Player Matchup

Kumbhakarna
Kumbhakarna
Booty_Gone
Kumbhakarna
Level 126
God Stats
0W - 2L
1,118 SR
Queue Stats
11W - 11L
1,650 Elo+
Solo
Hou Yi
Hou Yi
SHADOWSLAYER069
Hou Yi
Level 155
God Stats
18W - 10L
1,700 SR
Queue Stats
365W - 334L
1,631 Elo+
Party 1
Agni
Agni
enjoi81070
Agni
Level 116
God Stats
3W - 2L
1,474 SR
Queue Stats
415W - 402L
1,676 Elo+
Party 1
Team Averages
Level 132
1,431 SR
1,652 Elo+

VS

Team Averages
Level 148
1,558 SR
1,589 Elo+
Sylvanus
Sylvanus
Bluejay100
Sylvanus
Level 147
God Stats
38W - 34L
1,638 SR
Queue Stats
205W - 221L
1,603 Elo+
Solo
Anubis
Anubis
IamSaul88
Anubis
Level 158
God Stats
2W - 2L
1,379 SR
Queue Stats
238W - 266L
1,558 Elo+
Solo
Jing Wei
Jing Wei
TheDevilinSideMe
Jing Wei
Level 140
God Stats
32W - 28L
1,657 SR
Queue Stats
321W - 378L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Booty_Gone
Kumbhakarna
15
3 / 9 / 5
12,312
684
8,275
22,479
26,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 5 / 6
11,372
632
12,052
15,053
3,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 2 / 4
12,323
685
18,693
14,054
4,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bluejay100
Sylvanus
16
2 / 3 / 12
13,242
736
8,658
16,920
24,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
IamSaul88
Anubis
17
8 / 5 / 6
13,989
777
17,819
16,188
8,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 6 / 8
12,493
694
15,144
18,566
8,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
14
Kills
16
16
Deaths
14
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bluejay100
Sylvanus
2
3
12
2.67
L
Kumbhakarna
Booty_Gone
Kumbhakarna
3
9
5
0.61
W
Anubis
IamSaul88
Anubis
8
5
6
2.2
L
3
5
6
1.2
W
6
6
8
1.67
L
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,020
Damage
41,621
51,586
Taken
51,674
34,945
Mitigated
41,370
6,505
Healing
24,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bluejay100
Sylvanus
8,658
1,552
5,110
8,267
16,920
24,516
612
8,148
8,772
22,195
0
L
Kumbhakarna
Booty_Gone
Kumbhakarna
8,275
628
0
2,061
22,479
26,818
0
9,326
13,153
24,247
0
W
Anubis
IamSaul88
Anubis
17,819
1,913
0
5,562
16,188
8,062
1,160
8,649
7,539
65,350
0
L
12,052
5,954
0
1,792
15,053
3,756
902
8,935
6,118
0
52,916
W
15,144
9,731
517
5,172
18,566
8,792
1,687
10,627
7,939
0
54,084
L
18,693
1,398
0
2,652
14,054
4,371
34
8,586
5,468
60,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,007
Gold Earned
39,724
209
Minions Killed
200
8
Camps Cleared
5
957,681
Distance Traveled
841,025
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,242
736
26
1
1
298,360
3
L
Kumbhakarna
12,312
684
18
1
0
312,643
1
W
Anubis
13,989
777
103
6
2
251,336
2
L
Hou Yi
11,372
632
110
6
4
319,959
3
W
Jing Wei
12,493
694
71
4
2
291,329
4
L
Agni
12,323
685
81
5
4
325,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role