Player Matchup

Guan Yu
Guan Yu
I_likeurcutg
Guan Yu
Level 2
God Stats
1W - 1L
1,755 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo
Ra
Ra
Kelly1053
Ra
Level 20
God Stats
12W - 7L
1,846 SR
Queue Stats
201W - 214L
1,638 Elo+
Solo
Da Ji
Da Ji
Tifa_shepard
Da Ji
Level 29
God Stats
6W - 4L
1,445 SR
Queue Stats
82W - 106L
1,536 Elo+
Solo
Kumbhakarna
Kumbhakarna
dakotanitz
Kumbhakarna
Level 16
God Stats
26W - 32L
1,566 SR
Queue Stats
94W - 111L
1,533 Elo+
Solo
Anhur
Anhur
nobeadsbroo
Anhur
Level 21
God Stats
1W - 2L
1,538 SR
Queue Stats
50W - 57L
1,545 Elo+
Solo
Team Averages
Level 18
1,630 SR
1,587 Elo+

VS

Team Averages
Level 19
1,700 SR
1,642 Elo+
Ullr
Ullr
Aztetikng
Ullr
Level 16
God Stats
1W - 0L
1,765 SR
Queue Stats
33W - 12L
1,715 Elo+
Solo
Tyr
Tyr
Conscripted_Red
Tyr
Level 29
God Stats
14W - 6L
1,731 SR
Queue Stats
91W - 106L
1,443 Elo+
Solo
Nu Wa
Nu Wa
CovidMaskPolice
Nu Wa
Level 17
God Stats
1W - 1L
1,883 SR
Queue Stats
21W - 18L
1,937 Elo+
Solo
Ravana
Ravana
SaneTrash41891
Ravana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,636 Elo+
Solo
Fenrir
Fenrir
jcurrshadow
Fenrir
Level 26
God Stats
14W - 12L
1,620 SR
Queue Stats
195W - 223L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
I_likeurcutg
Guan Yu
2
0 / 2 / 0
3,904
325
237
2,481
651
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 3 / 0
6,819
568
3,268
6,486
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 2 / 0
6,385
532
2,914
8,844
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
dakotanitz
Kumbhakarna
8
0 / 6 / 3
5,442
454
1,907
10,592
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 5 / 4
5,432
453
2,569
8,324
1,742
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
4 / 2 / 3
6,652
554
8,715
6,672
1,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 1
6,737
561
1,177
4,784
2,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 1 / 5
7,938
662
6,386
4,200
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
8 / 2 / 3
7,536
628
5,824
6,023
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
12
3 / 2 / 3
7,277
606
4,286
7,522
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
18
18
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
4
2
3
2.75
W
1
0
1
1.5
W
2
1
5
4.5
L
Guan Yu
I_likeurcutg
Guan Yu
0
2
0
0
L
3
3
0
1
W
8
2
3
4.75
L
2
2
0
1
L
Kumbhakarna
dakotanitz
Kumbhakarna
0
6
3
0.25
W
Fenrir
3
2
3
2.25
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,895
Damage
26,388
36,727
Taken
29,201
11,682
Mitigated
11,426
8,223
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
8,715
3,969
0
1,978
6,672
1,972
100
2,585
4,087
0
35,505
W
1,177
418
0
2,554
4,784
2,902
1,698
0
4,784
0
28,592
W
6,386
980
0
561
4,200
1,424
994
498
3,702
60,175
0
L
Guan Yu
I_likeurcutg
Guan Yu
237
121
0
35
2,481
651
0
1,103
1,378
0
1,168
L
3,268
540
183
1,241
6,486
2,122
0
2,600
3,886
45,245
0
W
5,824
1,836
0
1,524
6,023
2,640
628
1,781
4,242
0
27,829
L
2,914
527
0
4,010
8,844
2,785
0
1,698
7,146
0
35,884
L
Kumbhakarna
dakotanitz
Kumbhakarna
1,907
42
0
1,398
10,592
4,382
0
460
10,132
13,634
0
W
Fenrir
4,286
823
0
1,242
7,522
2,488
0
311
7,211
0
41,067
L
2,569
1,664
0
1,356
8,324
1,742
0
525
7,799
0
18,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,982
Gold Earned
36,140
217
Minions Killed
334
0
Camps Cleared
0
936,189
Distance Traveled
1,119,413
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,652
554
61
5
0
201,359
4
W
Tyr
6,737
561
56
5
0
250,608
1
W
Nu Wa
7,938
662
109
9
0
204,952
2
L
Guan Yu
3,904
325
4
0
0
56,395
1
L
Ra
6,819
568
88
7
0
249,515
3
W
Ravana
7,536
628
40
3
0
208,427
0
L
Da Ji
6,385
532
72
6
0
249,231
1
L
Kumbhakarna
5,442
454
26
2
0
202,935
0
W
Fenrir
7,277
606
68
6
0
254,067
1
L
Anhur
5,432
453
27
2
0
178,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role