Player Matchup

Agni
Agni
Heavenly Liu
Agni
Level 117
God Stats
15W - 16L
1,530 SR
Queue Stats
558W - 709L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
LingeringShadow1
Baron Samedi
Level 101
God Stats
102W - 109L
1,534 SR
Queue Stats
523W - 691L
1,368 Elo+
Party 1
Ymir
Ymir
V5TheLegend
Ymir
Level 123
God Stats
7W - 14L
1,412 SR
Queue Stats
578W - 741L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
Yokai Akemi2387
Hun Batz
Level 84
God Stats
1W - 3L
1,275 SR
Queue Stats
388W - 505L
1,357 Elo+
Party 1
Hou Yi
Hou Yi
calculonthebot
Hou Yi
Level 86
God Stats
2W - 9L
1,336 SR
Queue Stats
402W - 564L
1,424 Elo+
Party 1
Team Averages
Level 102
1,418 SR
1,413 Elo+

VS

Team Averages
Level 68
1,413 SR
1,489 Elo+
Fenrir
Fenrir
BrotherYeehaw
Fenrir
Level 63
God Stats
2W - 1L
1,800 SR
Queue Stats
390W - 359L
1,506 Elo+
Solo
He Bo
He Bo
LakaDaPepega
He Bo
Level 108
God Stats
1W - 0L
1,245 SR
Queue Stats
102W - 105L
1,543 Elo+
Solo
Osiris
Osiris
The god darker
Osiris
Level 82
God Stats
5W - 5L
1,085 SR
Queue Stats
527W - 505L
1,485 Elo+
Solo
Olorun
Olorun
UbetShesWet
Olorun
Level 38
God Stats
26W - 32L
1,389 SR
Queue Stats
585W - 615L
1,497 Elo+
Solo
Hades
Hades
mc_DJ23
Hades
Level 49
God Stats
7W - 5L
1,547 SR
Queue Stats
9W - 13L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,396
462
7,889
10,888
4,516
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
LingeringShadow1
Baron Samedi
12
3 / 6 / 6
8,014
501
8,495
14,457
10,129
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 4 / 0
7,954
497
7,512
12,136
10,093
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
14
2 / 3 / 2
8,545
534
6,034
12,966
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 3 / 1
7,565
473
5,069
10,966
3,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
8,386
524
6,982
10,678
8,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
10 / 1 / 3
9,453
591
8,797
9,353
3,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 5
8,683
543
11,470
15,042
11,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
15
1 / 3 / 2
8,855
553
5,404
8,513
3,322
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
mc_DJ23
Hades
15
3 / 2 / 5
9,424
589
9,063
12,461
5,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
12
Kills
20
21
Deaths
12
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
L
2
5
2
0.6
W
10
1
3
11.5
L
Baron Samedi
LingeringShadow1
Baron Samedi
3
6
6
1
W
3
2
5
2.75
W
Olorun
1
3
2
0.67
L
3
4
0
0.75
L
Hun Batz
2
3
2
1
L
2
3
1
0.83
W
Hades
mc_DJ23
Hades
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,999
Damage
41,716
61,413
Taken
56,047
32,857
Mitigated
33,076
15,582
Healing
23,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,982
2,027
0
2,342
10,678
8,547
0
3,949
6,729
0
31,454
L
7,889
1,862
0
2,453
10,888
4,516
0
6,167
4,721
39,698
0
W
8,797
862
174
3,709
9,353
3,670
0
1,674
7,679
54,337
0
L
Baron Samedi
LingeringShadow1
Baron Samedi
8,495
651
1,210
4,898
14,457
10,129
0
4,832
9,625
31,960
0
W
11,470
4,953
242
5,575
15,042
11,755
672
8,875
6,167
338
44,800
W
Olorun
5,404
3,557
383
3,521
8,513
3,322
1,320
4,733
3,780
62,174
0
L
7,512
3,122
0
2,926
12,136
10,093
229
3,345
8,791
40,282
0
L
Hun Batz
6,034
2,730
0
1,351
12,966
4,900
0
4,840
8,126
0
55,341
L
5,069
2,263
0
2,744
10,966
3,219
538
4,576
6,390
0
49,462
W
Hades
mc_DJ23
Hades
9,063
597
172
7,535
12,461
5,782
1,274
4,913
7,548
65,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,474
Gold Earned
44,801
369
Minions Killed
443
0
Camps Cleared
0
1,458,904
Distance Traveled
1,504,039
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,386
524
46
3
0
311,542
3
L
Agni
7,396
462
84
5
0
312,086
7
W
He Bo
9,453
591
75
5
0
321,971
3
L
Baron Samedi
8,014
501
32
2
0
297,113
0
W
Osiris
8,683
543
63
4
0
316,282
2
W
Olorun
8,855
553
124
8
0
269,314
3
L
Ymir
7,954
497
77
5
0
220,839
0
L
Hun Batz
8,545
534
94
6
0
345,146
6
L
Hou Yi
7,565
473
82
5
0
283,720
6
W
Hades
9,424
589
135
8
0
284,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role