10,409
5,959
0
5,402
5,007
0
12,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,198
Gold Earned
49,213
209
Minions Killed
174
4
Camps Cleared
2
1,117,933
Distance Traveled
760,324
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,552
1,050
18
2
1
227,076
0
W
Hel
11,474
1,043
64
6
1
229,293
3
W
Nemesis
11,358
1,033
12
1
1
265,271
0
L
Yemoja
9,961
906
67
6
0
155,025
0
L
Sol
10,736
976
17
2
0
160,948
2
L
Susano
9,440
858
11
1
0
168,859
0
W
Cerberus
12,776
1,161
63
6
1
209,089
0
L
Olorun
10,091
917
58
5
0
143,142
0
W
Tiamat
11,038
1,003
52
5
0
187,204
0
L
Odin
8,985
817
21
2
2
132,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role