Player Matchup

Heimdallr
Heimdallr
CritHeimdall
Heimdallr
Level 15
God Stats
9W - 3L
1,723 SR
Queue Stats
50W - 16L
1,443 Elo+
Solo
Merlin
Merlin
J-PRO
Merlin
Level 139
God Stats
18W - 12L
1,521 SR
Queue Stats
263W - 291L
1,460 Elo+
Solo
Jormungandr
Jormungandr
SmokinTreez85
Jormungandr
Level 158
God Stats
27W - 10L
1,643 SR
Queue Stats
242W - 252L
1,509 Elo+
Solo
Team Averages
Level 104
1,629 SR
1,471 Elo+

VS

Team Averages
Level 59
1,625 SR
1,451 Elo+
Sol
Sol
LimbReaper51
Sol
Level 23
God Stats
34W - 12L
1,896 SR
Queue Stats
50W - 28L
1,621 Elo+
Solo
Jormungandr
Jormungandr
Sliver2861
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,262 Elo+
Solo
Mercury
Mercury
Uholly_Spirit
Mercury
Level 147
God Stats
1W - 2L
1,479 SR
Queue Stats
345W - 369L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CritHeimdall
Heimdallr
13
7 / 2 / 7
8,914
810
10,778
11,159
4,304
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
J-PRO
Merlin
12
4 / 0 / 11
8,420
765
10,301
5,632
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
SmokinTreez85
Jormungandr
12
6 / 1 / 7
8,811
801
5,958
9,157
8,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,090
645
9,962
10,793
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
Sliver2861
Jormungandr
8
0 / 10 / 1
6,201
564
2,294
14,704
11,089
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
11
3 / 4 / 0
7,353
668
4,511
8,595
2,996
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
17
Kills
3
3
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CritHeimdall
Heimdallr
7
2
7
5.25
W
Merlin
J-PRO
Merlin
4
0
11
9.5
L
0
3
3
0.5
L
Jormungandr
Sliver2861
Jormungandr
0
10
1
0.05
W
Jormungandr
SmokinTreez85
Jormungandr
6
1
7
9.5
L
Mercury
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,037
Damage
16,767
25,948
Taken
34,092
14,463
Mitigated
16,992
7,616
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CritHeimdall
Heimdallr
10,778
6,808
0
4,513
11,159
4,304
853
5,720
5,439
0
36,568
W
Merlin
J-PRO
Merlin
10,301
650
0
1,428
5,632
1,946
992
2,714
2,918
29,911
0
L
9,962
3,108
0
4,652
10,793
2,907
0
5,430
4,852
32,992
0
L
Jormungandr
Sliver2861
Jormungandr
2,294
1,170
0
10
14,704
11,089
40
6,148
7,676
10,054
0
W
Jormungandr
SmokinTreez85
Jormungandr
5,958
1,266
0
1,675
9,157
8,213
453
4,429
4,728
16,618
0
L
Mercury
4,511
874
0
1,805
8,595
2,996
0
3,378
4,757
0
20,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,145
Gold Earned
20,644
115
Minions Killed
104
4
Camps Cleared
6
631,376
Distance Traveled
591,349
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,914
810
53
5
1
191,216
4
W
Merlin
8,420
765
48
4
2
214,925
6
L
Sol
7,090
645
59
5
3
218,121
0
L
Jormungandr
6,201
564
6
1
0
166,449
1
W
Jormungandr
8,811
801
14
1
1
225,235
1
L
Mercury
7,353
668
39
4
3
206,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role