Player Matchup

Tiamat
Tiamat
FxRzOn
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,227 Elo+
Party 2
Baron Samedi
Baron Samedi
Itsyorka
Baron Samedi
Level 15
God Stats
2W - 2L
1,634 SR
Queue Stats
5W - 7L
1,437 Elo+
Solo
Artemis
Artemis
QxLi
Artemis
Level 7
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Sephirionai
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
funponzer
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,480 SR
1,433 Elo+

VS

Team Averages
Level 22
1,445 SR
1,370 Elo+
Guan Yu
Guan Yu
Horremerjung
Guan Yu
Level 14
God Stats
7W - 4L
1,639 SR
Queue Stats
9W - 6L
1,509 Elo+
Party 1
Yemoja
Yemoja
IamDezomorphine
Yemoja
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
19W - 10L
1,253 Elo+
Solo
Kukulkan
Kukulkan
json030
Kukulkan
Level 15
God Stats
1W - 1L
1,279 SR
Queue Stats
18W - 14L
1,354 Elo+
Party 1
Charybdis
Charybdis
perijim
Charybdis
Level 27
God Stats
6W - 1L
1,337 SR
Queue Stats
33W - 35L
1,309 Elo+
Solo
Kali
Kali
БучЪ
Kali
Level 29
God Stats
10W - 7L
1,468 SR
Queue Stats
194W - 212L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FxRzOn
Tiamat
16
2 / 8 / 4
10,681
486
7,179
12,399
5,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Itsyorka
Baron Samedi
12
1 / 3 / 3
9,090
413
4,810
8,052
4,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
QxLi
Artemis
14
3 / 8 / 5
9,397
427
12,043
14,237
3,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Sephirionai
Guan Yu
14
2 / 9 / 4
9,066
412
6,961
13,728
6,492
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
funponzer
Arachne
16
11 / 7 / 3
11,242
511
16,175
21,466
8,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Horremerjung
Guan Yu
17
9 / 3 / 11
11,213
510
10,955
18,834
19,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 6
9,490
431
1,942
9,123
4,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
json030
Kukulkan
19
16 / 6 / 8
13,069
594
23,831
13,647
6,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
perijim
Charybdis
15
3 / 4 / 5
9,810
446
2,881
12,404
3,859
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
17
6 / 4 / 10
11,972
544
12,067
19,295
8,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
19
Kills
35
35
Deaths
20
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tiamat
FxRzOn
Tiamat
2
8
4
0.5
W
Guan Yu
Horremerjung
Guan Yu
9
3
11
4.83
W
1
3
6
1.33
L
Baron Samedi
Itsyorka
Baron Samedi
1
3
3
0.83
L
Artemis
QxLi
Artemis
3
8
5
0.69
L
Guan Yu
Sephirionai
Guan Yu
2
9
4
0.44
L
Arachne
funponzer
Arachne
11
7
3
1.79
W
Kukulkan
json030
Kukulkan
16
6
8
3.33
W
Charybdis
perijim
Charybdis
3
4
5
1.38
W
Kali
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,168
Damage
51,676
69,882
Taken
73,303
29,063
Mitigated
43,422
13,491
Healing
21,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
FxRzOn
Tiamat
7,179
1,019
0
1,310
12,399
5,750
416
6,820
5,325
48,697
0
W
Guan Yu
Horremerjung
Guan Yu
10,955
2,147
1,065
2,528
18,834
19,882
756
2,105
16,729
0
37,219
W
1,942
473
3,505
1,631
9,123
4,910
404
1,839
7,284
20,115
0
L
Baron Samedi
Itsyorka
Baron Samedi
4,810
671
458
2,053
8,052
4,956
675
1,971
5,998
31,856
0
L
Artemis
QxLi
Artemis
12,043
6,821
0
1,931
14,237
3,843
3,335
4,507
9,524
0
46,226
L
Guan Yu
Sephirionai
Guan Yu
6,961
1,552
585
1,746
13,728
6,492
329
4,272
9,336
0
29,550
L
Arachne
funponzer
Arachne
16,175
10,401
0
5,408
21,466
8,022
2,031
7,314
13,926
0
65,001
W
Kukulkan
json030
Kukulkan
23,831
3,982
0
3,356
13,647
6,444
2,074
4,658
8,989
84,168
0
W
Charybdis
perijim
Charybdis
2,881
1,462
0
4,312
12,404
3,859
2,135
1,691
10,713
0
47,766
W
Kali
12,067
8,118
0
5,393
19,295
8,327
2,828
1,876
17,419
0
72,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,476
Gold Earned
55,554
361
Minions Killed
414
0
Camps Cleared
0
1,736,719
Distance Traveled
1,814,150
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,681
486
87
4
0
354,405
0
W
Guan Yu
11,213
510
46
2
0
419,183
0
W
Yemoja
9,490
431
32
1
0
272,257
3
L
Baron Samedi
9,090
413
50
2
0
241,721
3
L
Artemis
9,397
427
68
3
0
363,104
0
L
Guan Yu
9,066
412
64
3
0
339,439
0
L
Arachne
11,242
511
92
4
0
438,050
4
W
Kukulkan
13,069
594
144
7
0
376,042
7
W
Charybdis
9,810
446
74
3
0
382,032
1
W
Kali
11,972
544
118
5
0
364,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role