Player Matchup

Sol
Sol
 
Sol
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BlackWingX
Gilgamesh
Level 156
God Stats
8W - 1L
1,542 SR
Queue Stats
36W - 28L
1,524 Elo+
Party 2
Aphrodite
Aphrodite
Chrysalyd974
Aphrodite
Level 47
God Stats
1W - 1L
1,296 SR
Queue Stats
2W - 6L
1,215 Elo+
Party 1
Zeus
Zeus
david090
Zeus
Level 156
God Stats
4W - 0L
1,260 SR
Queue Stats
44W - 34L
1,527 Elo+
Party 2
Team Averages
Level 118
1,399 SR
1,442 Elo+

VS

Team Averages
Level 104
1,635 SR
1,547 Elo+
Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DeathGrimRe
Charybdis
Level 125
God Stats
4W - 7L
1,484 SR
Queue Stats
43W - 35L
1,589 Elo+
Solo
Bakasura
Bakasura
GAHİNCİM
Bakasura
Level 18
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
fredsoul
Nu Wa
Level 115
God Stats
0W - 1L
1,846 SR
Queue Stats
2W - 2L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 2 / 5
8,793
879
8,674
9,673
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
BlackWingX
Gilgamesh
15
5 / 2 / 6
9,340
934
7,878
8,635
5,566
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Chrysalyd974
Aphrodite
13
1 / 2 / 8
8,290
829
1,671
6,045
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
15
5 / 1 / 6
9,544
954
20,391
6,620
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 3 / 3
8,268
827
8,549
11,848
4,752
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
DeathGrimRe
Charybdis
12
2 / 4 / 1
7,414
741
6,365
10,896
3,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
GAHİNCİM
Bakasura
12
0 / 4 / 2
7,198
720
721
10,447
4,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
fredsoul
Nu Wa
13
2 / 3 / 2
7,624
762
3,908
9,716
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
14
Kills
7
7
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
5
2.75
L
Hel
 
Hel
3
3
3
1.5
W
Gilgamesh
BlackWingX
Gilgamesh
5
2
6
4
W
Aphrodite
Chrysalyd974
Aphrodite
1
2
8
2.5
L
Charybdis
DeathGrimRe
Charybdis
2
4
1
0.63
L
Bakasura
GAHİNCİM
Bakasura
0
4
2
0.25
W
Zeus
5
1
6
8
L
Nu Wa
fredsoul
Nu Wa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,614
Damage
19,543
30,973
Taken
42,907
13,293
Mitigated
16,012
10,801
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,674
3,453
0
3,447
9,673
3,489
4,257
4,522
5,047
31,069
2,966
L
Hel
 
Hel
8,549
0
1,460
4,732
11,848
4,752
0
8,859
2,839
26,684
0
W
Gilgamesh
BlackWingX
Gilgamesh
7,878
1,747
0
1,747
8,635
5,566
1,124
1,348
7,125
386
25,082
W
Aphrodite
Chrysalyd974
Aphrodite
1,671
295
2,308
2,694
6,045
2,204
642
3,174
2,797
12,576
0
L
Charybdis
DeathGrimRe
Charybdis
6,365
4,591
0
767
10,896
3,796
0
7,399
3,439
0
20,040
L
Bakasura
GAHİNCİM
Bakasura
721
475
0
1,019
10,447
4,090
663
7,223
2,954
0
7,510
W
Zeus
20,391
1,510
0
605
6,620
2,034
1,936
3,184
3,150
55,506
0
L
Nu Wa
fredsoul
Nu Wa
3,908
900
194
1,145
9,716
3,374
0
6,500
2,958
18,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,967
Gold Earned
30,504
193
Minions Killed
149
8
Camps Cleared
8
797,459
Distance Traveled
716,888
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,793
879
67
7
4
195,464
0
L
Hel
8,268
827
60
6
3
178,571
1
W
Gilgamesh
9,340
934
31
3
2
216,262
0
W
Aphrodite
8,290
829
21
2
0
206,900
2
L
Charybdis
7,414
741
30
3
1
174,071
3
L
Bakasura
7,198
720
26
3
2
194,557
0
W
Zeus
9,544
954
74
7
2
178,833
1
L
Nu Wa
7,624
762
33
3
2
169,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role