Player Matchup

Chang'e
Chang'e
AGvBxno
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
DragonKaid
Thoth
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 98L
1,448 Elo+
Party 2
Kuzenbo
Kuzenbo
Mycah
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,392 Elo+
Solo
Ne Zha
Ne Zha
XDYOLOBYEBYE
Ne Zha
Level 108
God Stats
1W - 1L
1,562 SR
Queue Stats
111W - 105L
1,464 Elo+
Party 2
Discordia
Discordia
flexxstylez
Discordia
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,373 Elo+
Party 1
Team Averages
Level 58
1,512 SR
1,435 Elo+

VS

Team Averages
Level 54
1,526 SR
1,427 Elo+
Chang'e
Chang'e
Croakan
Chang'e
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 127L
1,279 Elo+
Solo
Tyr
Tyr
Fata diem
Tyr
Level 101
God Stats
4W - 3L
1,514 SR
Queue Stats
334W - 361L
1,426 Elo+
Solo
Hades
Hades
GR8COX
Hades
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,541 Elo+
Solo
Hera
Hera
ThisManRyan
Hera
Level 41
God Stats
2W - 1L
1,618 SR
Queue Stats
49W - 55L
1,437 Elo+
Solo
Cernunnos
Cernunnos
dannn321t
Cernunnos
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 54L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AGvBxno
Chang'e
14
4 / 5 / 5
9,010
693
4,888
11,097
4,720
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thoth
15
1 / 4 / 10
8,429
648
14,283
9,538
3,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Mycah
Kuzenbo
15
2 / 6 / 8
8,865
682
9,872
19,939
20,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
15
2 / 6 / 6
8,353
643
7,670
12,075
4,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
flexxstylez
Discordia
17
4 / 3 / 5
9,452
727
13,872
9,314
3,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Croakan
Chang'e
18
6 / 3 / 11
10,668
821
14,099
14,703
5,395
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 12
10,861
835
6,420
18,872
14,910
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
GR8COX
Hades
17
3 / 2 / 12
9,870
759
7,653
12,322
7,310
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 2 / 11
10,767
828
16,649
6,734
2,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
dannn321t
Cernunnos
16
5 / 3 / 10
10,125
779
13,307
14,073
5,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
80
13
Kills
24
24
Deaths
14
34
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AGvBxno
Chang'e
4
5
5
1.3
W
Chang'e
Croakan
Chang'e
6
3
11
3.83
L
Thoth
1
4
10
1.5
W
5
4
12
2.75
W
Hades
GR8COX
Hades
3
2
12
4.5
L
Kuzenbo
Mycah
Kuzenbo
2
6
8
1
W
5
2
11
5.25
L
Ne Zha
2
6
6
0.83
W
Cernunnos
dannn321t
Cernunnos
5
3
10
3.33
L
Discordia
flexxstylez
Discordia
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,585
Damage
58,128
61,963
Taken
66,704
36,875
Mitigated
35,757
18,781
Healing
33,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AGvBxno
Chang'e
4,888
723
3,797
1,845
11,097
4,720
155
8,209
2,888
8,297
0
W
Chang'e
Croakan
Chang'e
14,099
1,301
8,461
6,984
14,703
5,395
1,057
10,175
4,528
30,028
0
L
Thoth
14,283
573
1,790
2,319
9,538
3,619
588
7,266
2,272
25,785
0
W
6,420
283
861
4,990
18,872
14,910
1,119
9,142
9,730
276
9,565
W
Hades
GR8COX
Hades
7,653
853
116
2,946
12,322
7,310
486
9,648
2,674
15,793
0
L
Kuzenbo
Mycah
Kuzenbo
9,872
2,395
439
3,083
19,939
20,745
0
11,866
8,073
15,385
0
W
16,649
4,987
1,445
885
6,734
2,608
1,461
3,794
2,940
41,153
0
L
Ne Zha
7,670
1,545
1,528
1,476
12,075
4,404
0
6,355
5,720
0
17,899
W
Cernunnos
dannn321t
Cernunnos
13,307
3,964
2,105
4,845
14,073
5,534
596
10,156
3,917
0
32,135
L
Discordia
flexxstylez
Discordia
13,872
1,168
524
1,980
9,314
3,387
344
4,705
4,609
40,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,109
Gold Earned
52,291
111
Minions Killed
158
0
Camps Cleared
0
1,142,934
Distance Traveled
1,246,709
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,010
693
2
0
0
197,909
0
W
Chang'e
10,668
821
27
2
0
246,658
0
L
Thoth
8,429
648
23
2
0
219,451
1
W
Tyr
10,861
835
14
1
0
275,561
2
W
Hades
9,870
759
20
2
0
231,359
2
L
Kuzenbo
8,865
682
8
1
0
248,558
2
W
Hera
10,767
828
55
4
0
267,562
0
L
Ne Zha
8,353
643
10
1
0
219,628
0
W
Cernunnos
10,125
779
42
3
0
225,569
0
L
Discordia
9,452
727
68
5
0
257,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role