Player Matchup

He Bo
He Bo
GotOuid420
He Bo
Level 98
God Stats
0W - 6L
1,078 SR
Queue Stats
488W - 502L
1,420 Elo+
Party 2
Xing Tian
Xing Tian
LORD HODUNK
Xing Tian
Level 122
God Stats
2W - 1L
1,709 SR
Queue Stats
229W - 268L
1,448 Elo+
Party 2
Da Ji
Da Ji
Natreina
Da Ji
Level 126
God Stats
3W - 10L
1,385 SR
Queue Stats
375W - 406L
1,417 Elo+
Party 2
King Arthur
King Arthur
NitroDragon903
King Arthur
Level 28
God Stats
1W - 1L
1,709 SR
Queue Stats
86W - 81L
1,447 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wabbajax
Ah Muzen Cab
Level 125
God Stats
12W - 8L
1,672 SR
Queue Stats
434W - 470L
1,439 Elo+
Party 2
Team Averages
Level 100
1,511 SR
1,434 Elo+

VS

Team Averages
Level 74
1,493 SR
1,520 Elo+
Ah Puch
Ah Puch
MartyMcflyWilly
Ah Puch
Level 79
God Stats
13W - 2L
1,866 SR
Queue Stats
205W - 152L
1,569 Elo+
Party 1
Da Ji
Da Ji
NotaAnubisMain
Da Ji
Level 42
God Stats
2W - 2L
1,334 SR
Queue Stats
206W - 156L
1,545 Elo+
Party 1
Khepri
Khepri
PunctualGresh
Khepri
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,507 Elo+
Party 1
Janus
Janus
iNysllury
Janus
Level 85
God Stats
2W - 5L
1,337 SR
Queue Stats
251W - 194L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
nef007
Hou Yi
Level 146
God Stats
5W - 5L
1,430 SR
Queue Stats
697W - 732L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
3 / 8 / 10
10,403
743
10,065
12,974
4,801
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
LORD HODUNK
Xing Tian
18
1 / 4 / 13
9,343
667
7,281
23,334
20,335
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Natreina
Da Ji
15
2 / 11 / 9
9,109
651
6,835
14,970
5,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
NitroDragon903
King Arthur
16
4 / 10 / 9
9,482
677
9,474
25,780
18,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Wabbajax
Ah Muzen Cab
19
9 / 7 / 6
11,972
855
17,094
12,171
4,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 25
12,826
916
30,554
20,821
12,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 5 / 14
10,400
743
9,937
10,937
8,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
3 / 2 / 28
11,485
820
5,389
11,861
15,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
iNysllury
Janus
18
9 / 6 / 12
11,628
831
10,298
10,231
4,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
nef007
Hou Yi
19
12 / 4 / 19
12,135
867
24,531
11,579
7,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
138
19
Kills
40
40
Deaths
20
47
Assists
98
Player
Kills
Deaths
Assists
KDA
L
He Bo
3
8
10
1
L
Xing Tian
LORD HODUNK
Xing Tian
1
4
13
1.88
W
10
3
25
7.5
L
Da Ji
Natreina
Da Ji
2
11
9
0.59
L
King Arthur
NitroDragon903
King Arthur
4
10
9
0.85
W
6
5
14
2.6
W
3
2
28
8.5
L
Ah Muzen Cab
Wabbajax
Ah Muzen Cab
9
7
6
1.71
W
Janus
iNysllury
Janus
9
6
12
2.5
W
Hou Yi
nef007
Hou Yi
12
4
19
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,749
Damage
80,709
89,229
Taken
65,429
54,517
Mitigated
47,702
18,864
Healing
21,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
10,065
133
1,458
1,841
12,974
4,801
602
7,592
5,382
24,070
0
L
Xing Tian
LORD HODUNK
Xing Tian
7,281
321
488
6,721
23,334
20,335
132
10,630
12,704
13,886
0
W
30,554
1,590
3,227
11,003
20,821
12,247
232
5,465
15,356
59,257
0
L
Da Ji
Natreina
Da Ji
6,835
512
482
696
14,970
5,784
678
7,900
7,070
0
10,650
L
King Arthur
NitroDragon903
King Arthur
9,474
737
689
3,635
25,780
18,649
104
13,556
12,224
0
16,380
W
9,937
1,521
607
914
10,937
8,259
1,483
3,160
7,777
0
17,497
W
5,389
922
0
960
11,861
15,274
229
3,231
8,630
6,250
0
L
Ah Muzen Cab
Wabbajax
Ah Muzen Cab
17,094
7,214
732
2,122
12,171
4,948
738
6,563
5,608
0
35,972
W
Janus
iNysllury
Janus
10,298
622
836
826
10,231
4,273
451
2,070
8,161
24,388
0
W
Hou Yi
nef007
Hou Yi
24,531
15,609
699
2,813
11,579
7,649
2,563
3,420
8,159
0
45,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,309
Gold Earned
58,474
120
Minions Killed
159
0
Camps Cleared
0
1,085,096
Distance Traveled
1,236,520
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,403
743
37
3
0
230,229
0
L
Xing Tian
9,343
667
12
1
0
233,514
0
W
Ah Puch
12,826
916
57
4
0
218,349
0
L
Da Ji
9,109
651
11
1
0
185,631
0
L
King Arthur
9,482
677
15
1
0
195,376
2
W
Da Ji
10,400
743
14
1
0
250,550
0
W
Khepri
11,485
820
3
0
0
265,126
0
L
Ah Muzen Cab
11,972
855
45
3
0
240,346
2
W
Janus
11,628
831
39
3
0
269,672
5
W
Hou Yi
12,135
867
46
3
0
232,823
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role