Player Matchup

Baron Samedi
Baron Samedi
Kerutokitsune
Baron Samedi
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,539 Elo+
Party 2
Thor
Thor
PÔLAR
Thor
Level 14
God Stats
2W - 0L
1,737 SR
Queue Stats
11W - 8L
1,487 Elo+
Party 2
King Arthur
King Arthur
ajangel
King Arthur
Level 18
God Stats
1W - 1L
1,302 SR
Queue Stats
19W - 11L
1,624 Elo+
Party 2
Team Averages
Level 37
1,513 SR
1,550 Elo+

VS

Team Averages
Level 69
1,587 SR
1,439 Elo+
Bacchus
Bacchus
Raddock
Bacchus
Level 100
God Stats
1W - 3L
1,475 SR
Queue Stats
6W - 9L
1,415 Elo+
Solo
Chang'e
Chang'e
Skwiddlly
Chang'e
Level 77
God Stats
6W - 3L
1,610 SR
Queue Stats
41W - 42L
1,445 Elo+
Party 1
Charybdis
Charybdis
xMoff
Charybdis
Level 29
God Stats
1W - 1L
1,677 SR
Queue Stats
13W - 14L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kerutokitsune
Baron Samedi
13
8 / 0 / 11
9,004
900
14,484
5,855
2,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
PÔLAR
Thor
12
7 / 4 / 9
8,395
840
6,698
6,410
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
ajangel
King Arthur
11
4 / 0 / 12
7,888
789
5,674
8,741
8,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Raddock
Bacchus
9
0 / 6 / 3
5,814
581
3,778
11,478
9,223
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Skwiddlly
Chang'e
10
2 / 6 / 1
6,664
666
3,675
9,657
2,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
xMoff
Charybdis
9
2 / 7 / 2
6,269
627
6,710
10,286
2,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
19
Kills
4
4
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Kerutokitsune
Baron Samedi
8
0
11
13.5
W
Thor
PÔLAR
Thor
7
4
9
2.88
L
Bacchus
Raddock
Bacchus
0
6
3
0.25
L
Chang'e
Skwiddlly
Chang'e
2
6
1
0.42
W
King Arthur
ajangel
King Arthur
4
0
12
10
L
Charybdis
xMoff
Charybdis
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,856
Damage
14,163
21,006
Taken
31,421
13,629
Mitigated
14,749
5,310
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Kerutokitsune
Baron Samedi
14,484
1,946
1,857
2,801
5,855
2,746
596
2,536
3,319
39,008
0
W
Thor
PÔLAR
Thor
6,698
1,759
0
123
6,410
2,762
1,604
2,068
4,342
0
19,078
L
Bacchus
Raddock
Bacchus
3,778
336
92
500
11,478
9,223
0
5,782
5,388
9,081
0
L
Chang'e
Skwiddlly
Chang'e
3,675
174
1,858
2,089
9,657
2,714
0
3,915
5,570
16,432
0
W
King Arthur
ajangel
King Arthur
5,674
849
0
529
8,741
8,121
236
3,318
5,423
0
16,031
L
Charybdis
xMoff
Charybdis
6,710
3,730
0
790
10,286
2,812
0
5,275
4,879
0
17,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,287
Gold Earned
18,747
111
Minions Killed
80
6
Camps Cleared
3
528,471
Distance Traveled
470,086
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,004
900
61
6
2
173,834
1
W
Thor
8,395
840
27
3
3
161,680
0
L
Bacchus
5,814
581
15
2
0
171,896
2
L
Chang'e
6,664
666
41
4
3
149,328
1
W
King Arthur
7,888
789
23
2
1
192,957
3
L
Charybdis
6,269
627
24
2
0
148,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role