Player Matchup

Skadi
Skadi
 
Skadi
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Don3598
Yemoja
Level 26
God Stats
1W - 2L
1,412 SR
Queue Stats
13W - 23L
1,390 Elo+
Solo
Amaterasu
Amaterasu
Fidato1
Amaterasu
Level 17
God Stats
11W - 15L
1,546 SR
Queue Stats
162W - 224L
1,511 Elo+
Party 2
Hou Yi
Hou Yi
Shisui-Susanoo96
Hou Yi
Level 29
God Stats
36W - 52L
1,449 SR
Queue Stats
178W - 230L
1,403 Elo+
Party 2
Jormungandr
Jormungandr
StraightMan8120
Jormungandr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,188 Elo+
Solo
Team Averages
Level 16
1,481 SR
1,398 Elo+

VS

Team Averages
Level 39
1,540 SR
1,366 Elo+
Serqet
Serqet
Karoline Any
Serqet
Level 24
God Stats
3W - 2L
1,512 SR
Queue Stats
61W - 60L
1,480 Elo+
Solo
Raijin
Raijin
Sparty174
Raijin
Level 17
God Stats
4W - 3L
1,859 SR
Queue Stats
101W - 106L
1,475 Elo+
Solo
Ah Puch
Ah Puch
TheRealCodyT
Ah Puch
Level 8
God Stats
1W - 0L
1,331 SR
Queue Stats
2W - 2L
1,236 Elo+
Party 1
Sun Wukong
Sun Wukong
eryery
Sun Wukong
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,236 Elo+
Party 1
Danzaburou
Danzaburou
skevin152
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
1
0 / 1 / 0
4,874
287
0
554
83
Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Don3598
Yemoja
12
1 / 8 / 1
7,283
428
3,756
15,630
12,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Fidato1
Amaterasu
13
0 / 4 / 0
7,502
441
1,615
8,009
3,246
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 5 / 2
8,589
505
4,466
12,048
4,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
StraightMan8120
Jormungandr
14
6 / 5 / 2
9,144
538
11,659
13,516
5,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
6 / 0 / 2
9,347
550
3,930
7,873
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
Sparty174
Raijin
16
7 / 2 / 4
10,071
592
14,167
11,371
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
TheRealCodyT
Ah Puch
11
0 / 5 / 3
6,911
407
2,877
7,408
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
eryery
Sun Wukong
15
4 / 0 / 6
9,675
569
8,978
9,295
7,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
skevin152
Danzaburou
14
5 / 3 / 1
8,823
519
5,828
9,844
2,983
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
10
Kills
22
23
Deaths
10
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
0
0
L
Yemoja
Don3598
Yemoja
1
8
1
0.19
L
Amaterasu
Fidato1
Amaterasu
0
4
0
0
W
Serqet
6
0
2
7
L
3
5
2
0.8
W
Raijin
Sparty174
Raijin
7
2
4
4.5
L
Jormungandr
StraightMan8120
Jormungandr
6
5
2
1.4
W
Ah Puch
TheRealCodyT
Ah Puch
0
5
3
0.3
W
Sun Wukong
eryery
Sun Wukong
4
0
6
7
W
Danzaburou
skevin152
Danzaburou
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,496
Damage
35,780
49,757
Taken
45,791
25,431
Mitigated
20,754
4,879
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
0
0
0
0
554
83
20
0
554
0
0
L
Yemoja
Don3598
Yemoja
3,756
1,933
407
0
15,630
12,525
424
10,012
5,592
21,419
0
L
Amaterasu
Fidato1
Amaterasu
1,615
105
0
386
8,009
3,246
0
0
7,912
0
28,575
W
Serqet
3,930
57
0
1,387
7,873
4,444
1,576
948
6,925
0
39,454
L
4,466
2,651
0
3,094
12,048
4,124
1,114
2,681
8,707
0
52,454
W
Raijin
Sparty174
Raijin
14,167
1,862
0
3,386
11,371
4,137
93
4,471
6,900
73,359
0
L
Jormungandr
StraightMan8120
Jormungandr
11,659
2,156
0
992
13,516
5,453
357
4,259
8,760
52,924
0
W
Ah Puch
TheRealCodyT
Ah Puch
2,877
918
0
748
7,408
1,969
431
3,736
3,672
16,364
0
W
Sun Wukong
eryery
Sun Wukong
8,978
1,918
0
1,097
9,295
7,221
673
1,350
7,945
0
49,712
W
Danzaburou
skevin152
Danzaburou
5,828
3,808
0
2,823
9,844
2,983
570
4,910
4,934
0
53,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,392
Gold Earned
44,827
294
Minions Killed
418
0
Camps Cleared
0
1,192,894
Distance Traveled
1,634,608
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,874
287
0
0
0
20,988
0
L
Yemoja
7,283
428
22
1
0
248,157
0
L
Amaterasu
7,502
441
74
4
0
323,015
0
W
Serqet
9,347
550
77
5
0
340,210
2
L
Hou Yi
8,589
505
89
5
0
297,494
0
W
Raijin
10,071
592
126
7
0
298,066
0
L
Jormungandr
9,144
538
109
6
0
303,240
7
W
Ah Puch
6,911
407
28
2
0
335,111
0
W
Sun Wukong
9,675
569
96
6
0
368,027
0
W
Danzaburou
8,823
519
91
5
0
293,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role