Player Matchup

Ne Zha
Ne Zha
Diamond II
 
Ne Zha
Diamond II
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hercules
Hercules
Diamond V
PaCarrearAlDavid
Hercules
Diamond V
Level 40
God Stats
3W - 2L
1,833 SR
Queue Stats
69W - 51L
2,233 MMR
Party 2
Cerberus
Cerberus
Diamond II
PaCarrearAlQuete
Cerberus
Diamond II
Level 84
God Stats
7W - 3L
1,500 SR
Queue Stats
68W - 40L
2,415 MMR
Party 2
Aphrodite
Aphrodite
Diamond II
Serenιty
Aphrodite
Diamond II
Level 65
God Stats
8W - 9L
1,472 SR
Queue Stats
142W - 129L
2,303 MMR
Solo
Artemis
Artemis
Diamond I
sSifu
Artemis
Diamond I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
2,389 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 82
1,561 SR
2,168 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 101
1,722 SR
2,332 MMR
Cthulhu
Cthulhu
Masters
SShikigami
Cthulhu
Masters
Level 103
God Stats
0W - 1L
1,936 SR
Queue Stats
178W - 159L
2,385 MMR
Party 1
Bastet
Bastet
Diamond II
Spectator007x
Bastet
Diamond II
Level 146
God Stats
15W - 12L
1,749 SR
Queue Stats
120W - 109L
2,401 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
makeupbysana
The Morrigan
Diamond IV
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 28L
2,298 MMR
Party 1
Serqet
Serqet
Diamond II
midman5
Serqet
Diamond II
Level 64
God Stats
4W - 5L
1,719 SR
Queue Stats
296W - 282L
2,304 MMR
Solo
Anhur
Anhur
Diamond II
zïvs
Anhur
Diamond II
Level 147
God Stats
9W - 8L
1,707 SR
Queue Stats
304W - 279L
2,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
3 / 1 / 1
4,807
687
2,253
4,540
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 0 / 0
3,929
561
1,088
4,767
1,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 1 / 1
4,319
617
2,550
5,716
3,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Serenιty
Aphrodite
8
0 / 0 / 2
4,278
611
982
2,953
1,161
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
sSifu
Artemis
7
1 / 2 / 1
3,996
571
2,295
3,564
586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
TiamatOsirisPersephoneOdinMorgan Le Fay

VS

Bans
KaliGilgameshIzanamiRaijinRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SShikigami
Cthulhu
8
0 / 1 / 1
4,272
610
3,216
4,391
1,761
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

5
1 / 1 / 0
3,739
534
1,087
3,035
685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
makeupbysana
The Morrigan
8
2 / 2 / 0
4,624
661
2,316
2,842
718
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
midman5
Serqet
6
1 / 1 / 2
4,134
591
1,992
4,399
1,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
zïvs
Anhur
7
0 / 1 / 1
4,022
575
2,228
3,371
696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
4
4
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
1
3.5
W
1
0
0
1
W
0
1
1
0.5
L
Cthulhu
SShikigami
Cthulhu
0
1
1
0.5
W
Aphrodite
Serenιty
Aphrodite
0
0
2
1
L
1
1
0
1
L
The Morrigan
makeupbysana
The Morrigan
2
2
0
1
L
Serqet
midman5
Serqet
1
1
2
2
W
Artemis
sSifu
Artemis
1
2
1
0.75
L
Anhur
zïvs
Anhur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,168
Damage
10,839
21,540
Taken
18,038
8,752
Mitigated
5,140
10,841
Healing
6,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,253
1,046
0
1,421
4,540
1,651
0
606
3,892
0
21,434
W
1,088
681
0
2,326
4,767
1,802
0
533
4,166
0
8,912
W
2,550
759
0
3,338
5,716
3,552
0
3,095
2,621
23,080
0
L
Cthulhu
SShikigami
Cthulhu
3,216
965
48
1,677
4,391
1,761
0
2,194
1,841
19,606
0
W
Aphrodite
Serenιty
Aphrodite
982
124
417
2,136
2,953
1,161
41
233
2,702
20,995
0
L
1,087
176
0
1,208
3,035
685
0
0
3,035
0
10,212
L
The Morrigan
makeupbysana
The Morrigan
2,316
357
0
165
2,842
718
0
639
2,107
23,013
1,050
L
Serqet
midman5
Serqet
1,992
472
0
2,095
4,399
1,280
0
0
4,399
0
6,700
W
Artemis
sSifu
Artemis
2,295
1,197
0
1,203
3,564
586
0
420
3,112
0
18,464
L
Anhur
zïvs
Anhur
2,228
1,094
0
1,353
3,371
696
0
343
3,028
0
19,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,329
Gold Earned
20,791
206
Minions Killed
177
0
Camps Cleared
0
679,885
Distance Traveled
650,862
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,807
687
44
6
0
139,750
2
W
Hercules
3,929
561
16
2
0
145,089
3
W
Cerberus
4,319
617
61
9
0
134,364
0
L
Cthulhu
4,272
610
46
7
0
142,277
3
W
Aphrodite
4,278
611
49
7
0
132,172
3
L
Bastet
3,739
534
25
4
0
104,352
1
L
The Morrigan
4,624
661
60
9
0
130,640
1
L
Serqet
4,134
591
10
1
0
146,464
2
W
Artemis
3,996
571
36
5
0
128,510
0
L
Anhur
4,022
575
36
5
0
127,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role