Player Matchup

Ymir
Ymir
EVGA3070FTW
Ymir
Level 26
God Stats
1W - 3L
1,209 SR
Queue Stats
111W - 76L
1,664 Elo+
Solo
Set
Set
FEQUIQUE
Set
Level 18
God Stats
9W - 9L
1,466 SR
Queue Stats
109W - 113L
1,409 Elo+
Solo
Hel
Hel
ImTheChrist08
Hel
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 37L
1,493 Elo+
Solo
Medusa
Medusa
Krxzie-1
Medusa
Level 11
God Stats
1W - 1L
1,300 SR
Queue Stats
5W - 6L
1,471 Elo+
Solo
Bellona
Bellona
pepehands69420
Bellona
Level 27
God Stats
42W - 26L
1,560 SR
Queue Stats
560W - 511L
1,510 Elo+
Solo
Team Averages
Level 19
1,407 SR
1,509 Elo+

VS

Team Averages
Level 21
1,639 SR
1,543 Elo+
Bakasura
Bakasura
F5 elgenero25
Bakasura
Level 23
God Stats
13W - 6L
1,780 SR
Queue Stats
26W - 23L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MRPLAYBOI69
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,433 Elo+
Solo
Set
Set
Nobilis Vaga
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
bekerrx27
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,680 Elo+
Solo
Hera
Hera
cFSirBeanz
Hera
Level 27
God Stats
7W - 10L
1,916 SR
Queue Stats
92W - 76L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 13
12,371
589
19,703
25,897
16,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
7 / 4 / 6
11,618
553
10,301
14,568
5,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 4 / 11
11,052
526
17,907
16,588
5,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Krxzie-1
Medusa
13
3 / 3 / 12
9,261
441
2,643
10,406
3,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
14 / 2 / 10
12,086
576
22,224
17,715
19,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
F5 elgenero25
Bakasura
11
3 / 13 / 2
8,241
392
7,288
19,744
6,949
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
MRPLAYBOI69
Ah Muzen Cab
14
1 / 10 / 3
8,951
426
13,100
19,826
5,898
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 13 / 2
7,124
339
7,236
21,743
7,531
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
14
6 / 2 / 3
10,054
479
11,002
17,500
11,557
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 6 / 4
9,620
458
15,288
11,647
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
27
44
Kills
13
13
Deaths
44
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
12
0
13
18.5
L
Bakasura
F5 elgenero25
Bakasura
3
13
2
0.31
W
7
4
6
2.5
W
8
4
11
3.38
W
Medusa
Krxzie-1
Medusa
3
3
12
3
L
Ah Muzen Cab
MRPLAYBOI69
Ah Muzen Cab
1
10
3
0.25
L
0
13
2
0.08
L
Nike
6
2
3
3.75
L
3
6
4
0.83
W
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,778
Damage
53,914
85,174
Taken
90,460
51,266
Mitigated
35,214
35,527
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,703
4,790
0
10,888
25,897
16,721
1,790
6,241
19,015
101,322
0
L
Bakasura
F5 elgenero25
Bakasura
7,288
4,783
0
1,664
19,744
6,949
899
8,094
11,443
0
25,564
W
10,301
5,367
0
2,540
14,568
5,705
2,516
3,080
11,019
0
82,131
W
17,907
2,139
7,812
9,386
16,588
5,650
1,046
1,840
14,533
68,335
0
W
Medusa
Krxzie-1
Medusa
2,643
1,585
0
0
10,406
3,580
1,202
3,092
7,207
0
18,501
L
Ah Muzen Cab
MRPLAYBOI69
Ah Muzen Cab
13,100
4,779
0
5,261
19,826
5,898
709
8,201
11,276
0
64,975
L
7,236
3,727
0
934
21,743
7,531
0
7,817
13,772
0
28,110
L
Nike
11,002
1,355
0
5,283
17,500
11,557
0
6,429
10,868
6,424
33,305
L
15,288
3,686
0
1,530
11,647
3,279
30
6,048
5,491
60,800
0
W
22,224
7,285
0
4,901
17,715
19,610
1,318
2,728
14,564
0
83,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,388
Gold Earned
43,990
551
Minions Killed
373
0
Camps Cleared
0
2,134,229
Distance Traveled
1,862,588
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,371
589
146
7
0
447,134
6
L
Bakasura
8,241
392
67
3
0
379,369
0
W
Set
11,618
553
123
6
0
419,491
0
W
Hel
11,052
526
108
5
0
418,434
2
W
Medusa
9,261
441
32
2
0
421,902
0
L
Ah Muzen Cab
8,951
426
105
5
0
339,837
1
L
Set
7,124
339
38
2
0
372,812
3
L
Nike
10,054
479
52
2
0
381,762
6
L
Hera
9,620
458
111
5
0
388,808
8
W
Bellona
12,086
576
142
7
0
427,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role