Player Matchup

Agni
Agni
 
Agni
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ReiRuge
Artio
Level 27
God Stats
6W - 1L
1,627 SR
Queue Stats
71W - 67L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
TiTiTei_kk_xD_
Gilgamesh
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,643 Elo+
Solo
King Arthur
King Arthur
XxcaasusxX
King Arthur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,437 Elo+
Solo
Team Averages
Level 18
1,525 SR
1,515 Elo+

VS

Team Averages
Level 24
1,492 SR
1,511 Elo+
Ravana
Ravana
Bucefalos
Ravana
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 185L
1,620 Elo+
Party 1
Bellona
Bellona
DarkOliver23
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,263 Elo+
Solo
Anhur
Anhur
Jacare2077
Anhur
Level 27
God Stats
1W - 2L
1,419 SR
Queue Stats
89W - 52L
1,654 Elo+
Party 1
Janus
Janus
poch8
Janus
Level 29
God Stats
15W - 16L
1,489 SR
Queue Stats
102W - 92L
1,472 Elo+
Solo
Sylvanus
Sylvanus
shigueo444
Sylvanus
Level 26
God Stats
11W - 9L
1,555 SR
Queue Stats
43W - 33L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
6 / 1 / 8
9,020
601
10,687
6,857
2,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
 
Izanami
13
4 / 8 / 2
8,103
540
5,490
9,913
2,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
ReiRuge
Artio
12
4 / 3 / 3
7,352
490
3,451
9,710
5,853
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
TiTiTei_kk_xD_
Gilgamesh
13
9 / 7 / 8
8,737
582
13,615
14,269
6,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
XxcaasusxX
King Arthur
9
0 / 2 / 5
5,972
398
1,796
7,482
4,636
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bucefalos
Ravana
14
6 / 5 / 2
8,745
583
5,930
11,360
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
DarkOliver23
Bellona
10
0 / 5 / 2
6,442
429
1,872
8,275
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
14
7 / 2 / 6
8,817
588
6,121
9,449
2,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
poch8
Janus
13
2 / 5 / 5
7,978
532
6,867
7,819
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
shigueo444
Sylvanus
11
5 / 6 / 6
7,952
530
9,215
15,645
11,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
41
23
Kills
20
21
Deaths
23
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
1
8
10
W
Izanami
 
Izanami
4
8
2
0.63
L
Ravana
Bucefalos
Ravana
6
5
2
1.4
L
Bellona
DarkOliver23
Bellona
0
5
2
0.2
L
Anhur
7
2
6
5
W
Artio
ReiRuge
Artio
4
3
3
1.83
W
Gilgamesh
TiTiTei_kk_xD_
Gilgamesh
9
7
8
1.86
W
King Arthur
XxcaasusxX
King Arthur
0
2
5
1.25
L
Janus
poch8
Janus
2
5
5
0.9
L
Sylvanus
shigueo444
Sylvanus
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,039
Damage
30,005
48,231
Taken
52,548
20,787
Mitigated
25,647
11,922
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,687
808
0
2,895
6,857
2,180
38
1,999
4,858
64,563
0
W
Izanami
 
Izanami
5,490
4,171
0
1,934
9,913
2,107
0
2,804
7,109
0
46,154
L
Ravana
Bucefalos
Ravana
5,930
1,663
0
912
11,360
4,282
164
2,832
8,528
0
45,467
L
Bellona
DarkOliver23
Bellona
1,872
777
0
1,158
8,275
6,043
110
279
7,996
0
17,125
L
Anhur
6,121
2,780
0
2,023
9,449
2,303
877
3,078
6,371
0
51,359
W
Artio
ReiRuge
Artio
3,451
264
704
2,965
9,710
5,853
0
3,660
6,050
25,692
0
W
Gilgamesh
TiTiTei_kk_xD_
Gilgamesh
13,615
4,872
0
2,330
14,269
6,011
645
4,673
9,596
0
42,834
W
King Arthur
XxcaasusxX
King Arthur
1,796
76
301
793
7,482
4,636
144
2,161
5,321
0
13,746
L
Janus
poch8
Janus
6,867
242
0
650
7,819
1,820
285
3,455
4,364
41,562
0
L
Sylvanus
shigueo444
Sylvanus
9,215
2,158
1,675
5,838
15,645
11,199
1,413
4,627
11,018
29,338
7,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,184
Gold Earned
39,934
347
Minions Killed
344
0
Camps Cleared
0
1,379,233
Distance Traveled
1,391,013
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,020
601
107
7
0
270,361
6
W
Izanami
8,103
540
95
6
0
263,788
6
L
Ravana
8,745
583
83
6
0
290,115
4
L
Bellona
6,442
429
39
3
0
256,374
1
L
Anhur
8,817
588
84
6
0
285,277
5
W
Artio
7,352
490
48
3
0
306,962
0
W
Gilgamesh
8,737
582
71
5
0
255,355
4
W
King Arthur
5,972
398
26
2
0
282,767
1
L
Janus
7,978
532
71
5
0
321,049
2
L
Sylvanus
7,952
530
67
4
0
238,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role