Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Jayames
Jing Wei
Level 143
God Stats
4W - 2L
1,608 SR
Queue Stats
203W - 222L
1,473 Elo+
Party 2
Guan Yu
Guan Yu
NAPASEEQ
Guan Yu
Level 15
God Stats
3W - 3L
1,429 SR
Queue Stats
6W - 8L
1,410 Elo+
Party 3
Xing Tian
Xing Tian
ROVEEDSG
Xing Tian
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 55L
1,422 Elo+
Solo
Scylla
Scylla
micropigo
Scylla
Level 37
God Stats
6W - 9L
1,489 SR
Queue Stats
211W - 239L
1,449 Elo+
Party 2
Team Averages
Level 73
1,505 SR
1,451 Elo+

VS

Team Averages
Level 63
1,569 SR
1,495 Elo+
Anhur
Anhur
Alberrto19
Anhur
Level 93
God Stats
15W - 10L
1,608 SR
Queue Stats
49W - 52L
1,507 Elo+
Party 1
Anubis
Anubis
Byroble
Anubis
Level 60
God Stats
9W - 3L
1,625 SR
Queue Stats
49W - 52L
1,507 Elo+
Party 1
Ymir
Ymir
ELcanelita
Ymir
Level 32
God Stats
29W - 24L
1,574 SR
Queue Stats
48W - 49L
1,511 Elo+
Party 1
Chaac
Chaac
Gerard921
Chaac
Level 89
God Stats
6W - 4L
1,538 SR
Queue Stats
51W - 51L
1,514 Elo+
Party 1
Zeus
Zeus
Khoos
Zeus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
8 / 5 / 2
11,254
489
15,119
25,468
10,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Jayames
Jing Wei
17
5 / 5 / 3
11,061
481
19,600
21,397
5,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
NAPASEEQ
Guan Yu
15
0 / 7 / 2
9,262
403
5,786
22,208
17,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
ROVEEDSG
Xing Tian
14
0 / 5 / 8
9,561
416
7,873
21,177
19,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Scylla
micropigo
Scylla
16
1 / 8 / 3
10,092
439
12,603
14,106
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
7 / 5 / 5
13,338
580
22,280
19,741
8,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Byroble
Anubis
20
9 / 3 / 5
13,738
597
21,664
14,430
8,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 13
12,124
527
6,509
22,799
31,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Gerard921
Chaac
20
4 / 2 / 11
13,372
581
14,949
23,418
30,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
Khoos
Zeus
20
8 / 2 / 7
13,672
594
17,402
19,110
7,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
14
Kills
30
30
Deaths
14
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
5
2
1.8
W
Anhur
7
5
5
1.9
W
Anubis
Byroble
Anubis
9
3
5
3.83
W
2
2
13
4.25
W
Chaac
Gerard921
Chaac
4
2
11
4.75
L
Jing Wei
Jayames
Jing Wei
5
5
3
1.3
W
Zeus
Khoos
Zeus
8
2
7
5.75
L
Guan Yu
NAPASEEQ
Guan Yu
0
7
2
0.14
L
Xing Tian
ROVEEDSG
Xing Tian
0
5
8
0.8
L
Scylla
micropigo
Scylla
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,981
Damage
82,804
104,356
Taken
99,498
56,336
Mitigated
87,700
23,252
Healing
43,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
15,119
4,403
0
6,482
25,468
10,499
0
7,041
18,427
0
64,079
W
Anhur
22,280
11,795
0
7,174
19,741
8,929
6,513
2,674
16,995
0
130,580
W
Anubis
Byroble
Anubis
21,664
1,020
0
8,709
14,430
8,930
2,987
4,767
9,333
100,229
0
W
6,509
911
0
3,581
22,799
31,755
635
5,332
17,333
30,180
0
W
Chaac
Gerard921
Chaac
14,949
1,923
0
10,964
23,418
30,553
1,830
3,766
19,498
0
83,836
L
Jing Wei
Jayames
Jing Wei
19,600
14,171
0
6,748
21,397
5,823
0
8,367
13,030
0
92,578
W
Zeus
Khoos
Zeus
17,402
3,786
0
13,254
19,110
7,533
467
3,327
15,683
109,892
0
L
Guan Yu
NAPASEEQ
Guan Yu
5,786
446
406
4,331
22,208
17,211
0
6,831
15,377
0
46,668
L
Xing Tian
ROVEEDSG
Xing Tian
7,873
558
0
2,830
21,177
19,169
0
13,655
7,522
22,257
0
L
Scylla
micropigo
Scylla
12,603
1,174
148
2,307
14,106
3,634
98
9,721
4,385
62,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,230
Gold Earned
66,244
444
Minions Killed
688
0
Camps Cleared
0
2,082,552
Distance Traveled
2,066,688
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,254
489
89
4
0
450,783
0
W
Anhur
13,338
580
176
8
0
398,023
4
W
Anubis
13,738
597
167
7
0
397,162
0
W
Ymir
12,124
527
35
2
0
441,918
5
W
Chaac
13,372
581
149
6
0
427,245
1
L
Jing Wei
11,061
481
140
6
0
397,433
5
W
Zeus
13,672
594
161
7
0
402,340
1
L
Guan Yu
9,262
403
95
4
0
424,722
3
L
Xing Tian
9,561
416
31
1
0
413,835
3
L
Scylla
10,092
439
89
4
0
395,779
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role