Player Matchup

Zeus
Zeus
ExistElite
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Solo
Tsukuyomi
Tsukuyomi
OODEO
Tsukuyomi
Level 29
God Stats
2W - 1L
1,843 SR
Queue Stats
72W - 57L
1,490 Elo+
Solo
Bacchus
Bacchus
Tmonkey02
Bacchus
Level 26
God Stats
2W - 2L
1,786 SR
Queue Stats
44W - 43L
1,406 Elo+
Solo
Ymir
Ymir
gabijere
Ymir
Level 6
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
skarkrow666
Agni
Level 28
God Stats
2W - 8L
1,289 SR
Queue Stats
70W - 83L
1,353 Elo+
Solo
Team Averages
Level 19
1,532 SR
1,396 Elo+

VS

Team Averages
Level 23
1,535 SR
1,379 Elo+
Thor
Thor
ConfusedCaptain3
Thor
Level 29
God Stats
57W - 38L
1,614 SR
Queue Stats
258W - 261L
1,434 Elo+
Solo
Sol
Sol
Im_real_confused
Sol
Level 11
God Stats
18W - 17L
1,612 SR
Queue Stats
185W - 187L
1,119 Elo+
Solo
Fenrir
Fenrir
Kryptofluff
Fenrir
Level 18
God Stats
30W - 21L
1,420 SR
Queue Stats
31W - 21L
1,352 Elo+
Solo
Ares
Ares
PrimalRReaper
Ares
Level 28
God Stats
12W - 14L
1,498 SR
Queue Stats
23W - 24L
1,519 Elo+
Solo
Bellona
Bellona
T e o4537
Bellona
Level 27
God Stats
44W - 28L
1,533 SR
Queue Stats
153W - 131L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
10,006
910
6,552
10,618
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
OODEO
Tsukuyomi
16
2 / 14 / 5
9,728
884
20,018
23,147
8,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
Tmonkey02
Bacchus
16
2 / 7 / 5
10,219
929
11,899
21,151
24,665
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
0 / 13 / 4
9,258
842
3,751
21,133
9,662
16
1 / 10 / 3
9,326
848
12,813
13,391
5,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

54

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 23
11,529
1,048
11,968
10,828
5,580
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 3 / 33
11,868
1,079
24,462
15,282
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
19
8 / 0 / 22
11,519
1,047
10,861
9,573
9,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
7 / 1 / 25
11,880
1,080
14,095
12,927
17,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
T e o4537
Bellona
19
23 / 2 / 11
13,744
1,249
20,073
12,762
10,316
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
162
7
Kills
48
49
Deaths
7
21
Assists
114
Player
Kills
Deaths
Assists
KDA
W
5
1
23
16.5
L
2
5
4
0.8
W
5
3
33
7.17
W
Fenrir
8
0
22
19
L
Tsukuyomi
OODEO
Tsukuyomi
2
14
5
0.32
W
7
1
25
19.5
W
Bellona
T e o4537
Bellona
23
2
11
14.25
L
Bacchus
Tmonkey02
Bacchus
2
7
5
0.64
L
Ymir
0
13
4
0.15
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,033
Damage
81,459
89,440
Taken
61,372
51,926
Mitigated
50,494
491
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,968
2,305
259
617
10,828
5,580
0
6,487
4,341
0
31,490
L
6,552
903
0
155
10,618
3,687
0
3,100
7,518
33,259
0
W
24,462
7,565
0
5,682
15,282
6,954
0
8,974
6,308
40,062
2,570
W
Fenrir
10,861
1,898
0
1,722
9,573
9,813
0
5,941
3,632
0
13,488
L
Tsukuyomi
OODEO
Tsukuyomi
20,018
6,606
0
96
23,147
8,885
0
8,949
13,571
0
26,621
W
14,095
400
0
629
12,927
17,831
0
7,236
5,691
22,873
0
W
Bellona
T e o4537
Bellona
20,073
11,051
0
896
12,762
10,316
0
6,377
6,385
0
32,515
L
Bacchus
Tmonkey02
Bacchus
11,899
662
0
0
21,151
24,665
0
9,861
11,290
24,765
0
L
Ymir
3,751
710
0
0
21,133
9,662
0
8,674
12,459
16,386
0
L
12,813
1,543
0
240
13,391
5,027
0
6,155
7,236
28,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,537
Gold Earned
60,540
135
Minions Killed
131
0
Camps Cleared
6
947,895
Distance Traveled
1,013,122
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,529
1,048
43
4
1
194,219
0
L
Zeus
10,006
910
51
5
0
167,572
1
W
Sol
11,868
1,079
39
4
1
180,578
1
W
Fenrir
11,519
1,047
5
0
0
214,682
0
L
Tsukuyomi
9,728
884
7
1
0
212,505
0
W
Ares
11,880
1,080
20
2
0
208,136
1
W
Bellona
13,744
1,249
24
2
4
215,507
0
L
Bacchus
10,219
929
25
2
0
211,278
0
L
Ymir
9,258
842
26
2
0
185,845
0
L
Agni
9,326
848
26
2
0
170,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role