Player Matchup

Arachne
Arachne
 
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Cryinryanttv
Bellona
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,429 Elo+
Party 1
Hades
Hades
Stiiiiiiizy
Hades
Level 23
God Stats
17W - 14L
1,680 SR
Queue Stats
43W - 60L
1,355 Elo+
Party 1
Team Averages
Level 32
1,536 SR
1,457 Elo+

VS

Team Averages
Level 20
1,443 SR
1,387 Elo+
Yemoja
Yemoja
Empound
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,356 Elo+
Solo
Charybdis
Charybdis
Ryshhus
Charybdis
Level 18
God Stats
13W - 17L
1,479 SR
Queue Stats
20W - 28L
1,457 Elo+
Solo
Nike
Nike
flokaflame
Nike
Level 29
God Stats
0W - 1L
1,774 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
kiirito30
Thanatos
Level 18
God Stats
0W - 1L
1,085 SR
Queue Stats
3W - 6L
1,266 Elo+
Solo
Janus
Janus
Âcium
Janus
Level 27
God Stats
2W - 5L
1,378 SR
Queue Stats
15W - 28L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
10 / 0 / 4
8,929
638
9,579
9,636
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ullr
 
Ullr
11
3 / 1 / 4
6,591
471
3,645
7,387
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
 
Jormungandr
11
0 / 0 / 8
6,587
471
4,872
8,946
6,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Cryinryanttv
Bellona
13
7 / 1 / 3
7,726
552
5,424
11,453
8,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 4 / 6
7,605
543
6,695
9,371
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Empound
Yemoja
8
0 / 4 / 0
5,978
427
2,025
9,045
6,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Ryshhus
Charybdis
10
0 / 4 / 2
6,113
437
6,755
8,284
1,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 2
7,275
520
3,941
7,814
3,709
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
kiirito30
Thanatos
11
3 / 6 / 1
7,086
506
4,058
11,069
3,218
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Âcium
Janus
10
2 / 7 / 3
6,914
494
7,868
8,297
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
24
Kills
6
6
Deaths
25
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
0
4
12
W
Ullr
 
Ullr
3
1
4
5
W
Jormungandr
 
Jormungandr
0
0
8
4
W
Bellona
Cryinryanttv
Bellona
7
1
3
8.5
L
Yemoja
Empound
Yemoja
0
4
0
0
L
Charybdis
Ryshhus
Charybdis
0
4
2
0.25
W
4
4
6
1.75
L
1
4
2
0.5
L
Thanatos
kiirito30
Thanatos
3
6
1
0.58
L
Janus
Âcium
Janus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,215
Damage
24,647
46,793
Taken
44,509
26,862
Mitigated
17,411
18,614
Healing
12,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,579
5,570
0
6,225
9,636
5,247
0
1,781
7,741
0
58,997
W
Ullr
 
Ullr
3,645
1,457
0
2,017
7,387
2,612
176
1,517
5,786
0
32,105
W
Jormungandr
 
Jormungandr
4,872
882
0
1,500
8,946
6,287
0
2,019
6,833
26,909
0
W
Bellona
Cryinryanttv
Bellona
5,424
1,793
0
4,701
11,453
8,512
1,995
2,135
9,162
0
37,342
L
Yemoja
Empound
Yemoja
2,025
823
872
1,230
9,045
6,626
0
2,606
6,439
12,523
0
L
Charybdis
Ryshhus
Charybdis
6,755
3,804
0
1,933
8,284
1,868
0
2,738
5,546
0
33,638
W
6,695
395
527
3,644
9,371
4,204
549
1,868
7,378
39,683
0
L
3,941
797
31
781
7,814
3,709
2,300
1,684
6,130
0
33,058
L
Thanatos
kiirito30
Thanatos
4,058
933
0
6,818
11,069
3,218
84
2,172
8,897
0
30,684
L
Janus
Âcium
Janus
7,868
612
85
512
8,297
1,990
0
2,367
5,930
31,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,438
Gold Earned
33,366
337
Minions Killed
271
0
Camps Cleared
0
1,364,330
Distance Traveled
1,161,625
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,929
638
95
7
0
326,543
1
W
Ullr
6,591
471
57
4
0
253,741
3
W
Jormungandr
6,587
471
34
2
0
255,565
2
W
Bellona
7,726
552
72
5
0
293,060
2
L
Yemoja
5,978
427
24
2
0
203,035
0
L
Charybdis
6,113
437
75
5
0
232,511
7
W
Hades
7,605
543
79
6
0
235,421
4
L
Nike
7,275
520
56
4
0
246,627
0
L
Thanatos
7,086
506
54
4
0
247,511
2
L
Janus
6,914
494
62
4
0
231,941
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role