Player Matchup

Persephone
Persephone
Burnout5940
Persephone
Level 46
God Stats
31W - 45L
1,374 SR
Queue Stats
298W - 440L
1,306 Elo+
Solo
Hou Yi
Hou Yi
DORITOS SAVAG3
Hou Yi
Level 27
God Stats
43W - 32L
1,543 SR
Queue Stats
120W - 116L
1,484 Elo+
Party 2
Cerberus
Cerberus
zachyboy877
Cerberus
Level 44
God Stats
16W - 14L
1,689 SR
Queue Stats
431W - 454L
1,433 Elo+
Party 2
Team Averages
Level 39
1,535 SR
1,407 Elo+

VS

Team Averages
Level 91
1,468 SR
1,311 Elo+
Raijin
Raijin
Gorbachii
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,274 Elo+
Party 1
Jing Wei
Jing Wei
Mrs Nesbitt1
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,343 Elo+
Party 1
Fenrir
Fenrir
TecmoBo
Fenrir
Level 124
God Stats
14W - 18L
1,403 SR
Queue Stats
281W - 404L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Burnout5940
Persephone
15
4 / 4 / 18
12,268
722
14,074
13,758
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 2 / 11
13,155
774
14,684
14,308
5,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
zachyboy877
Cerberus
15
8 / 6 / 15
12,484
734
13,420
22,721
21,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Gorbachii
Raijin
15
4 / 6 / 7
12,055
709
14,570
16,919
4,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Mrs Nesbitt1
Jing Wei
14
2 / 7 / 8
10,815
636
12,556
17,820
4,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
TecmoBo
Fenrir
14
6 / 11 / 4
11,809
695
11,167
18,088
12,047
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
24
Kills
12
12
Deaths
24
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Persephone
Burnout5940
Persephone
4
4
18
3.25
W
12
2
11
8.75
L
Raijin
Gorbachii
Raijin
4
6
7
1.25
L
Jing Wei
Mrs Nesbitt1
Jing Wei
2
7
8
0.86
L
Fenrir
TecmoBo
Fenrir
6
11
4
0.73
W
Cerberus
zachyboy877
Cerberus
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,178
Damage
38,293
50,787
Taken
52,827
31,116
Mitigated
21,044
15,434
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Burnout5940
Persephone
14,074
1,691
164
4,454
13,758
4,322
329
4,235
9,519
44,936
0
W
14,684
6,734
0
5,830
14,308
5,668
2,210
4,009
10,299
0
44,998
L
Raijin
Gorbachii
Raijin
14,570
1,696
0
3,538
16,919
4,629
0
10,467
6,452
46,236
0
L
Jing Wei
Mrs Nesbitt1
Jing Wei
12,556
7,572
100
2,978
17,820
4,368
0
10,754
7,066
0
49,209
L
Fenrir
TecmoBo
Fenrir
11,167
2,629
0
2,775
18,088
12,047
0
7,124
10,964
979
25,496
W
Cerberus
zachyboy877
Cerberus
13,420
1,164
297
4,689
22,721
21,126
725
7,270
15,451
31,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,907
Gold Earned
34,679
185
Minions Killed
167
7
Camps Cleared
6
907,164
Distance Traveled
814,471
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,268
722
80
5
3
304,450
1
W
Hou Yi
13,155
774
58
3
3
300,156
4
L
Raijin
12,055
709
68
4
1
262,043
2
L
Jing Wei
10,815
636
78
5
3
304,646
1
L
Fenrir
11,809
695
21
1
2
247,782
4
W
Cerberus
12,484
734
47
3
1
302,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role