Player Matchup

Sol
Sol
AdrianOrozco_
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,377 Elo+
Solo
Chaac
Chaac
CrimsonAesir916
Chaac
Level 29
God Stats
6W - 5L
1,617 SR
Queue Stats
178W - 202L
1,451 Elo+
Solo
Khepri
Khepri
Epic-_-JoyKiller
Khepri
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 26L
1,374 Elo+
Party 2
Ravana
Ravana
Hoisin-
Ravana
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,409 Elo+
Party 2
Hachiman
Hachiman
NEUTROTO
Hachiman
Level 17
God Stats
25W - 22L
1,503 SR
Queue Stats
49W - 54L
1,390 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,400 Elo+

VS

Team Averages
Level 13
1,583 SR
1,354 Elo+
Ah Puch
Ah Puch
HunchoWizKhid
Ah Puch
Level 27
God Stats
19W - 5L
1,801 SR
Queue Stats
22W - 11L
1,636 Elo+
Solo
Cthulhu
Cthulhu
JonTon BadGuy
Cthulhu
Level 15
God Stats
1W - 1L
1,615 SR
Queue Stats
5W - 9L
1,390 Elo+
Solo
Yemoja
Yemoja
Msftxx2
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,196 Elo+
Solo
Thor
Thor
Ragnar__K
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,205 Elo+
Party 1
Ymir
Ymir
XxMR_DARKNESS_03
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 17
12,706
1,059
22,411
10,709
4,462
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 0 / 24
12,510
1,043
18,810
17,348
9,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 2 / 24
11,718
977
9,115
9,115
11,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
Hoisin-
Ravana
19
7 / 2 / 19
12,405
1,034
14,115
8,734
4,189
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
NEUTROTO
Hachiman
19
14 / 3 / 13
12,636
1,053
33,281
12,961
5,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
5 / 2 / 1
11,171
931
9,085
7,757
4,589
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
17
0 / 8 / 6
10,358
863
4,935
22,093
19,410
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
Msftxx2
Yemoja
16
1 / 4 / 3
10,345
862
7,923
12,876
13,253
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
17
2 / 14 / 4
11,290
941
16,630
25,936
11,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
0 / 10 / 7
10,664
889
11,183
36,028
40,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
29
38
Kills
8
8
Deaths
38
97
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
1
17
17.5
W
6
0
24
18
W
2
2
24
7
W
Ravana
Hoisin-
Ravana
7
2
19
8.25
L
Ah Puch
5
2
1
2.75
L
Cthulhu
0
8
6
0.38
L
Yemoja
Msftxx2
Yemoja
1
4
3
0.63
W
Hachiman
NEUTROTO
Hachiman
14
3
13
6.83
L
Thor
2
14
4
0.29
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,732
Damage
49,756
58,867
Taken
104,690
35,067
Mitigated
89,680
20,118
Healing
3,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,411
8,652
0
5,923
10,709
4,462
0
7,402
3,307
44,401
0
W
18,810
9,620
878
8,824
17,348
9,672
0
9,543
7,805
0
28,209
W
9,115
1,292
0
0
9,115
11,481
0
3,847
5,268
22,262
0
W
Ravana
Hoisin-
Ravana
14,115
6,016
0
943
8,734
4,189
0
3,308
5,426
0
26,620
L
Ah Puch
9,085
778
76
838
7,757
4,589
0
1,996
5,761
15,393
0
L
Cthulhu
4,935
633
549
0
22,093
19,410
0
4,672
17,421
17,776
0
L
Yemoja
Msftxx2
Yemoja
7,923
1,698
2,364
76
12,876
13,253
0
4,260
8,616
24,130
0
W
Hachiman
NEUTROTO
Hachiman
33,281
24,779
342
3,208
12,961
5,263
0
9,026
3,935
0
53,438
L
Thor
16,630
4,572
0
0
25,936
11,695
0
8,374
17,562
0
35,567
L
11,183
1,755
0
0
36,028
40,733
0
12,224
23,804
24,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,975
Gold Earned
53,828
190
Minions Killed
151
4
Camps Cleared
7
1,106,122
Distance Traveled
915,626
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,706
1,059
60
5
0
236,123
0
W
Chaac
12,510
1,043
26
2
0
258,695
0
W
Khepri
11,718
977
8
1
0
196,400
1
W
Ravana
12,405
1,034
42
4
4
235,611
0
L
Ah Puch
11,171
931
16
1
2
122,678
0
L
Cthulhu
10,358
863
29
2
0
166,238
2
L
Yemoja
10,345
862
38
3
0
204,963
0
W
Hachiman
12,636
1,053
54
5
0
179,293
0
L
Thor
11,290
941
43
4
4
202,161
0
L
Ymir
10,664
889
25
2
1
219,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role