Player Matchup

Merlin
Merlin
ConstableG
Merlin
Level 100
God Stats
0W - 5L
1,418 SR
Queue Stats
293W - 332L
1,490 Elo+
Party 1
Fafnir
Fafnir
DiatsuKou
Fafnir
Level 46
God Stats
0W - 1L
1,842 SR
Queue Stats
115W - 128L
1,450 Elo+
Party 1
Ne Zha
Ne Zha
kittyfuzz321
Ne Zha
Level 141
God Stats
5W - 10L
1,500 SR
Queue Stats
349W - 333L
1,578 Elo+
Party 1
Team Averages
Level 96
1,587 SR
1,506 Elo+

VS

Team Averages
Level 93
1,519 SR
1,500 Elo+
Kumbhakarna
Kumbhakarna
Flashfir3
Kumbhakarna
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,555 Elo+
Solo
Cupid
Cupid
ToXiCc007
Cupid
Level 98
God Stats
6W - 5L
1,482 SR
Queue Stats
57W - 53L
1,465 Elo+
Solo
Anubis
Anubis
ryantadashi555
Anubis
Level 74
God Stats
13W - 9L
1,576 SR
Queue Stats
75W - 98L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ConstableG
Merlin
14
0 / 6 / 4
10,466
581
15,429
12,225
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
DiatsuKou
Fafnir
13
1 / 6 / 4
11,751
653
6,372
24,730
28,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
15
4 / 8 / 1
11,560
642
17,451
20,928
7,353
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Flashfir3
Kumbhakarna
17
6 / 2 / 12
12,972
721
12,341
17,987
19,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
ToXiCc007
Cupid
16
7 / 0 / 11
12,826
713
15,913
14,962
4,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 3 / 7
12,488
694
20,074
16,461
7,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
5
Kills
20
20
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
ConstableG
Merlin
0
6
4
0.33
L
Fafnir
DiatsuKou
Fafnir
1
6
4
0.5
W
Kumbhakarna
Flashfir3
Kumbhakarna
6
2
12
6
W
Cupid
ToXiCc007
Cupid
7
0
11
12.5
L
Ne Zha
4
8
1
0.56
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,252
Damage
48,328
57,883
Taken
49,410
39,632
Mitigated
31,062
8,652
Healing
20,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ConstableG
Merlin
15,429
744
0
1,230
12,225
3,841
0
6,591
5,634
66,882
0
L
Fafnir
DiatsuKou
Fafnir
6,372
1,947
0
3,250
24,730
28,438
4
13,737
10,993
11,922
0
W
Kumbhakarna
Flashfir3
Kumbhakarna
12,341
2,433
522
3,951
17,987
19,239
584
7,081
10,906
30,540
0
W
Cupid
ToXiCc007
Cupid
15,913
11,294
139
6,571
14,962
4,804
1,400
7,228
7,734
0
46,449
L
Ne Zha
17,451
5,414
0
4,172
20,928
7,353
0
12,834
8,094
0
50,362
W
20,074
1,013
0
8,944
16,461
7,019
901
7,719
8,742
70,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,777
Gold Earned
38,286
207
Minions Killed
191
8
Camps Cleared
7
857,492
Distance Traveled
964,973
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,466
581
118
7
3
271,214
2
L
Fafnir
11,751
653
12
1
0
277,764
4
W
Kumbhakarna
12,972
721
41
2
2
324,804
0
W
Cupid
12,826
713
50
3
3
356,445
2
L
Ne Zha
11,560
642
77
4
5
308,514
4
W
Anubis
12,488
694
100
6
2
283,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role