Player Matchup

Apollo
Apollo
 
Apollo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
ElevatedPrestige
Vamana
Level 43
God Stats
174W - 160L
1,516 SR
Queue Stats
214W - 222L
1,432 Elo+
Solo
Terra
Terra
HavensCry24k
Terra
Level 29
God Stats
3W - 0L
1,591 SR
Queue Stats
6W - 5L
1,405 Elo+
Party 2
Hera
Hera
RED-NOVA15
Hera
Level 24
God Stats
2W - 1L
1,549 SR
Queue Stats
6W - 6L
1,315 Elo+
Party 2
Bakasura
Bakasura
Thre3_King18
Bakasura
Level 48
God Stats
1W - 0L
1,548 SR
Queue Stats
10W - 8L
1,474 Elo+
Party 2
Team Averages
Level 46
1,541 SR
1,425 Elo+

VS

Team Averages
Level 88
1,424 SR
1,376 Elo+
Baron Samedi
Baron Samedi
AceDaWockMan
Baron Samedi
Level 29
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Fenrir
Fenrir
DRunK3nSage44
Fenrir
Level 123
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Ymir
Ymir
JVL7dub
Ymir
Level 122
God Stats
15W - 8L
1,576 SR
Queue Stats
83W - 92L
1,491 Elo+
Party 1
Izanami
Izanami
baggedfruit
Izanami
Level 41
God Stats
44W - 47L
1,448 SR
Queue Stats
273W - 362L
1,309 Elo+
Solo
Cerberus
Cerberus
whackname007
Cerberus
Level 125
God Stats
0W - 1L
1,334 SR
Queue Stats
7W - 7L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
8 / 5 / 8
14,182
525
26,220
25,361
10,201
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
0 / 6 / 5
12,921
479
6,967
23,789
22,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 8
9,895
366
6,225
21,556
25,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 5 / 6
14,215
526
21,593
12,210
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Thre3_King18
Bakasura
19
3 / 9 / 11
12,810
474
12,644
25,125
11,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AceDaWockMan
Baron Samedi
19
9 / 4 / 11
12,827
475
21,145
16,837
8,008
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
9 / 5 / 12
12,631
468
15,600
21,147
11,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
JVL7dub
Ymir
20
9 / 2 / 16
13,223
490
19,954
31,064
44,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
baggedfruit
Izanami
17
2 / 3 / 6
11,485
425
8,945
16,084
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
whackname007
Cerberus
17
1 / 6 / 14
10,888
403
10,722
31,326
28,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
89
19
Kills
30
30
Deaths
20
38
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
5
8
2.4
L
Baron Samedi
AceDaWockMan
Baron Samedi
9
4
11
3.63
L
9
5
12
3
W
0
6
5
0.42
W
1
5
8
1
L
Ymir
JVL7dub
Ymir
9
2
16
8.5
W
7
5
6
2
W
Bakasura
Thre3_King18
Bakasura
3
9
11
0.94
L
Izanami
baggedfruit
Izanami
2
3
6
1.67
L
Cerberus
whackname007
Cerberus
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,649
Damage
76,366
108,041
Taken
116,458
74,170
Mitigated
98,697
24,771
Healing
41,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
26,220
18,184
0
9,110
25,361
10,201
3,237
8,002
17,359
0
117,109
L
Baron Samedi
AceDaWockMan
Baron Samedi
21,145
1,052
3,970
5,208
16,837
8,008
2,410
8,768
7,668
83,984
0
L
15,600
5,114
980
6,079
21,147
11,735
432
3,219
17,634
0
80,665
W
6,967
2,988
0
6,611
23,789
22,050
3,761
9,636
14,153
0
87,358
W
6,225
883
1,748
2,689
21,556
25,369
396
11,323
10,233
20,191
0
L
Ymir
JVL7dub
Ymir
19,954
1,964
0
12,401
31,064
44,442
1,071
5,911
24,114
97,160
0
W
21,593
5,659
0
0
12,210
5,421
2,532
7,945
4,265
86,985
0
W
Bakasura
Thre3_King18
Bakasura
12,644
7,935
0
4,613
25,125
11,129
602
15,067
10,058
0
51,133
L
Izanami
baggedfruit
Izanami
8,945
6,540
1,007
3,767
16,084
6,316
5,057
2,655
13,379
0
101,375
L
Cerberus
whackname007
Cerberus
10,722
523
1,426
6,674
31,326
28,196
1,301
7,471
22,569
53,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,023
Gold Earned
61,054
599
Minions Killed
670
0
Camps Cleared
0
2,369,168
Distance Traveled
2,302,995
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,182
525
151
6
0
435,430
2
L
Baron Samedi
12,827
475
137
5
0
429,287
1
L
Fenrir
12,631
468
111
4
0
483,229
0
W
Vamana
12,921
479
176
7
0
410,269
14
W
Terra
9,895
366
21
1
0
496,683
1
L
Ymir
13,223
490
152
6
0
444,905
4
W
Hera
14,215
526
147
5
0
501,008
4
W
Bakasura
12,810
474
104
4
0
525,778
0
L
Izanami
11,485
425
177
7
0
489,772
5
L
Cerberus
10,888
403
93
3
0
455,802
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role