Player Matchup

Loki
Loki
Alivephantom
Loki
Level 29
God Stats
51W - 56L
1,485 SR
Queue Stats
183W - 189L
1,466 Elo+
Solo
Amaterasu
Amaterasu
DOOMCREED1
Amaterasu
Level 23
God Stats
4W - 3L
1,484 SR
Queue Stats
24W - 21L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Mando291565
Cthulhu
Level 7
God Stats
3W - 2L
1,481 SR
Queue Stats
4W - 6L
1,376 Elo+
Solo
Set
Set
Mister_Monkey9
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,630 Elo+
Solo
Sun Wukong
Sun Wukong
WhisperedTone
Sun Wukong
Level 15
God Stats
1W - 1L
1,803 SR
Queue Stats
23W - 30L
1,606 Elo+
Solo
Team Averages
Level 16
1,551 SR
1,509 Elo+

VS

Team Averages
Level 21
1,505 SR
1,513 Elo+
Morgan Le Fay
Morgan Le Fay
BlissfullyWicked
Morgan Le Fay
Level 6
God Stats
4W - 12L
1,273 SR
Queue Stats
10W - 19L
1,196 Elo+
Solo
Kuzenbo
Kuzenbo
ReinaEscamilla
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,551 Elo+
Solo
Medusa
Medusa
TutsiPop32
Medusa
Level 13
God Stats
2W - 0L
1,441 SR
Queue Stats
10W - 7L
1,658 Elo+
Solo
Nu Wa
Nu Wa
brunob182
Nu Wa
Level 28
God Stats
38W - 20L
1,670 SR
Queue Stats
186W - 167L
1,616 Elo+
Solo
Awilix
Awilix
jaded629jupiter
Awilix
Level 29
God Stats
71W - 55L
1,640 SR
Queue Stats
349W - 338L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 2
12,675
975
11,034
17,479
7,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
DOOMCREED1
Amaterasu
19
2 / 13 / 6
12,663
974
11,045
30,543
14,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Mando291565
Cthulhu
18
1 / 5 / 5
11,551
889
13,368
21,749
20,184
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

18
1 / 10 / 4
11,216
863
3,794
16,106
6,872
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
WhisperedTone
Sun Wukong
18
5 / 6 / 5
13,116
1,009
17,599
30,485
24,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlissfullyWicked
Morgan Le Fay
20
5 / 3 / 18
12,847
988
19,197
10,637
5,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
0 / 2 / 24
11,897
915
20,503
16,968
26,939
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
TutsiPop32
Medusa
20
13 / 4 / 13
15,267
1,174
22,042
12,313
6,225
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
brunob182
Nu Wa
20
9 / 3 / 20
14,165
1,090
26,838
8,308
3,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 4 / 13
13,816
1,063
18,484
11,682
5,339
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
126
16
Kills
38
38
Deaths
16
22
Assists
88
Player
Kills
Deaths
Assists
KDA
L
7
4
2
2
W
Morgan Le Fay
BlissfullyWicked
Morgan Le Fay
5
3
18
4.67
L
Amaterasu
DOOMCREED1
Amaterasu
2
13
6
0.38
L
Cthulhu
Mando291565
Cthulhu
1
5
5
0.7
L
1
10
4
0.3
W
0
2
24
6
W
Medusa
TutsiPop32
Medusa
13
4
13
4.88
L
Sun Wukong
WhisperedTone
Sun Wukong
5
6
5
1.25
W
Nu Wa
brunob182
Nu Wa
9
3
20
6.33
W
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,840
Damage
107,064
116,362
Taken
59,908
72,834
Mitigated
47,329
12,616
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,034
2,878
0
282
17,479
7,027
0
5,958
11,521
0
29,610
W
Morgan Le Fay
BlissfullyWicked
Morgan Le Fay
19,197
1,885
0
981
10,637
5,138
0
2,360
8,277
37,092
0
L
Amaterasu
DOOMCREED1
Amaterasu
11,045
4,308
0
4,481
30,543
14,710
0
18,072
12,471
0
32,339
L
Cthulhu
Mando291565
Cthulhu
13,368
586
719
0
21,749
20,184
0
14,647
7,102
52,110
0
L
3,794
1,476
0
356
16,106
6,872
0
9,091
7,015
0
21,851
W
20,503
5,297
0
0
16,968
26,939
0
3,924
13,044
24,474
0
W
Medusa
TutsiPop32
Medusa
22,042
15,343
0
2,968
12,313
6,225
0
2,615
9,698
0
61,830
L
Sun Wukong
WhisperedTone
Sun Wukong
17,599
4,662
0
6,778
30,485
24,041
0
18,770
11,715
0
48,640
W
Nu Wa
brunob182
Nu Wa
26,838
9,392
482
1,345
8,308
3,688
0
2,337
5,971
60,726
0
W
18,484
10,472
0
0
11,682
5,339
0
2,132
9,550
0
37,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,221
Gold Earned
67,992
251
Minions Killed
254
2
Camps Cleared
15
1,166,750
Distance Traveled
1,275,396
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,675
975
33
3
0
263,580
0
W
Morgan Le Fay
12,847
988
44
3
0
259,550
0
L
Amaterasu
12,663
974
47
4
0
250,900
0
L
Cthulhu
11,551
889
84
6
1
236,527
1
L
Set
11,216
863
39
3
0
168,919
0
W
Kuzenbo
11,897
915
10
1
0
300,500
0
W
Medusa
15,267
1,174
86
7
8
237,177
2
L
Sun Wukong
13,116
1,009
48
4
1
246,824
0
W
Nu Wa
14,165
1,090
77
6
1
219,835
0
W
Awilix
13,816
1,063
37
3
6
258,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role