Player Matchup

Yemoja
Yemoja
Chaparritamon
Yemoja
Level 7
God Stats
1W - 7L
1,035 SR
Queue Stats
2W - 9L
993 Elo+
Party 2
Fenrir
Fenrir
CheekiGreeki
Fenrir
Level 5
God Stats
16W - 16L
1,327 SR
Queue Stats
22W - 26L
1,140 Elo+
Party 1
Artemis
Artemis
DragonQueen90
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,049 Elo+
Party 2
Ra
Ra
pocoraven
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,184 Elo+
Party 1
Nu Wa
Nu Wa
pychiki
Nu Wa
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 191L
1,202 Elo+
Party 1
Team Averages
Level 5
1,372 SR
1,114 Elo+

VS

Team Averages
Level 21
1,289 SR
1,339 Elo+
Sol
Sol
Akishablonsky
Sol
Level 25
God Stats
7W - 3L
1,166 SR
Queue Stats
16W - 24L
1,127 Elo+
Party 3
Agni
Agni
Lumbrebb
Agni
Level 6
God Stats
1W - 0L
1,286 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Madviln
Cernunnos
Level 21
God Stats
2W - 1L
1,552 SR
Queue Stats
57W - 46L
1,466 Elo+
Solo
Baba Yaga
Baba Yaga
Speggehi
Baba Yaga
Level 27
God Stats
2W - 2L
1,278 SR
Queue Stats
29W - 38L
1,396 Elo+
Solo
Danzaburou
Danzaburou
Yagharek
Danzaburou
Level 28
God Stats
9W - 11L
1,163 SR
Queue Stats
16W - 26L
1,207 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
9,060
906
2,158
7,591
7,916
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
15
4 / 12 / 5
10,036
1,004
16,004
27,977
15,504
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
15
0 / 10 / 4
8,768
877
4,747
20,233
7,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 11 / 4
8,350
835
6,251
12,590
4,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
pychiki
Nu Wa
15
4 / 13 / 4
10,249
1,025
14,876
22,013
6,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 23
11,544
1,154
11,897
11,836
4,536
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
17
0 / 3 / 19
9,694
969
6,838
6,703
2,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Madviln
Cernunnos
20
21 / 2 / 17
13,240
1,324
31,513
13,813
5,772
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Speggehi
Baba Yaga
20
4 / 0 / 27
11,352
1,135
13,373
9,723
3,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Yagharek
Danzaburou
19
17 / 1 / 15
12,964
1,296
20,496
7,310
2,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
149
9
Kills
48
48
Deaths
9
22
Assists
101
Player
Kills
Deaths
Assists
KDA
W
6
3
23
5.83
L
1
2
5
1.75
L
Fenrir
4
12
5
0.54
L
Artemis
0
10
4
0.2
W
Agni
0
3
19
3.17
W
Cernunnos
Madviln
Cernunnos
21
2
17
14.75
W
Baba Yaga
Speggehi
Baba Yaga
4
0
27
17.5
W
Danzaburou
Yagharek
Danzaburou
17
1
15
24.5
L
0
11
4
0.18
L
Nu Wa
pychiki
Nu Wa
4
13
4
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,036
Damage
84,117
90,404
Taken
49,385
41,785
Mitigated
19,505
2,299
Healing
15,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,897
3,914
0
4,115
11,836
4,536
0
5,485
6,174
30,236
0
L
2,158
172
418
137
7,591
7,916
0
2,542
5,049
9,528
0
L
Fenrir
16,004
4,163
0
760
27,977
15,504
0
10,479
17,498
0
31,943
L
Artemis
4,747
986
0
664
20,233
7,172
0
9,017
11,216
0
15,967
W
Agni
6,838
972
0
0
6,703
2,471
0
3,063
3,640
14,918
0
W
Cernunnos
Madviln
Cernunnos
31,513
17,916
0
6,783
13,813
5,772
0
5,896
7,917
0
45,801
W
Baba Yaga
Speggehi
Baba Yaga
13,373
1,314
0
1,848
9,723
3,927
0
5,250
4,473
25,549
0
W
Danzaburou
Yagharek
Danzaburou
20,496
13,805
0
2,728
7,310
2,799
0
3,591
3,719
0
45,852
L
6,251
1,593
230
0
12,590
4,242
0
2,186
10,404
13,157
0
L
Nu Wa
pychiki
Nu Wa
14,876
6,724
0
90
22,013
6,951
0
7,884
14,129
23,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,463
Gold Earned
58,794
106
Minions Killed
192
1
Camps Cleared
7
716,860
Distance Traveled
818,689
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,544
1,154
46
5
2
180,405
0
L
Yemoja
9,060
906
23
2
0
125,216
0
L
Fenrir
10,036
1,004
33
3
1
208,553
0
L
Artemis
8,768
877
22
2
0
113,270
1
W
Agni
9,694
969
11
1
2
120,159
1
W
Cernunnos
13,240
1,324
34
3
3
168,727
1
W
Baba Yaga
11,352
1,135
34
3
0
166,590
0
W
Danzaburou
12,964
1,296
67
7
0
182,808
0
L
Ra
8,350
835
7
1
0
128,503
0
L
Nu Wa
10,249
1,025
21
2
0
141,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role