Player Matchup

Tiamat
Tiamat
Natblida8616
Tiamat
Level 69
God Stats
35W - 58L
1,364 SR
Queue Stats
342W - 412L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
Uniform34567
Cthulhu
Level 86
God Stats
27W - 18L
1,434 SR
Queue Stats
497W - 546L
1,434 Elo+
Party 1
Hou Yi
Hou Yi
theziggla
Hou Yi
Level 46
God Stats
3W - 0L
1,623 SR
Queue Stats
12W - 7L
1,590 Elo+
Solo
Team Averages
Level 67
1,474 SR
1,486 Elo+

VS

Team Averages
Level 95
1,428 SR
1,380 Elo+
Morgan Le Fay
Morgan Le Fay
GuitarCat24
Morgan Le Fay
Level 97
God Stats
0W - 2L
1,250 SR
Queue Stats
81W - 107L
1,321 Elo+
Party 2
Gilgamesh
Gilgamesh
NOBBI117
Gilgamesh
Level 122
God Stats
39W - 32L
1,598 SR
Queue Stats
236W - 295L
1,499 Elo+
Solo
Ra
Ra
ZinQMoDz111
Ra
Level 67
God Stats
15W - 17L
1,437 SR
Queue Stats
129W - 165L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 2 / 7
9,546
636
8,535
7,116
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Uniform34567
Cthulhu
14
3 / 1 / 7
10,058
671
8,887
8,795
8,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
theziggla
Hou Yi
14
6 / 1 / 3
10,598
707
8,863
9,171
3,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GuitarCat24
Morgan Le Fay
11
1 / 3 / 2
8,574
572
6,830
7,183
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
NOBBI117
Gilgamesh
12
2 / 1 / 1
8,783
586
6,053
10,341
8,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 1
8,801
587
5,987
13,392
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
4
4
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
GuitarCat24
Morgan Le Fay
1
3
2
0.67
L
Gilgamesh
NOBBI117
Gilgamesh
2
1
1
2.5
W
Tiamat
1
2
7
2.25
W
Cthulhu
Uniform34567
Cthulhu
3
1
7
6.5
L
1
6
1
0.25
W
Hou Yi
theziggla
Hou Yi
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,285
Damage
18,870
25,082
Taken
30,916
15,699
Mitigated
15,571
7,145
Healing
5,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
GuitarCat24
Morgan Le Fay
6,830
721
0
784
7,183
2,372
0
3,724
3,337
20,620
0
L
Gilgamesh
NOBBI117
Gilgamesh
6,053
1,453
0
1,110
10,341
8,445
0
6,904
3,180
0
18,554
W
Tiamat
8,535
291
0
2,638
7,116
4,062
647
4,535
2,581
33,892
0
W
Cthulhu
Uniform34567
Cthulhu
8,887
226
483
1,700
8,795
8,081
189
4,468
4,327
36,133
0
L
5,987
528
653
2,788
13,392
4,754
0
6,576
6,430
41,221
0
W
Hou Yi
theziggla
Hou Yi
8,863
4,694
0
2,324
9,171
3,556
1,664
4,543
4,628
0
31,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
26,158
183
Minions Killed
146
6
Camps Cleared
5
856,975
Distance Traveled
736,785
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,574
572
40
3
2
232,217
0
L
Gilgamesh
8,783
586
25
2
3
265,241
4
W
Tiamat
9,546
636
77
5
4
271,279
1
W
Cthulhu
10,058
671
63
4
1
313,094
1
L
Ra
8,801
587
81
5
0
239,327
2
W
Hou Yi
10,598
707
43
3
1
272,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role