Player Matchup

Tyr
Tyr
Luci6169180
Tyr
Level 31
God Stats
16W - 25L
1,360 SR
Queue Stats
95W - 110L
1,382 Elo+
Solo
Tsukuyomi
Tsukuyomi
SjChito
Tsukuyomi
Level 11
God Stats
0W - 2L
1,232 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Bakasura
Bakasura
bawers22
Bakasura
Level 18
God Stats
1W - 4L
1,298 SR
Queue Stats
5W - 14L
1,214 Elo+
Solo
Medusa
Medusa
bilamartins
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
luis01lamarca
Baba Yaga
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,353 Elo+
Solo
Team Averages
Level 15
1,378 SR
1,390 Elo+

VS

Team Averages
Level 21
1,460 SR
1,378 Elo+
Hercules
Hercules
A_Need4Speed
Hercules
Level 18
God Stats
40W - 35L
1,436 SR
Queue Stats
238W - 263L
1,305 Elo+
Solo
Merlin
Merlin
OLG_WolfBoy
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 122L
1,351 Elo+
Solo
Bakasura
Bakasura
SiiRoket
Bakasura
Level 29
God Stats
2W - 2L
1,303 SR
Queue Stats
32W - 41L
1,298 Elo+
Solo
Mulan
Mulan
etbg802
Mulan
Level 29
God Stats
7W - 10L
1,561 SR
Queue Stats
22W - 34L
1,435 Elo+
Solo
Ymir
Ymir
monseyamaro
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 2
8,042
447
9,612
20,535
18,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
SjChito
Tsukuyomi
9
2 / 15 / 3
6,598
367
5,808
15,596
5,276
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
bawers22
Bakasura
8
3 / 2 / 0
7,240
402
3,361
7,372
2,607
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
10
0 / 10 / 1
6,483
360
1,537
10,924
3,112
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
luis01lamarca
Baba Yaga
9
3 / 9 / 2
7,615
423
5,188
12,687
3,816
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A_Need4Speed
Hercules
14
6 / 1 / 12
9,548
530
9,174
16,843
16,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
17
8 / 1 / 9
10,990
611
11,377
8,802
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
SiiRoket
Bakasura
19
16 / 1 / 4
12,255
681
14,324
12,194
7,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
etbg802
Mulan
15
11 / 1 / 7
10,120
562
12,923
15,863
6,934
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 11 / 4
7,789
433
1,395
16,797
8,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
77
12
Kills
41
42
Deaths
15
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hercules
A_Need4Speed
Hercules
6
1
12
12
L
4
6
2
0.83
W
Merlin
8
1
9
12.5
W
Bakasura
SiiRoket
Bakasura
16
1
4
18
L
Tsukuyomi
SjChito
Tsukuyomi
2
15
3
0.23
L
Bakasura
bawers22
Bakasura
3
2
0
1.5
L
Medusa
0
10
1
0.05
W
Mulan
etbg802
Mulan
11
1
7
14.5
L
Baba Yaga
luis01lamarca
Baba Yaga
3
9
2
0.44
W
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,506
Damage
49,193
67,114
Taken
70,499
32,931
Mitigated
43,063
9,044
Healing
20,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
A_Need4Speed
Hercules
9,174
2,810
665
8,542
16,843
16,764
467
247
16,436
7,136
32,427
L
9,612
1,042
0
6,349
20,535
18,120
0
5,208
14,248
0
44,350
W
Merlin
11,377
958
0
0
8,802
3,544
2,140
1,351
7,451
78,739
0
W
Bakasura
SiiRoket
Bakasura
14,324
10,494
0
6,124
12,194
7,548
6,462
2,188
9,906
0
74,115
L
Tsukuyomi
SjChito
Tsukuyomi
5,808
1,659
0
89
15,596
5,276
0
3,863
11,186
0
13,853
L
Bakasura
bawers22
Bakasura
3,361
2,672
0
2,105
7,372
2,607
0
332
6,936
0
21,540
L
Medusa
1,537
564
0
0
10,924
3,112
130
2,119
8,691
0
14,063
W
Mulan
etbg802
Mulan
12,923
2,495
1,046
4,510
15,863
6,934
1,320
0
15,679
0
57,907
L
Baba Yaga
luis01lamarca
Baba Yaga
5,188
983
0
501
12,687
3,816
514
3,230
8,920
23,470
0
W
1,395
708
0
0
16,797
8,273
523
1,402
15,197
13,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,978
Gold Earned
50,702
210
Minions Killed
454
0
Camps Cleared
0
1,369,266
Distance Traveled
1,766,974
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,548
530
49
3
0
347,704
8
L
Tyr
8,042
447
74
4
0
322,867
0
W
Merlin
10,990
611
139
8
0
329,927
1
W
Bakasura
12,255
681
158
9
0
443,527
0
L
Tsukuyomi
6,598
367
17
1
0
287,646
1
L
Bakasura
7,240
402
51
3
0
238,956
0
L
Medusa
6,483
360
29
2
0
268,877
0
W
Mulan
10,120
562
92
5
0
369,235
1
L
Baba Yaga
7,615
423
39
2
0
250,920
2
W
Ymir
7,789
433
16
1
0
276,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role