Player Matchup

Cthulhu
Cthulhu
Gold I
KrunchyCrispy
Cthulhu
Gold I
Level 126
God Stats
26W - 23L
1,692 SR
Queue Stats
365W - 378L
1,686 MMR
Solo
Thanatos
Thanatos
Platinum IV
NaBLeLLOYD
Thanatos
Platinum IV
Level 155
God Stats
1W - 2L
1,487 SR
Queue Stats
164W - 165L
1,683 MMR
Solo
Artio
Artio
Platinum IV
PHARMDOGG69
Artio
Platinum IV
Level 105
God Stats
1W - 3L
1,471 SR
Queue Stats
46W - 46L
1,725 MMR
Solo
Heimdallr
Heimdallr
Gold II
SSZero09
Heimdallr
Gold II
Level 160
God Stats
63W - 66L
1,557 SR
Queue Stats
685W - 696L
1,683 MMR
Solo
Chaac
Chaac
Silver I
ihendu
Chaac
Silver I
Level 122
God Stats
0W - 1L
1,245 SR
Queue Stats
7W - 3L
1,681 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,490 SR
1,691 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,576 SR
1,693 MMR
Khepri
Khepri
Platinum IV
Raywin722
Khepri
Platinum IV
Level 156
God Stats
9W - 2L
1,673 SR
Queue Stats
118W - 126L
1,662 MMR
Solo
Mercury
Mercury
Gold IV
SoloMe Cuh
Mercury
Gold IV
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,687 MMR
Party 1
Apollo
Apollo
Gold II
Thanatos3823
Apollo
Gold II
Level 115
God Stats
11W - 9L
1,627 SR
Queue Stats
194W - 204L
1,740 MMR
Solo
Susano
Susano
Gold V
oopaloopa1
Susano
Gold V
Level 158
God Stats
14W - 2L
1,217 SR
Queue Stats
89W - 60L
1,656 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
zedti
Baron Samedi
Platinum III
Level 160
God Stats
2W - 0L
1,863 SR
Queue Stats
657W - 643L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
0 / 1 / 1
8,941
471
7,483
12,139
10,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
NaBLeLLOYD
Thanatos
15
2 / 7 / 0
9,748
513
6,193
15,422
7,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 0
8,005
421
6,290
14,401
10,430
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
SSZero09
Heimdallr
16
2 / 5 / 2
9,699
510
8,821
13,555
4,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
ihendu
Chaac
12
2 / 5 / 1
7,663
403
7,293
17,759
18,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TiamatGilgameshMorgan Le FayAthenaArtemis

VS

Bans
ArachneDanzaburouFenrirSetOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Raywin722
Khepri
13
0 / 3 / 10
9,081
478
3,466
13,726
12,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
SoloMe Cuh
Mercury
19
4 / 1 / 9
11,864
624
13,388
15,032
6,054
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
19
7 / 1 / 2
12,495
658
13,371
15,081
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
oopaloopa1
Susano
18
6 / 1 / 4
11,545
608
9,407
13,583
7,172
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
zedti
Baron Samedi
17
5 / 0 / 5
11,131
586
13,977
10,779
5,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
6
Kills
22
22
Deaths
6
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
1
1
0.5
L
Thanatos
NaBLeLLOYD
Thanatos
2
7
0
0.29
L
0
4
0
0
W
Khepri
Raywin722
Khepri
0
3
10
1.67
L
Heimdallr
SSZero09
Heimdallr
2
5
2
0.6
W
Mercury
SoloMe Cuh
Mercury
4
1
9
8.5
W
Apollo
7
1
2
8
L
Chaac
ihendu
Chaac
2
5
1
0.5
W
Susano
oopaloopa1
Susano
6
1
4
8
W
Baron Samedi
zedti
Baron Samedi
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,080
Damage
53,609
73,276
Taken
68,201
51,340
Mitigated
38,392
27,181
Healing
23,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
7,483
558
0
4,907
12,139
10,419
0
6,328
5,397
68,412
0
L
Thanatos
NaBLeLLOYD
Thanatos
6,193
685
0
11,083
15,422
7,262
0
1,958
13,346
0
66,674
L
6,290
381
80
4,650
14,401
10,430
0
1,421
12,936
39,623
0
W
Khepri
Raywin722
Khepri
3,466
862
0
1,682
13,726
12,702
90
2,655
10,970
12,681
0
L
Heimdallr
SSZero09
Heimdallr
8,821
5,682
0
2,958
13,555
4,635
596
1,704
11,805
0
81,008
W
Mercury
SoloMe Cuh
Mercury
13,388
8,686
0
2,576
15,032
6,054
1,708
1,159
13,785
0
112,030
W
Apollo
13,371
9,717
0
8,560
15,081
6,529
2,680
2,063
13,018
0
107,661
L
Chaac
ihendu
Chaac
7,293
1,245
0
3,503
17,759
18,594
0
5,216
12,349
0
32,675
W
Susano
oopaloopa1
Susano
9,407
1,812
0
4,919
13,583
7,172
1,465
3,118
10,072
0
60,012
W
Baron Samedi
zedti
Baron Samedi
13,977
1,773
1,760
4,140
10,779
5,935
1,613
4,281
6,452
70,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,056
Gold Earned
56,116
519
Minions Killed
558
0
Camps Cleared
0
1,738,023
Distance Traveled
2,014,359
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,941
471
133
7
0
388,354
4
L
Thanatos
9,748
513
111
6
0
342,343
5
L
Artio
8,005
421
84
4
0
373,837
3
W
Khepri
9,081
478
12
1
0
406,072
4
L
Heimdallr
9,699
510
149
8
0
309,356
0
W
Mercury
11,864
624
145
8
0
425,366
2
W
Apollo
12,495
658
156
8
0
389,577
2
L
Chaac
7,663
403
42
2
0
324,133
6
W
Susano
11,545
608
124
7
0
412,315
1
W
Baron Samedi
11,131
586
121
6
0
381,029
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role