Player Matchup

Scylla
Scylla
Jusekko
Scylla
Level 25
God Stats
2W - 6L
1,286 SR
Queue Stats
70W - 51L
1,535 Elo+
Party 2
Kali
Kali
KIKIZ293
Kali
Level 17
God Stats
2W - 1L
1,853 SR
Queue Stats
11W - 12L
1,490 Elo+
Solo
Cthulhu
Cthulhu
Socks86
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,547 Elo+
Solo
Zeus
Zeus
axeltrombone
Zeus
Level 17
God Stats
8W - 6L
1,569 SR
Queue Stats
42W - 28L
1,552 Elo+
Party 2
Apollo
Apollo
nikomalinois
Apollo
Level 28
God Stats
6W - 6L
1,592 SR
Queue Stats
71W - 53L
1,549 Elo+
Party 2
Team Averages
Level 19
1,560 SR
1,535 Elo+

VS

Team Averages
Level 23
1,571 SR
1,489 Elo+
Chernobog
Chernobog
BAERNTHEGOD
Chernobog
Level 22
God Stats
12W - 11L
1,614 SR
Queue Stats
47W - 77L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DeathTheDrowsy
Morgan Le Fay
Level 30
God Stats
56W - 59L
1,541 SR
Queue Stats
680W - 653L
1,493 Elo+
Solo
Ares
Ares
Exu7Encruzilhada
Ares
Level 27
God Stats
7W - 5L
1,491 SR
Queue Stats
162W - 182L
1,470 Elo+
Solo
Cernunnos
Cernunnos
G0DCRAZY
Cernunnos
Level 14
God Stats
2W - 2L
1,552 SR
Queue Stats
6W - 11L
1,337 Elo+
Party 1
Odin
Odin
NicolasBenz
Odin
Level 24
God Stats
2W - 0L
1,658 SR
Queue Stats
45W - 20L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jusekko
Scylla
19
10 / 9 / 6
14,269
1,189
23,762
22,617
7,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
18
2 / 8 / 9
11,252
938
10,023
19,201
7,770
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Socks86
Cthulhu
18
0 / 8 / 7
10,801
900
7,869
23,358
17,239
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
1 / 11 / 12
11,817
985
14,643
18,841
5,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
19
5 / 12 / 9
12,946
1,079
15,911
26,164
9,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BAERNTHEGOD
Chernobog
20
8 / 5 / 27
13,308
1,109
14,172
14,654
6,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
DeathTheDrowsy
Morgan Le Fay
20
19 / 2 / 23
15,863
1,322
43,839
8,982
3,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
2 / 3 / 32
12,397
1,033
9,818
18,039
26,869
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
G0DCRAZY
Cernunnos
20
5 / 4 / 25
12,896
1,075
17,538
16,116
6,214
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
14 / 4 / 24
14,972
1,248
20,628
19,530
20,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
179
18
Kills
48
48
Deaths
18
43
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BAERNTHEGOD
Chernobog
8
5
27
4.3
W
Morgan Le Fay
DeathTheDrowsy
Morgan Le Fay
19
2
23
15.25
W
2
3
32
6
W
Cernunnos
G0DCRAZY
Cernunnos
5
4
25
4.38
L
Scylla
Jusekko
Scylla
10
9
6
1.44
L
Kali
2
8
9
0.81
W
14
4
24
6.5
L
Cthulhu
Socks86
Cthulhu
0
8
7
0.44
L
1
11
12
0.64
L
Apollo
5
12
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,208
Damage
105,995
110,181
Taken
77,321
48,148
Mitigated
63,271
3,191
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BAERNTHEGOD
Chernobog
14,172
7,139
0
1,332
14,654
6,674
0
8,296
6,358
0
29,135
W
Morgan Le Fay
DeathTheDrowsy
Morgan Le Fay
43,839
1,748
194
2,063
8,982
3,325
0
6,978
2,004
58,198
0
W
9,818
538
0
0
18,039
26,869
0
9,538
8,501
15,337
0
W
Cernunnos
G0DCRAZY
Cernunnos
17,538
9,637
0
3,133
16,116
6,214
0
9,830
6,286
0
50,922
L
Scylla
Jusekko
Scylla
23,762
2,390
0
142
22,617
7,874
0
14,672
7,945
44,553
0
L
Kali
10,023
4,708
0
1,897
19,201
7,770
0
9,327
9,874
0
17,708
W
20,628
2,338
0
0
19,530
20,189
0
11,632
7,898
1,671
34,841
L
Cthulhu
Socks86
Cthulhu
7,869
521
0
578
23,358
17,239
0
13,443
9,915
22,412
0
L
14,643
1,552
0
574
18,841
5,451
0
6,972
11,869
41,917
0
L
Apollo
15,911
10,607
0
0
26,164
9,814
0
10,505
15,659
0
45,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,085
Gold Earned
69,436
202
Minions Killed
198
9
Camps Cleared
6
1,157,042
Distance Traveled
1,172,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,308
1,109
40
3
1
206,380
0
W
Morgan Le Fay
15,863
1,322
35
3
2
275,029
0
W
Ares
12,397
1,033
9
1
0
238,563
0
W
Cernunnos
12,896
1,075
72
6
2
195,446
0
L
Scylla
14,269
1,189
46
4
1
247,084
0
L
Kali
11,252
938
21
2
2
258,115
0
W
Odin
14,972
1,248
42
4
1
257,311
0
L
Cthulhu
10,801
900
30
3
1
209,069
0
L
Zeus
11,817
985
53
4
1
210,068
0
L
Apollo
12,946
1,079
52
4
4
232,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role