Player Matchup

Fenrir
Fenrir
JiffyPops
Fenrir
Level 80
God Stats
2W - 0L
1,699 SR
Queue Stats
126W - 130L
1,535 Elo+
Solo
Mercury
Mercury
LouJersey
Mercury
Level 147
God Stats
7W - 2L
1,560 SR
Queue Stats
319W - 206L
1,677 Elo+
Party 3
Anubis
Anubis
Tru999
Anubis
Level 101
God Stats
3W - 0L
1,892 SR
Queue Stats
241W - 151L
1,678 Elo+
Party 3
Persephone
Persephone
elijahPR
Persephone
Level 105
God Stats
6W - 4L
1,699 SR
Queue Stats
190W - 143L
1,661 Elo+
Party 3
Hachiman
Hachiman
iversam
Hachiman
Level 27
God Stats
27W - 16L
1,673 SR
Queue Stats
140W - 87L
1,688 Elo+
Party 3
Team Averages
Level 92
1,705 SR
1,648 Elo+

VS

Team Averages
Level 65
1,460 SR
1,596 Elo+
Ullr
Ullr
DTenorMastr
Ullr
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 191L
1,669 Elo+
Party 2
Nu Wa
Nu Wa
Nix157
Nu Wa
Level 65
God Stats
0W - 2L
1,299 SR
Queue Stats
241W - 198L
1,673 Elo+
Party 2
Cthulhu
Cthulhu
Vognar
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,515 Elo+
Party 1
Odin
Odin
jaybs
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,487 Elo+
Party 1
Chang'e
Chang'e
joeboyguy
Chang'e
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
156W - 123L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JiffyPops
Fenrir
20
5 / 9 / 23
14,170
1,012
18,631
24,088
22,205
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
LouJersey
Mercury
20
18 / 4 / 17
17,050
1,218
31,291
17,404
8,748
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Tru999
Anubis
20
5 / 3 / 26
14,806
1,058
32,004
14,858
7,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
elijahPR
Persephone
20
3 / 3 / 21
13,770
984
19,087
13,483
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
iversam
Hachiman
20
17 / 8 / 20
16,832
1,202
32,743
19,096
6,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

80

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 10
15,083
1,077
16,106
29,007
10,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Nix157
Nu Wa
20
7 / 9 / 15
15,245
1,089
21,061
18,967
6,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Vognar
Cthulhu
20
3 / 8 / 16
13,395
957
13,239
29,230
27,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
jaybs
Odin
20
1 / 11 / 12
12,351
882
8,597
30,151
33,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
joeboyguy
Chang'e
20
8 / 12 / 15
15,604
1,115
21,679
32,064
11,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
95
48
Kills
27
27
Deaths
48
107
Assists
68
Player
Kills
Deaths
Assists
KDA
L
8
8
10
1.63
W
Fenrir
JiffyPops
Fenrir
5
9
23
1.83
W
Mercury
LouJersey
Mercury
18
4
17
6.63
L
Nu Wa
Nix157
Nu Wa
7
9
15
1.61
W
Anubis
Tru999
Anubis
5
3
26
6
L
Cthulhu
Vognar
Cthulhu
3
8
16
1.38
W
Persephone
elijahPR
Persephone
3
3
21
4.5
W
Hachiman
iversam
Hachiman
17
8
20
3.38
L
Odin
jaybs
Odin
1
11
12
0.64
L
Chang'e
joeboyguy
Chang'e
8
12
15
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,756
Damage
80,682
88,929
Taken
139,419
49,205
Mitigated
89,281
15,392
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,106
6,472
0
1,168
29,007
10,507
0
9,925
18,523
0
54,235
W
Fenrir
JiffyPops
Fenrir
18,631
6,970
0
1,233
24,088
22,205
0
14,043
9,490
0
34,198
W
Mercury
LouJersey
Mercury
31,291
16,205
0
3,523
17,404
8,748
0
11,410
5,994
0
57,107
L
Nu Wa
Nix157
Nu Wa
21,061
2,579
200
1,593
18,967
6,084
0
5,123
13,409
53,004
0
W
Anubis
Tru999
Anubis
32,004
569
0
6,595
14,858
7,703
0
9,334
5,524
67,971
0
L
Cthulhu
Vognar
Cthulhu
13,239
1,103
449
270
29,230
27,331
0
10,880
17,764
25,824
0
W
Persephone
elijahPR
Persephone
19,087
985
0
1,704
13,483
3,824
0
9,651
3,829
38,866
0
W
Hachiman
iversam
Hachiman
32,743
21,418
0
2,337
19,096
6,725
0
12,888
6,208
0
64,738
L
Odin
jaybs
Odin
8,597
1,563
0
410
30,151
33,648
0
9,559
20,139
2,863
9,722
L
Chang'e
joeboyguy
Chang'e
21,679
1,398
2,338
6,311
32,064
11,711
0
14,610
17,005
50,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,628
Gold Earned
71,678
260
Minions Killed
256
13
Camps Cleared
5
1,243,347
Distance Traveled
1,361,376
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
15,083
1,077
81
6
3
288,009
0
W
Fenrir
14,170
1,012
18
1
2
225,498
0
W
Mercury
17,050
1,218
40
3
3
304,136
0
L
Nu Wa
15,245
1,089
57
4
0
256,430
0
W
Anubis
14,806
1,058
92
7
0
230,157
0
L
Cthulhu
13,395
957
30
2
1
278,610
1
W
Persephone
13,770
984
40
3
1
258,770
0
W
Hachiman
16,832
1,202
70
5
7
224,786
0
L
Odin
12,351
882
15
1
1
273,650
0
L
Chang'e
15,604
1,115
73
5
0
264,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role